Commit Graph

173 Commits (6caed7debe7c66d0982c5dafce1bcec9c57187b4)

Author SHA1 Message Date
Myk Taylor fa3c2222e6
higher granularity for unit viewsheet focus strings 2023-08-13 23:54:18 -07:00
Myk Taylor b787c2bb1e
make creating a workorder a subscreen instead of a top-level 2023-08-12 22:02:17 -07:00
Myk Taylor 03edea8257
add focus string support for legends mode 2023-08-07 02:50:37 -07:00
Myk Taylor 125e4c623b
avoid inducing link dependency on dfhack 2023-07-05 11:07:51 -07:00
Myk Taylor f111b69f2f
Merge branch 'develop' into myk_cpp20 2023-07-03 11:49:54 -07:00
Myk Taylor c660a12502
differentiate between choosing merchant screen and default trade screen 2023-07-02 19:09:15 -07:00
Myk Taylor acd03486a9
add some more detail to the focus strings for buildings 2023-07-02 19:05:50 -07:00
Myk Taylor b5f4cef187
differentiate trade request screen from other diplomacy screens 2023-06-26 02:29:36 -07:00
Myk Taylor 78448f438d
don't leak warning suppression out of protobuf 2023-06-25 17:53:16 -07:00
Myk Taylor b571e5b52b
don't diplay orders overlay on subscreens 2023-06-19 16:48:07 -07:00
Myk Taylor 8f5c454b39
add focus strings for new_region 2023-05-03 15:52:01 -07:00
Myk Taylor 6203894c99
add title screen focus string detection 2023-04-24 08:03:11 -07:00
Myk Taylor d7d3dcb0be
keep focus strings if they are already labeled
i.e. don't add a "dfhack/" prefix if the focus string already has the
string "dfhack" in it
2023-02-24 17:20:12 -08:00
Kelvie Wong f8d94afb7d Add getSelectedCivZone to dfhack.gui
Mostly helpful for my own automation in my custom lua scripts.

Tested it with barracks, meeting areas, and pastures.
2023-02-13 15:22:33 -08:00
Myk Taylor 9e318842a4
implement some Gui module hotkey guards
and clean up focus string matching logic
2023-02-06 00:58:57 -08:00
Myk Taylor 526d7c1726
allow focus string generation to fall through unfocuses ZScreens 2023-02-05 18:01:46 -08:00
Robob27 c8d672eb05 Remove duplicate SquadEquipment entry 2023-02-05 19:04:21 -05:00
Robob27 6657fb59e5 Fix pausing and warnings 2023-02-05 19:04:21 -05:00
Robob27 36e4bba779 Fixup prefix matching 2023-02-05 19:04:21 -05:00
Robob27 14f1e4b52f Per confirm pause maybe? 2023-02-05 19:04:21 -05:00
Robob27 f7df51587c More focus strings, correct docs 2023-02-05 19:04:21 -05:00
Robob27 fdbe91e35b Add the rest of the bottom modes 2023-02-05 19:04:21 -05:00
Robob27 8f32f1ed7b Fixup focusStrings->focusString 2023-02-05 19:04:21 -05:00
Robob27 085a308e99 Remove/readd comments 2023-02-05 19:04:21 -05:00
Robob27 6e442a26ca More WIP 2023-02-05 19:04:21 -05:00
Robob27 a770a4cae4 WIP 2023-02-05 19:04:21 -05:00
Ryan Williams 1eb67ab239
Update Gui::resetDwarfmodeView
* Set `plotinfo->main.mode` again now that alignment is fixed
* Left note about unidentified global
* DF resets the whole `selection_rect` struct
* Comments for `ANNOUNCE_LINE_DURATION` and `ANNOUNCE_DISPLAY_TIME` constants reflect the default 50 GFPS
2023-02-04 19:56:37 -08:00
Myk Taylor eae2cec22f
use keyboard cursor
and adapt to a "bad" cursor not being equal to -30000 anymore
2023-01-20 09:31:44 -08:00
Myk Taylor 4183bace4d
update autodump, only commands, add hotkeys 2023-01-20 09:31:44 -08:00
Myk Taylor f8728a4388
get rudimentary getAny(Unit|Item|Building) working 2023-01-09 01:39:48 -08:00
Myk Taylor 92489ef27d
get things to compile with the recent structure updates 2023-01-08 11:33:14 -08:00
Myk Taylor 6f46ae672e
add Gui::getDFViewscreen and Lua binding 2023-01-06 12:17:36 -08:00
Myk Taylor 5e5775f5e3
rename globals according to structures update 2023-01-05 17:11:01 -08:00
Myk 6361b0a3a4
Merge pull request #2543 from myk002/myk_prep_for_quietust
prep for Quietust's structure updates
2023-01-02 20:42:48 -08:00
Myk Taylor 218fbdbd45
prep for Quietust's structure updates 2023-01-01 01:03:42 -08:00
Myk Taylor 7d5d2d0a9b
clear out obsolete area map and menu logic
in particular, return the correct map dimensions in getDwarfmodeDims()
2022-12-31 22:49:30 -08:00
Myk Taylor f45eac993a
use semantically clearer div rather than bit shift 2022-12-29 22:18:35 -08:00
Myk Taylor a4c11de4fb
returns correct mouse pos when in ascii 2022-12-29 00:01:40 -08:00
Myk Taylor 371f5be050
fix signedness of comparison var 2022-12-28 23:31:06 -08:00
Myk Taylor 07f8fad787
implement Gui::getMousePos and Gui::getDepthAt 2022-12-28 16:00:10 -08:00
lethosor 12804a10a6
Fix Gui/Screen to work with g_src changes (dfhack/df-structures#487) 2022-12-23 00:36:09 -05:00
Myk Taylor 93c875fb56
adjust to new variable names 2022-12-21 14:07:36 -08:00
Myk Taylor d7f51e5ed8
basic text drawing 2022-12-20 11:00:49 -08:00
Kelly Kinkade 57e599a4d9 comment out barracks reference
barracks appears to have gone away in 50.03
2022-12-17 13:07:37 -06:00
Myk Taylor 5cd60e10f0 comment out problematic code in Gui.cpp 2022-12-16 14:47:43 -06:00
Myk 11c27d40dd
Merge branch 'develop' into Bumber64-patch-2 2022-11-18 17:34:00 -08:00
myk002 0344595e4e
add "anywhere" keybinding guard 2022-11-09 14:32:51 -08:00
Myk Taylor dbc5001bd8
fail if mouse cursor isn't over the map area 2022-09-18 13:27:13 -07:00
Myk Taylor 215a5b0a24
add Gui::getMousePos() that always gets map coords 2022-09-18 08:19:02 -07:00
lethosor f021dd0e0a
Gui::getAnyItem(): add support for viewscreen_treasurelistst 2022-07-12 11:25:16 -04:00