Commit Graph

2925 Commits (869e705549ffbe062a885a96586ab774fc86bfdd)

Author SHA1 Message Date
lethosor 8f2cc5bc4d Fix and reorganize remotefortressreader includes 2016-09-04 16:06:26 -04:00
Japa e205dc82a5 Merge pull request #991 from JapaMala/v0.43.03
Removed the other foreach.
2016-08-29 22:30:43 +05:30
Japa 1862106fd1 Removed the other foreach. 2016-08-29 22:29:40 +05:30
Japa b09ee3407c Merge branch 'v0.43.03' of https://github.com/JapaMala/dfhack into develop
Conflicts:
	library/xml
	plugins/remotefortressreader.cpp
2016-08-29 22:06:37 +05:30
Japa af5d4ec5a8 removed foreach. 2016-08-29 21:43:20 +05:30
lethosor bbaf129adf Fix ruby codegen for bitfields/enums with long base-type 2016-08-27 15:24:53 -04:00
Japa 7d145de4a7 Translate histfig mats into creature mats, rather than sending the entire histfig population. 2016-08-26 23:48:32 +05:30
Japa 91cb734a25 Send histfig materials over remotefortressreader.cpp, using unique ids. 2016-08-26 12:23:50 +05:30
Japa 5c3260c382 Actually check spatter amounts properly 2016-08-26 08:49:54 +05:30
Japa db7be082ef Only copy spatters if they actually have any amount. 2016-08-25 23:56:30 +05:30
Japa a3ab757642 Add spatters to remotefortressreader.cpp 2016-08-25 21:14:23 +05:30
lethosor 6ce470ad57 Add basic lua expression support to memview
Currently just supports basic field accesses (world.x, screen.y.z).
No support for world.x - 4, etc.

Closes #976
2016-08-24 16:26:34 -04:00
lethosor f4b0c2fcfc color-dfhack-text: Fix potential overflow issue 2016-08-22 23:18:58 -04:00
lethosor 93ac937cb9 Add new job types to autohauler 2016-08-21 22:24:41 -04:00
lethosor 9171149afb Update submodule refs 2016-08-18 23:42:17 -04:00
lethosor de731b0299 Move save_dir back into cur_savegame and update submodules 2016-08-14 12:41:09 -04:00
lethosor e965f5318f Replace many includes with forward declarations in modules/Maps.h 2016-08-13 21:44:01 -04:00
lethosor a1c25570df Move labormanager to plugins/, per request 2016-08-11 23:49:15 -04:00
lethosor 99813038e9 Update labormanager for unit.relations removal and fix warnings 2016-08-11 23:42:58 -04:00
lethosor bceeea39ba Merge remote-tracking branch 'ab9rf/develop' (labormanager) into develop 2016-08-11 23:37:22 -04:00
Kelly Kinkade a55ce5f1d9 labormanager: whitespace 2016-08-11 16:58:35 -05:00
Kelly Kinkade 5ab930ba4d labormanager: small tweaks
Handle cloth crafts correctly; handle pit jobs correctly; handle
bookcase construction correctly; deal with new break behavior better;
change assignment of clean labor; tweak hauling assignments slightly to
avoid overallocation; assign pull lever to everyone and clean to all
nonbusy dwarfs
2016-08-11 16:56:34 -05:00
lethosor 215afa34f3 Update for 64-bit unit changes
Includes xml, stonesense, scripts

Ref DFHack/df-structures@25cb373
2016-08-10 23:50:00 -04:00
lethosor 1b11c46a98 ruby.cpp: uint32_t -> uintptr_t 2016-08-10 15:24:07 -04:00
Lethosor 6e741b1a80 Merge pull request #969 from Qartar/win64
Minor fixes/updates for Visual Studio 2015 Win64
2016-08-10 15:15:44 -04:00
lethosor 53a0d73d23 Add new title-folder plugin 2016-08-09 20:09:50 -04:00
Carter Bray 5fef2ad075 Add windows container sizes to ruby codegen 2016-08-07 10:11:17 -07:00
lethosor ddbb1b5bb8 ruby: Update sizes for some types
Many are still incomplete on x64, especially on Windows
2016-08-05 17:29:24 -04:00
lethosor dbd2e71920 Ruby codegen integer improvements
- Add uint64_t
- Add special case for long on different platforms
- Require OS and architecture to be specified

