Myk Taylor
15998f2ebe
add gui.TRANSPARENT_PEN for clearing the UI layer
2023-01-12 12:44:50 -08:00
Myk Taylor
079d5e4178
support foreground and background writing from pens
2023-01-12 12:30:07 -08:00
Myk Taylor
1d0f6b3a95
more careful bounds checking for screen tiles
2023-01-10 19:40:13 -08:00
Myk Taylor
353117d484
fix a crash in Screen when read or paint tile indices are negative
2023-01-10 19:05:04 -08:00
Myk Taylor
1934014659
framework for passthru, z-order swapping windows
2023-01-05 18:07:38 -08:00
Myk Taylor
aa091ed37e
overwrite anchored textures where we actually touch their anchor
2023-01-01 00:45:14 -08:00
Myk Taylor
a6294c24fb
implement Screen::paintTile and readTile
2022-12-31 21:16:42 -08:00
Myk Taylor
7d91f9262d
respect tile colors in pens
2022-12-30 05:36:41 -08:00
Myk Taylor
83a8e9a45a
render bright colors correctly
2022-12-30 03:30:01 -08:00
Myk Taylor
1265d531d5
only keep the anchor flag if it's already there
2022-12-30 00:53:44 -08:00
Myk Taylor
e2a4eeb422
write textures and chars to the map
2022-12-27 17:00:50 -08:00
Myk Taylor
033eb2aefd
use default background colors
...
and ensure texpos_lower doesn't peek through
2022-12-27 15:05:13 -08:00
Myk Taylor
69c9e3ffb7
render tiles if given in the pen; otherwise text
...
this commit also smooths out many conflicts with other layers, but the
anchor layer still gives us trouble. it will overwrite us unless we
cover the upper left tile of the anchor graphic, and then the entire
anchor graphic will disappear. not ideal, but it's a start
2022-12-27 14:39:03 -08:00
lethosor
12804a10a6
Fix Gui/Screen to work with g_src changes ( dfhack/df-structures#487 )
2022-12-23 00:36:09 -05:00
Myk Taylor
52c1e49197
get the text rendering back
2022-12-21 22:13:05 -08:00
Myk Taylor
48a9e1c518
more new var names
2022-12-22 05:16:40 +00:00
Myk Taylor
93c875fb56
adjust to new variable names
2022-12-21 14:07:36 -08:00
Myk Taylor
010b18c0e4
hide "offset" tiles that we occlude
2022-12-20 20:10:14 -08:00
Myk Taylor
663e1dd541
ascii is now in color
2022-12-20 16:33:11 -08:00
Myk Taylor
d7f51e5ed8
basic text drawing
2022-12-20 11:00:49 -08:00
Myk Taylor
768c95ecb6
absorb Putnam's work on Screen
2022-12-16 14:47:43 -06:00
Myk Taylor
ccc9e976e2
comment out problematic code in Screen.cpp
2022-12-16 14:47:43 -06:00
myk002
b82a604c8d
factor out keys -> lua onInput code to LuaTools
2022-11-08 10:15:28 -08:00
Myk Taylor
448eced17c
make Screen::getMousePos always return scr coords
2022-09-18 08:07:08 -07:00
lethosor
59b023c71d
Ensure that command-prompt is dismissed after a command creates a new screen
...
Fixes #1803
Running a command that created a new screen would previously result in a screen
order that looked like this, due to how `Screen::Hide` works:
- DF screen
- `command-prompt` screen (dismissed)
- New screen
The `command-prompt` screen remained on the stack until the new screen was
dismissed, so it would intercept viewscreen vmethod calls intended for the
DF screen.
This change adds a new behavior to `Screen::Hide` that results in this screen
order after running a command:
- DF screen
- New screen
- `command-prompt` screen (dismissed) - DF removes this screen immediately
2021-03-21 20:42:50 -04:00
Ben Lubar
4837e65322
Add an identity to dfhack_viewscreen and dfhack_lua_viewscreen.
