Commit Graph

6345 Commits (827b364fbae73d7eb7844f762d6f25115b51f61c)
 

Author SHA1 Message Date
Alexander Gavrilov f36041f6bd Implement a MapCache api for writing base layer tiles of arbitrary stone.
Precompute some tables in TileTypes for extremely efficient
conversion between tiles of most important material types.
2013-10-10 12:15:50 +04:00
Alexander Gavrilov 68b6e10b2c Implement writing veins tile by tile through MapCache.
Unlike changevein, which changes the material in an existing vein
object, with this feature you can set the material for individual
tiles, and the cache will write it out as vein objects.

The array inside the cache data is changed from layer material to
vein material, because layer material is easy to compute.
2013-10-08 18:17:36 +04:00
Alexander Gavrilov 9442e8ea1f Make biome information more explicit in MapCache. 2013-10-07 16:58:10 +04:00
Alexander Gavrilov ea36233dff Split MapCache code from Maps.cpp 2013-10-07 16:58:10 +04:00
jj 84033bd586 ruby: dont list ruby scripts when ruby plugin is disabled 2013-10-07 14:32:47 +02:00
jj 4ba4f90147 ruby: add support for enable/disable plugin 2013-10-07 13:58:28 +02:00
jj a18347608a ruby: vectors default to int32_t 2013-10-07 13:33:21 +02:00
Alexander Gavrilov 32a6073dad Remove lambdas from dwarfmonitor and resume. 2013-10-03 16:30:06 +04:00
Alexander Gavrilov ccc1d936df Add a Perlin noise test script. 2013-10-02 20:00:03 +04:00
Alexander Gavrilov f3be0ee187 Remove the use of lambdas in buildingplan. 2013-10-02 19:55:48 +04:00
Alexander Gavrilov 33469f5bb2 Use a better hash function in the Perlin noise generator. 2013-10-02 18:55:41 +04:00
Alexander Gavrilov 864baa2241 Fix the lua script not printing any errors if executing a file fails. 2013-10-01 18:58:56 +04:00
Alexander Gavrilov e175efa689 Implement a template-based classical Perlin noise generator.
The mask argument of the Impl template is there because apparently
an inner template cannot be fully specialized, so there needs to be
some argument besides i.
2013-10-01 18:58:04 +04:00
Alexander Gavrilov 599af0a4d9 Fix linux and windows build issues.
- Linux makefile overrides and removes the optimization flags.
- Old linux gcc doesn't understand lambdas.
- MSVC doesn't like extern and explicit instantiation in same file.
2013-09-30 22:51:29 +04:00
Alexander Gavrilov 9e81d27cd1 Implement the same random generator as DF uses for DFHack. 2013-09-30 19:46:39 +04:00
Alexander Gavrilov d7e35c2d23 Add built-in enable and disable commands. 2013-09-30 13:19:51 +04:00
jj a487ede2b9 autodump: typo in errmsg 2013-09-23 21:28:27 +02:00
expwnent 11635caeb8 Add makeown.lua. 2013-08-31 16:15:54 -04:00
Alexander Gavrilov b885123d4e Fix a crash in beehive code if bees die with yet uncollected products.
http://www.bay12games.com/dwarves/mantisbt/view.php?id=6368
2013-08-26 16:55:30 +04:00
Alexander Gavrilov 896cd11fe9 Track readable names of vmethod hooks for diagnostic messages.
Note that this changes the ABI of all plugins that use hooks.
2013-08-22 12:14:45 +04:00
Alexander Gavrilov 70a2ab9141 Fix crash due to incorrect loop bounds in add-spatter.
This caused a buffer overrun bug if an ADD_SPATTER
reaction had any non-improvement outputs.
2013-08-22 11:22:18 +04:00
Mikko Juola 506a60709e Add SDL_PushEvent() to one of the hooked SDL functions.
This is needed by Dfterm3 plugin.
2013-08-20 21:41:08 +03:00
Alexander Gavrilov df2e04db26 Update xml definitions. 2013-08-16 18:25:16 +04:00
jj 308e7b6820 fix renamed pregnancy_ptr/mystery to pregnancy_genes/caste 2013-08-10 01:57:11 +02:00
Japa 274da05838 Converted project to unity 4.2 2013-07-23 07:42:09 +05:30
Japa 279c4a48dc Started work on ramp generation, still needs work. 2013-07-22 19:05:09 +05:30
Japa 0bd627a6f6 Got basic mesh generation working for a unity Visualizer, as well as a block editor for the same. 2013-07-21 10:28:46 +05:30
jj 090d7defc5 add NEWS entry for arena SC_WORLD_LOADED 2013-07-07 23:53:17 +02:00
jj 6f5c03b912 core: generate SC_WORLD_LOADED for arena too 2013-07-07 23:36:22 +02:00
jj 297fa86c34 follow df-structures change to drawBuilding 2013-07-07 17:40:28 +02:00
Warmist 24d8a1f1c1 Added headers to tinythread cmake so that ide would show them. 2013-06-29 12:23:21 +03:00
Warmist 34e5716cc0 Merge branch 'master' of git://github.com/JapaMala/dfhack 2013-06-28 23:52:51 +03:00
Warmist 647b14b471 Fixed potential error with building getting transparent on un-powering. 2013-06-28 23:51:52 +03:00
Warmist 269a2680c8 Added occlusionON|occlusionOFF commands 2013-06-28 23:34:47 +03:00
Japa 102b2ed450 Fixed broken buildings, also added floodgate functionality. 2013-06-28 23:47:54 +05:30
Japa b9634098a9 Merge branch 'master' of https://github.com/warmist/dfhack 2013-06-28 21:22:11 +05:30
Warmist 368a326b40 Fix for gems not getting right color. 2013-06-28 17:22:24 +03:00
Japa 196e3a3017 Merge branch 'master' of https://github.com/warmist/dfhack 2013-06-28 17:39:49 +05:30
Warmist 26d557fc68 Fixed bug with buildings and added gems to material definition. 2013-06-27 18:11:50 +03:00
Warmist e2db468d3d Merge branch 'master' of git://github.com/JapaMala/dfhack 2013-06-27 16:18:46 +03:00
Warmist 7c190cd3f0 Added antialiased lights. They kind of suck. So I disabled them. 2013-06-27 16:11:29 +03:00
Japa 199c111670 Merge branch 'master' of https://github.com/warmist/dfhack 2013-06-27 02:49:47 +05:30
Japa 67859ada0a Changed sun calculation direction. 2013-06-27 02:49:18 +05:30
Warmist 7c9f0fd781 Added day colors and day speed parameters. 2013-06-27 00:14:03 +03:00
Warmist e1daa16d9e Added sun time manipulation, updated helpstring. 2013-06-26 22:05:22 +03:00
Warmist b7f28877a2 Added building size. Removed material flags (on by default) 2013-06-26 20:19:30 +03:00
Japa d90a7bfb88 removed something I had for testing. 2013-06-26 19:26:11 +05:30
Japa dc42fa2fa3 Merge branch 'master' of https://github.com/warmist/dfhack 2013-06-26 19:14:55 +05:30
Japa 689caa5039 Made the lighting engine multithreaded. 2013-06-26 19:12:14 +05:30
expwnent c1fef35b52 Renamed digSmart to digFlood. 2013-06-25 19:57:17 -04:00