NOTE: integer alignment on x64 is probably still incorrect
2016-08-05 17:12:07 -04:00
lethosor ef569dc5a1 Pass OS and architecture to ruby codegen explicitly
- Passing the architecture is needed to determine sizeof(long)
- Passing the OS prevents potential issues when cross-compiling between Windows
  and non-Windows (although this is unlikely)
2016-08-05 17:09:25 -04:00
Japa 697aa54fa6 Sent tree and stone layers through remotefortressreader.cpp, and correct town placement. 2016-08-05 00:40:10 +05:30
Japa 8a97b54bcd Send wall info 2016-08-03 16:32:51 +05:30
Japa 2fda01d90b Add support for site towers. 2016-08-03 10:22:30 +05:30
Japa 9189e3dc7e Send world buildings through remotefortressreader.cpp 2016-08-02 10:30:17 +05:30
Carter Bray 9da2dcb8a2 Fix raw_vcall on Win64 builds
MSVC's call conventions on x64 are the same for normal function calls and
member function calls (with the addition of the implicit 'this'
parameter).
2016-07-31 17:01:57 -07:00
lethosor 79377669a1 Merge remote-tracking branch 'NCommander/dwarfvet' into develop 2016-07-29 16:25:53 -04:00
lethosor afde73a673 memview: Fix pointer size on x64 2016-07-28 11:45:35 -04:00
lethosor eeb7f05483 vectors: Fix pointer parsing and display 2016-07-28 11:44:54 -04:00
lethosor 71e4f4ec62 Fix pointer-size-related compile errors in dev plugins 2016-07-28 11:40:17 -04:00
Japa 98230e9078 Send surface material with the worldmap in remotefortressreader.cpp 2016-07-28 20:52:14 +05:30
Vitaly Pronkin 8916aba3bf win64 fixes (partial)
cherry-picked from 2f734ae2317060edb83021f17cffc966c435ad7b
2016-07-27 19:46:49 -04:00
Vitaly Pronkin fe18f176f7 More 64-bit fixes
Cherry-picked from 7eb3ba6
- Lua update already done in e2c6350, 4dd411e
- Excluded library/modules/Buildings.cpp
2016-07-26 23:47:53 -04:00
Kelly Kinkade 74f6f3d416 labormanager: add labors for bookcase (de)construct 2016-07-11 22:39:41 -05:00
Kelly Kinkade 874a97ed9f labormanager: fix several job-to-labor mappings 2016-07-11 22:39:41 -05:00
Kelly Kinkade 808afca9f0 labormanager: add StoreItemInLocation labor, reduce tool churn
Note: this commit requires updated df-structures (77968973b28d0e828f880d119a700abb079f3521 or later)
2016-07-11 22:39:41 -05:00
Kelly Kinkade 0509c455dd labormanager: significant restructuring to use job posting list
Updated here to get potential jobs off the job posting lists, which is
apparently where certain map-designated live after being designated but
before they move to the actual job list. Also changes to how tools are
handled, and lever pulling is assigned by default to all idle dwarfs.
2016-07-11 22:39:41 -05:00
Kelly Kinkade 3a0ba332d9 labormanager: rework for better behavior with 43.03
The main thing here is that the process loop exits if the DF process_job
or process_dig flags are set since if these are set the job list is
going to change soon anyway. The plugin also sets these flags when it
changes any labors, which has the side effect of effectively disabling
the process loop while DF is paused, which prevents flapping  while
editing job preferences in-game, and also allows changing job
preferences in game (although such changes may not last when the clock
starts up again).
2016-07-11 22:39:41 -05:00
Kelly Kinkade dbc46c510f labormanager: fix stupid 2016-07-11 22:39:41 -05:00
Kelly Kinkade 705134975d labormanager: whitespace
MSVC is evil.
2016-07-11 22:39:41 -05:00
Kelly Kinkade f095e139aa labormanager: more tweaks to bring up to date
This update fixes some labors and attempts to address changes in the way
DF maintains the job list.
2016-07-11 22:39:41 -05:00