develop
Japa 2013-06-27 02:49:47 +05:30
commit 199c111670
5 changed files with 91 additions and 12 deletions

@ -275,7 +275,7 @@ bool lightingEngineViewscreen::lightUpCell(std::vector<lightCell> & target, ligh
}
if(ls.radius>0 && dsq>0)
{
if(power<ls.power)
if(power<=ls.power)
return false;
}
//float dt=sqrt(dsq);
@ -595,12 +595,38 @@ void lightingEngineViewscreen::doSun(const lightSource& sky,MapExtras::MapCache&
}
}
}
lightCell lightingEngineViewscreen::getSkyColor(float v)
{
if(dayColors.size()<2)
{
v=abs(fmod(v+0.5,1)-0.5)*2;
return lightCell(v,v,v);
}
else
{
float pos=v*(dayColors.size()-1);
int pre=floor(pos);
pos-=pre;
if(pre==dayColors.size()-1)
return dayColors[pre];
return dayColors[pre]*(1-pos)+dayColors[pre+1]*pos;
}
}
void lightingEngineViewscreen::doOcupancyAndLights()
{
// TODO better curve (+red dawn ?)
float daycol = 1;//abs((*df::global::cur_year_tick % 1200) - 600.0) / 400.0;
lightCell sky_col(daycol, daycol, daycol);
lightSource sky(sky_col, 15);
float daycol;
if(dayHour<0)
{
int length=1200/daySpeed;
daycol= (*df::global::cur_year_tick % length)/ (float)length;
}
else
daycol= fmod(dayHour,24.0f)/24.0f; //1->12h 0->24h
lightCell sky_col=getSkyColor(daycol);
lightSource sky(sky_col, 15);//auto calculate best size
lightSource candle(lightCell(0.96f,0.84f,0.03f),5);
lightSource torch(lightCell(0.9f,0.75f,0.3f),8);
@ -878,6 +904,10 @@ lightCell lua_parseLightCell(lua_State* L)
if(lua_isnil(L,-1)){field=false;}\
else{lua_getfield(L,-1,#name);field=lua_isnil(L,-1);lua_pop(L,1);}\
lua_pop(L,1)
#define GETLUANUMBER(field,name) lua_getfield(L,-1,#name);\
if(!lua_isnil(L,-1) && lua_isnumber(L,-1))field=lua_tonumber(L,-1);\
lua_pop(L,1)
matLightDef lua_parseMatDef(lua_State* L)
{
@ -957,9 +987,20 @@ int lightingEngineViewscreen::parseSpecial(lua_State* L)
LOAD_SPECIAL(AMBIENT,matAmbience);
LOAD_SPECIAL(CURSOR,matCursor);
LOAD_SPECIAL(CITIZEN,matCitizen);
lua_getfield(L,-1,"LevelDim");
if(!lua_isnil(L,-1) && lua_isnumber(L,-1))engine->levelDim=lua_tonumber(L,-1);
lua_pop(L,1);
GETLUANUMBER(engine->levelDim,levelDim);
GETLUANUMBER(engine->dayHour,dayHour);
GETLUANUMBER(engine->daySpeed,daySpeed);
lua_getfield(L,-1,"dayColors");
if(lua_istable(L,-1))
{
engine->dayColors.clear();
lua_pushnil(L);
while (lua_next(L, -2) != 0) {
engine->dayColors.push_back(lua_parseLightCell(L));
lua_pop(L,1);
}
lua_pop(L,1);
}
return 0;
}
#undef LOAD_SPECIAL
@ -1025,6 +1066,11 @@ void lightingEngineViewscreen::defaultSettings()
matWall=matLightDef(lightCell(0,0,0));
matCitizen=matLightDef(lightCell(0.8f,0.8f,0.9f),6);
levelDim=0.2f;
dayHour=-1;
daySpeed=1;
dayColors.push_back(lightCell(0,0,0));
dayColors.push_back(lightCell(1,1,1));
dayColors.push_back(lightCell(0,0,0));
}
void lightingEngineViewscreen::loadSettings()
{
@ -1063,6 +1109,7 @@ void lightingEngineViewscreen::loadSettings()
lua_pushlightuserdata(s, this);
lua_pushvalue(s,env);
Lua::SafeCall(out,s,2,0);
out.print("%d day light colors loaded\n",dayColors.size());
lua_pushcfunction(s, parseBuildings);
lua_pushlightuserdata(s, this);
@ -1080,3 +1127,4 @@ void lightingEngineViewscreen::loadSettings()
lua_pop(s,1);
}
#undef GETLUAFLAG
#undef GETLUANUMBER

