Petr Mrázek
822265443c
Make the API a bit saner about the used data types and structures
2010-03-25 21:37:09 +01:00
Petr Mrázek
13fcdb8b8f
Fix one more InitReadNames call
2010-03-23 00:37:35 +01:00
Petr Mrázek
efadfe98b2
Add some more exception handling to InitRead API methods
2010-03-23 00:35:23 +01:00
Petr Mrázek
71f8474e11
Added reading/writing support for effects like mist
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Veinlook shows effects for it's middle block
Veinlook now uses wide-character ncurses
2010-03-20 17:30:13 +01:00
Petr Mrázek
df4de4a333
Detach in API destructor
2010-03-16 22:12:05 +01:00
Petr Mrázek
e4dc165954
Merge branch 'shm-multi'
2010-03-14 23:17:54 +01:00
belal
12abef8ace
used different creature vector than before, this is the correct one, the old one was missing some creatures, and the current_creature index was not right, also found the offsets for mood and artifacts for 40d
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Everything should work now from 40d,40d2->40d19 on windows, linux was already done before
I also modified creaturedump.cpp to show mood and aritifacts if a creature has one, also the mood is now a int rather than a uint, as we check for -1
2010-03-14 13:21:52 -04:00
belal
0582354191
Merge remote branch 'remotes/peterix/master' into version_compatiblity
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trying merge
Conflicts:
examples/creaturedump.cpp
output/Memory.xml
2010-03-13 08:45:30 -05:00
belal
791ac8dd75
modify the renamer and creature dump to output the new current cursor creature code
2010-03-12 09:21:45 -05:00
Petr Mrázek
9d503515dd
Another try at locking
2010-03-12 00:13:50 +01:00
belal
e500b13533
offsets are all correct for 40d, creature offsets are not constant all the way back to 38.a, so more work needs to be done there
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This could probably be used in stonesense as it is though, all the map data is correct
2010-03-10 21:24:31 -05:00
belal
3ae8b56a49
Addresses all the way back to 173.38a, not checked yet, and offsets may have changed in the versions, but it is a start!
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Also changing the current_creature offset, have to make sure what I changed it to is in the d# releases, but I think it is
This branch is still a work in progress
2010-03-09 22:05:31 -05:00
Petr Mrázek
5c4ef73f4d
Merge branch 'shm-only'
2010-03-09 15:31:44 +01:00
Petr Mrázek
1c499121e6
Fixes to memory.xml, name reading
2010-03-08 18:27:19 +01:00
Petr Mrázek
e5c3ed9ad3
Fix python and a gcc syntax error
2010-03-08 14:50:32 +01:00
Petr Mrázek
d2c84df4c8
Merge branch 'master' of git://github.com/Zhentar/dfhack into mergeb
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Conflicts:
library/DFHackAPI.cpp
2010-03-08 13:56:32 +01:00
Petr Mrázek
36a6f1f0a4
mod-core rework
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squashed some init commands together
fixed a problem with non-atomic shm command reading on the DF side that caused segfaults
2010-03-08 07:31:12 +01:00
Zhentar
052dd53c03
Further cleanup for name stuff; fixing examples that I broke and handling settlements. Also added mood, so that it can be determined whether or not the dwarf's artifact was created.
2010-03-07 20:01:30 -06:00
Petr Mrázek
96512a7e1d
Linux d19 support
2010-03-05 22:19:27 +01:00
Petr Mrázek
958ca0e384
Some map module bits
2010-03-05 16:06:02 +01:00
Zhentar
65bf8f69fd
Proper-fy name handling for creatures. For surnames and such, official DF logic is used.
