expwnent
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e38b9c4d11
|
Tweaked item-trigger.
|
2014-07-03 08:10:55 -04:00 |
expwnent
|
d8c3a05f42
|
Made EQUIPMENT_CHANGE event trigger for new units.
|
2014-07-03 08:10:12 -04:00 |
expwnent
|
9d2c7a1abc
|
Tweak to repeatUtil.
|
2014-07-03 08:09:47 -04:00 |
expwnent
|
d8322b413a
|
Update NEWS.
|
2014-07-03 07:29:28 -04:00 |
expwnent
|
09b8e9d66e
|
modtools/transform-unit.lua
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2014-07-03 07:22:08 -04:00 |
expwnent
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49bb468a0d
|
Added scripts/modtools/interaction-trigger.
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2014-07-03 06:02:39 -04:00 |
expwnent
|
d048335a80
|
Tweaked item-trigger.
|
2014-07-03 06:01:58 -04:00 |
expwnent
|
81c87d0921
|
EventManager: INTERACTION event for unit interactions.
|
2014-07-03 04:55:12 -04:00 |
JapaMala
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829ad945ea
|
Added a function to do a hash check on the entire fortress. It's not overly useful yet, other than benching.
|
2014-07-03 08:35:45 +05:30 |
JapaMala
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e04ab11659
|
Merge branch 'develop' of github.com:DFHack/dfhack into develop
Conflicts:
library/xml
plugins/stonesense
|
2014-07-02 23:18:55 +05:30 |
JapaMala
|
516121d4f8
|
Fixed the getprofession behavior in adventure mode. Now it checks for the current adventurer's race instead of the fortress race.
|
2014-07-02 23:07:24 +05:30 |
expwnent
|
8f43b97284
|
EventManager tweaks.
|
2014-07-01 09:02:20 -04:00 |
expwnent
|
4ac32cfd74
|
EventManager: made UNIT_ATTACK trigger for severed body parts.
|
2014-07-01 08:58:48 -04:00 |
expwnent
|
ebde2c2094
|
Update triggers to deal with nonsilent dfhack.run_command.
|
2014-07-01 02:15:38 -04:00 |
expwnent
|
d765de4546
|
Merge remote-tracking branch 'lethosor/lua-runcommand2' into scriptOrganization
|
2014-07-01 02:05:14 -04:00 |
expwnent
|
9a4fd03e42
|
added anonymous-script.lua so item/reaction-trigger commands do not have to make a file for every trigger for simple operations
|
2014-07-01 01:38:56 -04:00 |
expwnent
|
1c0ae94539
|
processArgs now detects duplicate args.
|
2014-07-01 00:57:24 -04:00 |
expwnent
|
2ed7960f96
|
Tweaked utils.lua::processArgs to allow specification of a table of acceptable argument names.
|
2014-07-01 00:55:52 -04:00 |
expwnent
|
f4c948054e
|
Tweaked item-trigger.
|
2014-07-01 00:02:19 -04:00 |
expwnent
|
f58e659193
|
item-trigger: trigger scripts based on equipping items, unequipping items, and striking enemies with items. Select item by type, material, or by *contaminant* material.
|
2014-06-30 08:16:10 -04:00 |
expwnent
|
801d521093
|
reaction-trigger now uses standard args.
|
2014-06-30 04:29:42 -04:00 |
expwnent
|
c2890173d0
|
invasion-now is redundant with force, so I removed it.
|
2014-06-30 04:07:33 -04:00 |
expwnent
|
cd9abacf34
|
Made modtools/force use standard argument processing.
|
2014-06-30 04:06:25 -04:00 |
expwnent
|
5811f07a1f
|
attackTrigger -> attack-trigger
|
2014-06-30 03:42:56 -04:00 |
expwnent
|
1a9f9374de
|
attackTrigger now uses standard arguments.
|
2014-06-30 03:41:23 -04:00 |
expwnent
|
10c001b1f4
|
Moved outside-only where it belongs.
|
2014-06-30 03:18:12 -04:00 |
expwnent
|
fe875f7c02
|
Cleaned up eventful.lua.eventType.
|
2014-06-30 03:16:45 -04:00 |
expwnent
|
8ab87b45d0
|
Update NEWS.
|
2014-06-30 03:03:42 -04:00 |
expwnent
|
c7636ae442
|
Deleted devel/printArgs because there's a script for that.
|
2014-06-30 02:56:07 -04:00 |
expwnent
|
2894b406ac
|
Sorted devel CMakeList.
|
2014-06-30 02:54:15 -04:00 |
expwnent
|
deb755fd57
|
Sorted the plugins CMakeList.
|
2014-06-30 02:51:23 -04:00 |
expwnent
|
0aa2dc149f
|
Converted outsideOnly plugin to Lua script.
|
2014-06-30 02:21:58 -04:00 |
expwnent
|
c3c025c034
|
Added Lua subroutine for standardized argument processing.
|
2014-06-30 02:19:50 -04:00 |
expwnent
|
961d033ade
|
EventManager: unload event for convenience.
|
2014-06-29 10:03:55 -04:00 |
expwnent
|
f88c176dd3
|
Removed autoSyndrome.
|
2014-06-29 06:16:52 -04:00 |
expwnent
|
ed90ccf5ea
|
Added reaction-trigger.lua to replace autoSyndrome.
|
2014-06-29 06:12:54 -04:00 |
expwnent
|
a54ad7e5a0
|
Moved attackTrigger where it belongs.
|
2014-06-28 23:00:40 -04:00 |
expwnent
|
19310c32b3
|
Merge remote-tracking branch 'origin/scriptOrganization' into scriptOrganization
|
2014-06-28 22:57:47 -04:00 |
Alexander Gavrilov
|
8a3050a1c0
|
Notify the user when dfhack.init is missing, and fall back to example.
|
2014-06-28 17:08:14 +04:00 |
Alexander Gavrilov
|
3744fc3575
|
Update structures
|
2014-06-28 16:59:09 +04:00 |
Alexander Gavrilov
|
23b23f42ec
|
Remove redundant workflow keybindings as suggested by PeridexisErrant.
|
2014-06-28 16:19:31 +04:00 |
warmist
|
5e2653998c
|
Added rendermax to supported
It's stable enough and quite nice. Also one person missed it in release.
|
2014-06-28 16:18:04 +04:00 |
expwnent
|
e89eaeef18
|
Update NEWS.
|
2014-06-28 04:40:16 -04:00 |
expwnent
|
72acd7bdf6
|
attackTrigger: call scripts when a unit attacks another with weapons of a given type or weapons of a given material.
|
2014-06-28 04:39:04 -04:00 |
expwnent
|
d0dab4555a
|
Fix typo.
|
2014-06-28 03:08:23 -04:00 |
expwnent
|
a62b15ccd2
|
Revert "Allowed dfhack.timeout tick events to be queued before a world is loaded."
This reverts commit ecd75e9b3e .
|
2014-06-28 03:06:19 -04:00 |
expwnent
|
1d07aebdae
|
Added example for repeatedly running lua fixes to dfhack.init-example.
|
2014-06-28 03:01:05 -04:00 |
expwnent
|
f12aa3665b
|
Removed the temporary lua events because EventManager does them better.
|
2014-06-28 02:46:08 -04:00 |
expwnent
|
ceae634954
|
Squashed EventManager commented out thing I don't need anymore.
|
2014-06-28 02:41:00 -04:00 |
expwnent
|
8e7e87ac73
|
Added UNIT_ATTACK event to EventManager and exposed it to Lua.
|
2014-06-28 02:31:34 -04:00 |