lethosor
8f2cc5bc4d
Fix and reorganize remotefortressreader includes
2016-09-04 16:06:26 -04:00
Japa
e205dc82a5
Merge pull request #991 from JapaMala/v0.43.03
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Removed the other foreach.
2016-08-29 22:30:43 +05:30
Japa
1862106fd1
Removed the other foreach.
2016-08-29 22:29:40 +05:30
Japa
b09ee3407c
Merge branch 'v0.43.03' of https://github.com/JapaMala/dfhack into develop
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Conflicts:
library/xml
plugins/remotefortressreader.cpp
2016-08-29 22:06:37 +05:30
Japa
af5d4ec5a8
removed foreach.
2016-08-29 21:43:20 +05:30
lethosor
bbaf129adf
Fix ruby codegen for bitfields/enums with long base-type
2016-08-27 15:24:53 -04:00
Japa
7d145de4a7
Translate histfig mats into creature mats, rather than sending the entire histfig population.
2016-08-26 23:48:32 +05:30
Japa
91cb734a25
Send histfig materials over remotefortressreader.cpp, using unique ids.
2016-08-26 12:23:50 +05:30
Japa
5c3260c382
Actually check spatter amounts properly
2016-08-26 08:49:54 +05:30
Japa
db7be082ef
Only copy spatters if they actually have any amount.
2016-08-25 23:56:30 +05:30
Japa
a3ab757642
Add spatters to remotefortressreader.cpp
2016-08-25 21:14:23 +05:30
lethosor
6ce470ad57
Add basic lua expression support to memview
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Currently just supports basic field accesses (world.x, screen.y.z).
No support for world.x - 4, etc.
Closes #976
2016-08-24 16:26:34 -04:00
lethosor
f4b0c2fcfc
color-dfhack-text: Fix potential overflow issue
2016-08-22 23:18:58 -04:00
lethosor
93ac937cb9
Add new job types to autohauler
2016-08-21 22:24:41 -04:00
lethosor
9171149afb
Update submodule refs
2016-08-18 23:42:17 -04:00
lethosor
de731b0299
Move save_dir back into cur_savegame and update submodules
2016-08-14 12:41:09 -04:00
lethosor
e965f5318f
Replace many includes with forward declarations in modules/Maps.h
2016-08-13 21:44:01 -04:00
lethosor
a1c25570df
Move labormanager to plugins/, per request
2016-08-11 23:49:15 -04:00
lethosor
99813038e9
Update labormanager for unit.relations removal and fix warnings
2016-08-11 23:42:58 -04:00
lethosor
bceeea39ba
Merge remote-tracking branch 'ab9rf/develop' (labormanager) into develop
2016-08-11 23:37:22 -04:00
Kelly Kinkade
a55ce5f1d9
labormanager: whitespace
2016-08-11 16:58:35 -05:00
Kelly Kinkade
5ab930ba4d
labormanager: small tweaks
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Handle cloth crafts correctly; handle pit jobs correctly; handle
bookcase construction correctly; deal with new break behavior better;
change assignment of clean labor; tweak hauling assignments slightly to
avoid overallocation; assign pull lever to everyone and clean to all
nonbusy dwarfs
2016-08-11 16:56:34 -05:00
lethosor
215afa34f3
Update for 64-bit unit changes
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Includes xml, stonesense, scripts
Ref DFHack/df-structures@25cb373
2016-08-10 23:50:00 -04:00
lethosor
1b11c46a98
ruby.cpp: uint32_t -> uintptr_t
2016-08-10 15:24:07 -04:00
Lethosor
6e741b1a80
Merge pull request #969 from Qartar/win64
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Minor fixes/updates for Visual Studio 2015 Win64
2016-08-10 15:15:44 -04:00
lethosor
53a0d73d23
Add new title-folder plugin
2016-08-09 20:09:50 -04:00
Carter Bray
5fef2ad075
Add windows container sizes to ruby codegen
2016-08-07 10:11:17 -07:00
lethosor
ddbb1b5bb8
ruby: Update sizes for some types
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Many are still incomplete on x64, especially on Windows
2016-08-05 17:29:24 -04:00
lethosor
dbd2e71920
Ruby codegen integer improvements
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- Add uint64_t
- Add special case for long on different platforms
- Require OS and architecture to be specified
NOTE: integer alignment on x64 is probably still incorrect
2016-08-05 17:12:07 -04:00
lethosor
ef569dc5a1
Pass OS and architecture to ruby codegen explicitly
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- Passing the architecture is needed to determine sizeof(long)
- Passing the OS prevents potential issues when cross-compiling between Windows
and non-Windows (although this is unlikely)
2016-08-05 17:09:25 -04:00
Japa
697aa54fa6
Sent tree and stone layers through remotefortressreader.cpp, and correct town placement.
