Commit Graph

21 Commits (6aef446c5785b7e24274bd020cdb2679053dd85a)

Author SHA1 Message Date
Petr Mrázek c08d696d56 Creature mental attributes 2010-04-09 03:21:42 +02:00
Petr Mrázek aa32e79fea Physical attributes in creaturedump 2010-04-09 02:14:47 +02:00
Petr Mrázek 409e3ffcf0 More creature stuff 2010-04-09 02:08:46 +02:00
Petr Mrázek 01383fd8b7 Dwarf labors work, added to creaturedump 2010-04-07 03:38:22 +02:00
Petr Mrázek f81c66d9ea Reading creature skills 2010-04-07 02:46:46 +02:00
Petr Mrázek 5ee584b372 Name translation for real 2010-04-07 01:17:03 +02:00
Petr Mrázek 500ee6a49b Modular API 2010-04-05 00:48:19 +02:00
Petr Mrázek 1d513256fd Processed profession list 2010-04-04 12:43:11 +02:00
Petr Mrázek 51a1ec5c1e Very basic creature reading 2010-04-04 12:29:56 +02:00
Petr Mrázek 8137c73b98 Beginning DF2010 support 2010-04-02 15:47:08 +02:00
Petr Mrázek 71fc49897f Accelerated creatures work on Windows
Refactored vector reading, proper length of vectors from MSVC9 is known (0x18, triplet starts at 0xC)
2010-03-30 02:26:52 +02:00
Petr Mrázek 6522d0c498 Even more fixes for random crashes in some less common cases (DF in the menu, etc...) 2010-03-26 13:38:49 +01:00
Petr Mrázek 4d939363b5 Many fixes to DFHack tools and examples 2010-03-26 13:01:46 +01:00
Zhentar 4287abbc94 Add pregnancy and blood stuff to the creature struct 2010-03-21 15:47:24 -05:00
belal 12abef8ace used different creature vector than before, this is the correct one, the old one was missing some creatures, and the current_creature index was not right, also found the offsets for mood and artifacts for 40d
Everything should work now from 40d,40d2->40d19 on windows, linux was already done before

I also modified creaturedump.cpp to show mood and aritifacts if a creature has one, also the mood is now a int rather than a uint, as we check for -1
2010-03-14 13:21:52 -04:00
belal 17e81ddcce fixed merge for creaturedump.cpp 2010-03-13 09:09:14 -05:00
belal 0582354191 Merge remote branch 'remotes/peterix/master' into version_compatiblity
trying merge

Conflicts:
	examples/creaturedump.cpp
	output/Memory.xml
2010-03-13 08:45:30 -05:00
belal 791ac8dd75 modify the renamer and creature dump to output the new current cursor creature code 2010-03-12 09:21:45 -05:00
Zhentar 052dd53c03 Further cleanup for name stuff; fixing examples that I broke and handling settlements. Also added mood, so that it can be determined whether or not the dwarf's artifact was created. 2010-03-07 20:01:30 -06:00
Petr Mrázek 1e04722a63 Refactor of memory_info class, now with more d-pointer 2010-02-22 23:34:20 +01:00
Petr Mrázek 054fec0afc Updated README and COMPILE, split tools into tools and examples.
Tools are now useful, and with a working user interaction where applicable.
Examples are a collection of benchmarks, tests and simple unfinished ideas.
2010-02-16 07:21:38 +01:00