@ -78,6 +78,7 @@ public:
virtual void loadSettings()=0;
virtual void clear()=0;
virtual void setHour(float h)=0;
protected:
renderer_light* myRenderer;
};
@ -182,11 +183,16 @@ private:
int nextIndex;
std::vector<tthread::thread *> threadList;
void doLightThreads();
//misc
void setHour(float h){dayHour=h;};
public:
void lightWorkerThread(void * arg);
private:
lightCell getSkyColor(float v);
//settings
float daySpeed;
float dayHour; //<0 to cycle
std::vector<lightCell> dayColors; // a gradient of colors, first to 0, last to 24
///set up sane settings if setting file does not exist.
void defaultSettings();

@ -223,9 +223,9 @@ struct lightCell
{
return lightCell(r+other.r,g+other.g,b+other.b);
}
bool operator<(const lightCell& other) const
bool operator<=(const lightCell& other) const
{
return r<other.r && g<other.g && b<other.b;
return r<=other.r && g<=other.g && b<=other.b;
}
float dot(const lightCell& other) const
{

@ -20,6 +20,8 @@
#include "df/viewscreen_dwarfmodest.h"
#include "df/viewscreen_dungeonmodest.h"
#include <sstream>
using df::viewscreen_dungeonmodest;
using df::viewscreen_dwarfmodest;
@ -45,7 +47,9 @@ DFhackCExport command_result plugin_init (color_ostream &out, std::vector <Plugi
" rendermax trippy\n"
" rendermax truecolor red|green|blue|white\n"
" rendermax lua\n"
" rendermax light\n"
" rendermax light - lighting engine\n"
" rendermax light reload - reload the settings file\n"
" rendermax light sun <x>|cycle - set time to x or cycle (same effect if x<0)\n"
" rendermax disable\n"
));
return CR_OK;
@ -366,6 +370,21 @@ static command_result rendermax(color_ostream &out, vector <string> & parameters
CoreSuspender suspend;
engine->loadSettings();
}
else if(parameters[1]=="sun" && parameters.size()==3)
{
if(parameters[2]=="cycle")
{
engine->setHour(-1);
}
else
{
std::stringstream ss;
ss<<parameters[2];
float h;
ss>>h;
engine->setHour(h);
}
}
}
else
out.printerr("Light mode already enabled");

@ -104,8 +104,14 @@ special.AMBIENT=makeMaterialDef({0.85,0.85,0.85}) --ambient fog
special.CURSOR=makeMaterialDef({1,1,1},{0.96,0.84,0.03},11, {"flicker"})
special.CITIZEN=makeMaterialDef(nil,{0.80,0.80,0.90},6)
special.LevelDim=0.2 -- darkness. Do not set to 0
special.dayHour=-1 -- <0 cycle, else hour of the day
special.dayColors={ {0,0,0}, --dark at 0 hours
{0.6,0.5,0.5}, --reddish twilight
{1,1,1}, --fullbright at 12 hours
{0.5,0.5,0.5},
{0,0,0}} --dark at 24 hours
special.daySpeed=1 -- 1->1200 cur_year_ticks per day. 2->600 ticks
--TODO dragonfire
--TODO daylight
--materials