2016-08-05 00:40:10 +05:30
Japa
8a97b54bcd
Send wall info
2016-08-03 16:32:51 +05:30
Japa
2fda01d90b
Add support for site towers.
2016-08-03 10:22:30 +05:30
Japa
9189e3dc7e
Send world buildings through remotefortressreader.cpp
2016-08-02 10:30:17 +05:30
Carter Bray
9da2dcb8a2
Fix raw_vcall on Win64 builds
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MSVC's call conventions on x64 are the same for normal function calls and
member function calls (with the addition of the implicit 'this'
parameter).
2016-07-31 17:01:57 -07:00
lethosor
79377669a1
Merge remote-tracking branch 'NCommander/dwarfvet' into develop
2016-07-29 16:25:53 -04:00
lethosor
afde73a673
memview: Fix pointer size on x64
2016-07-28 11:45:35 -04:00
lethosor
eeb7f05483
vectors: Fix pointer parsing and display
2016-07-28 11:44:54 -04:00
lethosor
71e4f4ec62
Fix pointer-size-related compile errors in dev plugins
2016-07-28 11:40:17 -04:00
Japa
98230e9078
Send surface material with the worldmap in remotefortressreader.cpp
2016-07-28 20:52:14 +05:30
Vitaly Pronkin
8916aba3bf
win64 fixes (partial)
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cherry-picked from 2f734ae2317060edb83021f17cffc966c435ad7b
2016-07-27 19:46:49 -04:00
Vitaly Pronkin
fe18f176f7
More 64-bit fixes
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Cherry-picked from 7eb3ba6
- Lua update already done in e2c6350
, 4dd411e
- Excluded library/modules/Buildings.cpp
2016-07-26 23:47:53 -04:00
Kelly Kinkade
74f6f3d416
labormanager: add labors for bookcase (de)construct
2016-07-11 22:39:41 -05:00
Kelly Kinkade
874a97ed9f
labormanager: fix several job-to-labor mappings
2016-07-11 22:39:41 -05:00
Kelly Kinkade
808afca9f0
labormanager: add StoreItemInLocation labor, reduce tool churn
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Note: this commit requires updated df-structures (77968973b28d0e828f880d119a700abb079f3521 or later)
2016-07-11 22:39:41 -05:00
Kelly Kinkade
0509c455dd
labormanager: significant restructuring to use job posting list
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Updated here to get potential jobs off the job posting lists, which is
apparently where certain map-designated live after being designated but
before they move to the actual job list. Also changes to how tools are
handled, and lever pulling is assigned by default to all idle dwarfs.
2016-07-11 22:39:41 -05:00
Kelly Kinkade
3a0ba332d9
labormanager: rework for better behavior with 43.03
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The main thing here is that the process loop exits if the DF process_job
or process_dig flags are set since if these are set the job list is
going to change soon anyway. The plugin also sets these flags when it
changes any labors, which has the side effect of effectively disabling
the process loop while DF is paused, which prevents flapping while
editing job preferences in-game, and also allows changing job
preferences in game (although such changes may not last when the clock
starts up again).
2016-07-11 22:39:41 -05:00
Kelly Kinkade
dbc46c510f
labormanager: fix stupid
2016-07-11 22:39:41 -05:00
Kelly Kinkade
705134975d
labormanager: whitespace
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MSVC is evil.
2016-07-11 22:39:41 -05:00
Kelly Kinkade
f095e139aa
labormanager: more tweaks to bring up to date
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This update fixes some labors and attempts to address changes in the way
DF maintains the job list.
2016-07-11 22:39:41 -05:00