Matthew Cline
cb9c9aae7c
Deal with third flag group in creatures
...
Added support for reading and writing the third creature flag group,
t_creaturflags3 (the offest already exists in Memory.xml). So far I've
only figured out three of the flags (out of an apparent 13):
1) announce_titan, which causes the creature to be announced as if
it was a titan or FB which had just arrived.
2) scuttle, which causes the creature to be die like it had been
killed in the game. That is, it leaves behind a corpse, and
will generate unhappy thoughts in dwarves if approriate.
3) ghostly, for creatures which are the ghosts of dead dwarves.
I updated creaturemanager to use scuttle for --kill, and added the
action --erase to kill in the old way which doesn't leave a corpse or
creatre unhappy thoughts.
2011-07-10 04:00:52 -07:00
Petr Mrázek
43fc15476a
Added ability to set trees on fire.
2011-05-15 00:26:44 +02:00
Petr Mrázek
212500ee00
Big Items refactor, made all the Accessor offsets optional.
2011-04-11 22:13:06 +02:00
Petr Mrázek
7876a42258
The C test tool doesn't compile as a plain C program!
2011-04-10 15:36:01 +02:00
Petr Mrázek
1d35044db3
Started removing C++-isms from C wrapper. Removed DFGlobal.h
2011-04-10 13:12:28 +02:00
Petr Mrázek
c1deee768e
Add missing files, wix build on windows.
2011-04-10 11:03:24 +02:00
Petr Mrázek
d4e2850768
Make C-wrapper compile times less ridiculous.
2011-04-10 10:50:32 +02:00
doomchild
84494e873c
added readClassName
2011-04-01 14:42:03 -05:00
doomchild
3ef6893bc7
removed getPosition prototype (since the Position module doesn't exist anymore)
2011-04-01 14:41:26 -05:00
doomchild
695303d0c6
added memrange buffer callback
2011-03-31 13:54:36 -05:00
doomchild
5e67ee2970
removed unneeded memrange wrapper struct
...
renamed some stuff to match the C++ version
added read, write, readSTLVector, readString, getPath, getMemranges, and getPID
2011-03-31 13:47:17 -05:00
doomchild
9b6f5d2ac1
first commit
2011-03-31 09:45:53 -05:00
doomchild
cf59b7802d
added getPosition
2011-03-29 10:23:04 -05:00
doomchild
e34831a354
added getters/setters for cursor/view coords, window size, and screen tiles added ReadHotkeys
2011-03-29 09:59:12 -05:00
Petr Mrázek
d75c940958
Kill Position module everywhere.
2011-03-18 11:45:37 +01:00
Petr Mrázek
e1b80e6f33
Massive tool and wrapper fixage.
2011-03-18 11:38:37 +01:00
doomchild
5cbc9e5918
added Maps_ReadLocalFeatures
2011-03-14 14:59:31 -05:00
doomchild
b1ed423f98
added map coordinate struct and the callback needed to flatten the std::map of coords to features into an array
2011-03-14 14:59:03 -05:00
doomchild
870be3a1e7
added tree buffer allocators
...
renamed a couple of allocators for consistency
2011-03-11 16:58:22 -06:00
doomchild
6e54715706
added ReadVegetation
2011-03-11 16:56:21 -06:00
doomchild
b75f513238
updated creature caste and type structs
...
removed some (now) unneeded callbacks
made a better t_creaturetype -> c_creaturetype converter
2011-03-11 14:09:51 -06:00
doomchild
1de2efb162
updated documentation
2011-03-09 14:25:32 -06:00
doomchild
44cbc3fd5c
fixed allocator callbacks to take pointers to pointers so they'll actually, you know, WORK
2011-03-09 12:23:20 -06:00
doomchild
187a8a0578
added a function to read all the veins at once
...
updated vein reading functions to use the allocator callbacks correctly
2011-03-09 12:22:00 -06:00
doomchild
4cf037d5d3
changed a couple of argument types to be more explicit
2011-03-03 14:15:38 -06:00
doomchild
368f3c1b2e
added World getter renamed get_Window to get_WindowIO
2011-03-03 14:14:59 -06:00
doomchild
f4be3ef4fe
updated to use t_gamemodes struct in Read/WriteGameMode calls
2011-03-03 10:18:27 -06:00
doomchild
0b77744905
added game mode reader
2011-03-01 14:38:55 -06:00
doomchild
bdb0ebd8ea
added grass vein and world construction readers
2011-03-01 14:38:18 -06:00
doomchild
1a5bce53a7
added ReadGeology
2010-09-20 12:40:00 -05:00
doomchild
9844a8f8b3
added SetPauseState wrapper
2010-09-16 13:10:13 -05:00
doomchild
70b1a48cea
added unregistration functions for callbacks
2010-09-16 13:05:02 -05:00
doomchild
78a12876d5
added ReadInventoryIdx and ReadInventoryPtr wrappers
2010-09-16 13:04:19 -05:00
doomchild
36400f2833
Merge branch 'dotnet'
2010-09-16 09:06:12 -05:00
doomchild
315aab0d57
added registration functions for callbacks, since some languages can't directly access DLL data exports (*cough*P/Invoke*cough*)
2010-09-03 10:31:14 -05:00
thewonderidiot
988b1d8692
Added support for reading and setting the weather.
...
Signed-off-by: Mike Stewart <thewonderiidot@gmail.com>
2010-09-01 11:22:19 -04:00
doomchild
60bfc1d420
added the new callbacks to the list
2010-08-27 09:31:08 -05:00
doomchild
c7f37b697c
added include for Position.h
2010-08-27 09:30:15 -05:00
doomchild
33cd5fb1b4
added ReadHotkeys and getScreenTiles
2010-08-27 09:29:55 -05:00
doomchild
fb7cfc45c8
added getType
2010-08-27 09:19:43 -05:00
doomchild
cfa39dde7f
wrapped ReadGlobalFeatures
2010-08-26 10:29:04 -05:00
doomchild
b78b0ad2e6
wrapped ReadMenuState
2010-08-26 10:28:31 -05:00
doomchild
fba11842bc
add allocator callbacks for t_feature, t_hotkey, and t_screen
2010-08-26 10:27:56 -05:00
doomchild
1327b7236b
changed extension to "rst"
2010-08-25 09:20:00 -05:00
doomchild
fd872922a5
updated to match C++ additions
2010-08-18 16:00:58 -05:00
doomchild
f2696dadca
added updated Write functions
2010-08-18 15:46:15 -05:00
doomchild
2889b01357
updated to use pre-registered callbacks like everything else
2010-08-18 12:59:11 -05:00
doomchild
34b6bc06b6
started in on added docs
2010-08-16 14:52:00 -05:00
doomchild
e84ea20fb0
minor cleanup
2010-08-16 14:19:26 -05:00
doomchild
d96578a3b4
added missing #include for DFTileTypes.h
2010-08-16 13:50:34 -05:00