Commit Graph

3911 Commits (6c4f163a5ec14f33952ca600f7fb6f1a69c47cc2)
 

Author SHA1 Message Date
Warmist 6c4f163a5e Merge branch 'master' of https://github.com/angavrilov/dfhack
Conflicts:
	NEWS
2012-12-09 14:25:31 +02:00
Warmist 6d0e505fd2 Added onItemContaminate to eventful and readme/news for eventful 2012-12-09 14:15:39 +02:00
Warmist a0a566dbf2 Tidy up eventful.cpp 2012-12-09 13:00:49 +02:00
Warmist bf0fe796ea Added advfort to news. 2012-12-09 01:24:36 +02:00
Warmist 4f5fdebbe9 furnaces added and custom reactions. 2012-12-09 00:53:03 +02:00
Alexander Gavrilov a0e671d75d Make rename unit reset the name if it becomes completely empty. 2012-12-08 20:39:57 +04:00
Alexander Gavrilov 10667dfb9e Make the inspect screen background look more sane on some tilesets.
Namely where ' ' is not totally transparent.
2012-12-08 14:45:17 +04:00
Alexander Gavrilov 7307f4e870 Fix crash and confusing behavior in automaterial. 2012-12-08 09:51:35 +04:00
Alexander Gavrilov 6fd306b558 Add tiles colored separately by fg and bg in inspect-screen. 2012-12-08 09:51:09 +04:00
Alexander Gavrilov 99e9785826 Add a script for inspecting screen tile parameters. 2012-12-07 18:10:24 +04:00
jj a1eeb02a1b autocomplete command names from the console 2012-12-07 01:34:04 +01:00
jj ebc2625d97 ditch the unused Vegetation module 2012-12-06 23:47:25 +01:00
Warmist c174998fec Advfort: added ability to put items on table or in buildings that can hold them. 2012-12-06 18:27:54 +02:00
Alexander Gavrilov 885059c887 Add a script to expose the correct season to soundsense on world load. 2012-12-06 19:00:48 +04:00
jj 126c31684e deathcause: ghosts are dead 2012-12-06 13:43:58 +01:00
jj 9a6eff0370 deathcause: allow selection from unitlist screen 2012-12-06 13:00:33 +01:00
jj e1b70d171c ruby: tweak is_citizen test 2012-12-06 12:48:16 +01:00
Alexander Gavrilov cd6eb9edd3 If training ammo is forbidden for all use, don't move it to combat chests. 2012-12-06 12:00:18 +04:00
jj 74ebe7d207 ruby: add df-static-flagarray 2012-12-04 17:55:29 +01:00
jj 0b80dff09d ruby: add d-float support 2012-12-04 17:18:09 +01:00
Warmist 3bce3838af Advfort now supports workshops and siege weapons >:) 2012-12-03 21:49:17 +02:00
Warmist d9a5eefb9a gm-editor fix: cursor remembers its position. 2012-12-03 21:48:23 +02:00
jj 3953112eb9 dump Vegetation::t_plant, fix plant.is_burning 2012-12-03 19:03:07 +01:00
Alexander Gavrilov dc7f9f56cd Implement a low stock level announcement as suggested by falconne. 2012-12-02 15:31:43 +04:00
Alexander Gavrilov 9703d3fd8f Detect mouse press events for lua. 2012-12-02 14:43:23 +04:00
Warmist 92503db505 Sanity check before showing gui. 2012-12-01 18:42:23 +02:00
Warmist 397fdb00ae Work started on adventurer workshops. 2012-12-01 18:20:27 +02:00
Alexander Gavrilov df2e9f00e1 Document that search now works in the stockpile settings screen. 2012-12-01 17:21:06 +04:00
Alexander Gavrilov fd5b19fe8d Merge remote-tracking branch 'falconne/search'
Conflicts:
	plugins/search.cpp
2012-12-01 16:55:52 +04:00
Alexander Gavrilov 58239e97ed Implement the history graph in the workflow status screen. 2012-12-01 16:50:03 +04:00
Kelly Martin 05dce0d2f1 Fix inadvertently prematurely terminated block comment. 2012-11-30 21:24:18 -06:00
Kelly Martin e5f509a994 autofarm: sync with changes to structures for df-item.xml 2012-11-30 20:51:40 -06:00
Kelly Martin 021d089709 sync structures 2012-11-30 20:25:19 -06:00
Kelly Martin 5d8adbc779 Merge branch 'master' of https://github.com/jjyg/dfhack.git 2012-11-30 11:15:15 -06:00
Kelly Martin 57233cb350 Merge branch 'master' of https://github.com/angavrilov/dfhack.git
Conflicts:
	scripts/autofarm.rb (resolved with added bug correction)
2012-11-30 11:09:03 -06:00
Kelly Martin 9e30bf0dff Autofarm: use player's actual seed stocks as basis for plantable seeds, instead of player entity's hypothetically plantable seeds. Avoids designating a plot for planting with seeds the player doesn't have. 2012-11-30 11:05:37 -06:00
Alexander Gavrilov 0bfe006016 Try to reimplement the inventory monitor by falconne in lua.
For no other reason than to provide a complete example of lua
interface for a native plugin :)

TODO: paint the graph in the right pane.
2012-11-30 19:10:17 +04:00
jj 9ed7a56202 deathcause: handle non-dead units 2012-11-30 15:50:35 +01:00
Anuradha Dissanayake 210c1650ec Add stockpile screen searching capability 2012-12-01 01:01:04 +13:00
Alexander Gavrilov 2cb594ba89 Tweak the workflow lua api: include history in output of listConstraints. 2012-11-30 14:48:05 +04:00
Anuradha Dissanayake abe027c940 Copy changes from ag fork 2012-11-30 22:44:05 +13:00
Kelly Martin f8dea0e9f9 Autofarm: only try to plant things that have seeds. 2012-11-29 18:19:53 -06:00
Warmist 0fb5ad7729 Some readme and bugfixes 2012-11-30 01:17:01 +02:00
Warmist c31b320722 Building now respects required items. 2012-11-30 00:02:03 +02:00
Warmist 49de3fe237 Removed spam yet again... 2012-11-29 20:50:02 +02:00
Warmist 471d15ba4c New building selection dialog. 2012-11-29 20:49:16 +02:00
Warmist 346b402a0f Allow look up/down, unsuspend job if pressing wait with job. 2012-11-29 18:49:36 +02:00
Warmist f617d2844b Fixed look exit and allow skip messages 2012-11-29 18:33:04 +02:00
jj 184082b379 scripts/lever: fix for links to cage/support 2012-11-29 17:11:29 +01:00
jj d7f7538d01 ruby: fix Pointer assignment 2012-11-29 17:11:29 +01:00