2010-03-05 00:02:41 -06:00
Petr Mrázek
8e8d320a0b
Don't build SHM on 64bit, makes no sense
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Added origin to mapblock40d
2010-03-05 01:26:39 +01:00
Petr Mrázek
c86464502c
SHM rework, stage 2
2010-03-05 00:05:01 +01:00
mizipzor
b680af0b26
fixed setting of flags to false in two init functions
2010-02-28 03:45:38 +01:00
mizipzor
6be18fbf20
sprinkled some exceptions over the memory reading
2010-02-28 03:34:54 +01:00
mizipzor
2b1940430f
added many MissingAddress exception throws
2010-02-28 02:53:47 +01:00
mizipzor
f2dcbc6372
added exceptions to API::ReadGeology and API::InitReadBuildings
2010-02-28 02:50:16 +01:00
mizipzor
19cd686ac4
added exceptions to API::InitMap
2010-02-28 02:37:05 +01:00
mizipzor
decb20ef67
Merge branch 'master' of git://github.com/peterix/dfhack into errorhandling
2010-02-28 02:29:29 +01:00
Petr Mrázek
cf4042acce
Fix header and code desync
2010-02-28 02:07:42 +01:00
Petr Mrázek
7a85682ea0
Many fixes to DFHack::API
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Wrapper generation still manual, but makes a lot more sense
2010-02-28 01:25:04 +01:00
mizipzor
4f85f37b01
added some exceptions to handle errors
2010-02-28 01:13:34 +01:00
Petr Mrázek
de5b2ecb4e
Fixes for crash bugs and memory corruption.
2010-02-25 17:50:52 +01:00
belal
a5d42e4051
Code for getting the current and all settlements in the world, currently has offsets for the settlement location, name, and area size. Right now the current settlement causes msvc to claim the heap is corrupted, I think due to the fact that the current_settlement vector only has 1 item in it. I think it may be a bug in the vector code, as my code is basically identical between the current settlement and the other settlements.
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Signed-off-by: belal <jimbelal@gmail.com>
2010-02-25 17:50:52 +01:00
Petr Mrázek
49a2f97601
Silly building reading bug fixed
2010-02-25 14:59:29 +01:00
Petr Mrázek
726519e2ca
Major memory_info rework.
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All <class> tags and vtable="" attributes in Memory.xml are now obsolete.
<multiclass> tags are still important, but don't need the vtable attrs.
Vtables are resolved automatically.
All this will be left in Memory.xml until utility authors update to this version or newer.
2010-02-25 13:41:57 +01:00
Petr Mrázek
70f22d008e
Support for d18 on windows
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Also deployment to people who get Memory.xml from git...
Fixed wine process attach bug
2010-02-23 22:29:55 +01:00
Petr Mrázek
1e04722a63
Refactor of memory_info class, now with more d-pointer
2010-02-22 23:34:20 +01:00
Petr Mrázek
fbad1cb5a3
Fixed annoying MSVC bug and MSVC warning spam
2010-02-22 00:18:44 +01:00
Petr Mrázek
9268a79a66
Reading of tiletypes under ice - 'ice veins'
2010-02-21 05:51:29 +01:00
Petr Mrázek
3c7c197f7a
Removed bogus block flags, added actual dirty bit :)
2010-02-20 16:33:30 +01:00
Petr Mrázek
26568fe5ea
Added 'dirty' bit of a block to veinlook, API.
2010-02-20 12:58:52 +01:00
Petr Mrázek
da19d92f16
Asserts into IFs
2010-02-18 21:28:28 +01:00
Petr Mrázek
e9e1d2b8b9
Tabs to spaces
2010-02-18 18:06:32 +01:00
Petr Mrázek
2e02efa8d2
Merge branch 'master' of git://github.com/belal/dfhack
2010-02-18 17:55:43 +01:00
belal
387e1e8794
Finish up code for hotkeys and notes, just need to find offsets for linux versions and windows < d17
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Signed-off-by: belal <jimbelal@gmail.com>
2010-02-17 21:08:54 -05:00
Petr Mrázek
42a12ffaec
Veinlook now goes to map edges
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API change: isValidBlock now checks for map boundaries
API change: added getBlockPtr. It returns a DF pointer to a block.
2010-02-18 02:10:39 +01:00
belal
e71f41fd42
test commit of notes-windows d17
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Signed-off-by: belal <jimbelal@gmail.com>
2010-02-17 18:33:08 -05:00
Petr Mrázek
2bde06a2af
Added veinlook, linux SHM produces less spam messages.
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Veinlook is a tool that allows looking at the map and the different vein types it contains. This adds ncurses as a dependency on Linux.
2010-02-17 17:49:19 +01:00
Petr Mrázek
054fec0afc
Updated README and COMPILE, split tools into tools and examples.
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Tools are now useful, and with a working user interaction where applicable.
Examples are a collection of benchmarks, tests and simple unfinished ideas.
2010-02-16 07:21:38 +01:00