2018-07-22 17:31:39 -05:00
Pauli
ca5c11603f
Support dlsym loading from libgraphics vtables
2018-07-10 17:08:23 +03:00
lethosor
037e7e4901
Merge remote-tracking branch 'suokko/spotclean_ui_state_fix_1194' into develop
...
Moved/adjusted changelog entry
2018-07-07 18:08:53 -04:00
lethosor
616675f0ce
Merge remote-tracking branch 'suokko/kittens_data_race_fix' into develop
2018-07-03 00:30:36 -04:00
Pauli
0727403ac1
Fix devel plugins linking in linux
2018-06-30 21:12:42 +03:00
Pauli
9b6781f0f2
Temporary lower command-prompt when executing the command
...
command-prompt viewscreen may affect command execution if they are
looking for UI state. To make commands execute simillary to hotkeys or
console commands the viewscreen needs to removed from the top position.
Fixes #1194
2018-06-20 21:51:45 +03:00
Pauli
9c59b7ff48
Fix unlikely memory leaks if Screen::show fails
...
The Screen::show takes ownership of the screen pointer. I decided to
switch the parameter to std::unique_ptr to make the pointer ownership
explicit. The unique_ptr then provides automatic screen destruction in
Screen::show unless pointer is inserted or is already in the linked list
that is managed by df.
2018-06-19 16:41:31 +03:00
Ben Lubar
2eec5ee78d
Fix signed/unsigned comparison warnings in core.
2018-04-05 16:47:47 -05:00
lethosor
4d5c7c5927
getKeyDisplay: use enabler::GetKeyDisplay()
2017-12-25 20:14:11 -05:00
lethosor
92c2e52e45
Fix MSVC error
2017-06-02 21:22:19 -04:00
lethosor
43c4a88068
Move some checks in paintTile/readTile after hooks are called
2017-06-02 00:40:14 -04:00
lethosor
939aff3231
readTile(): add hook support and map parameter
2017-05-31 12:12:15 -04:00
lethosor
d3c496cc2b
Add getSelectedPlant() and related functions
...
Currently only works with the center tile of multi-tile trees
2017-05-05 14:45:46 -04:00
lethosor
d0c28d3f50
Prevent plugins with active viewscreens from being unloaded
...
This requires plugins to pass plugin_self to Screen::show(), but
avoids the need to implement special checks in plugin_onstatechange
for the SC_BEGIN_UNLOAD event.
2016-01-01 11:15:29 -05:00
lethosor
2a2ab00ca9
Add "map" parameter to a lot of drawing functions
...
Ref #746
2015-12-22 11:42:51 -05:00
lethosor
610170b0b0
Add hooks for getDwarfmodeViewDims and getDepthAt (new)
2015-11-15 11:54:34 -05:00
lethosor
fcfffd1cb6
Track state of gui hooks
...
Also fix a bug in drawborder() and expand color-dfhack-text to test
multiple hooks
2015-11-15 11:54:34 -05:00
lethosor
fff9072b07
Add initial support for hooking into Gui-related functions
2015-11-15 11:54:34 -05:00
lethosor
36fde3d7e3
Allow Lua screens to allow OPTIONS to work
2015-06-05 18:45:52 -04:00
lethosor
bbb41078e7
Expose PenArray dimensions and tiles to Lua
2015-03-28 18:35:07 -04:00
lethosor
e2b6ae9beb
Allocate Lua PenArray objects using an existing buffer
2015-03-28 11:27:47 -04:00
lethosor
99f4ea4d2b
Implement a PenArray class for caching parts of rendered screens
2015-03-27 22:56:30 -04:00
Alexander Gavrilov
2471c4a68e
Add a new API for converting between interface_key and string characters.
...
It's necessary now that the simple linear arrangement is broken.
2014-08-11 14:23:19 +04:00
Alexander Gavrilov
9703d3fd8f
Detect mouse press events for lua.
2012-12-02 14:43:23 +04:00
Quietust
e3eb325d36
Minimize references to gps->dimx/dimy
2012-11-23 19:18:56 -06:00