Commit Graph

1120 Commits (67630776eedc096f4386b515a6d856602d070f93)

Author SHA1 Message Date
Alexander Gavrilov 67630776ee Tweak steam engine raws. 2012-09-02 17:17:18 +04:00
Alexander Gavrilov 9c3843c1d4 Use new API in steam engine; always explode if destroyed with steam inside. 2012-09-02 14:59:13 +04:00
Alexander Gavrilov 3713c5ea9e Add some APIs required by steam engine to the core. 2012-09-02 14:10:58 +04:00
Alexander Gavrilov 8536785d1d Boilers made out of unsuitable materials should explode! 2012-09-01 20:46:34 +04:00
Alexander Gavrilov bae85ac77d Make the steam engine consume liquids from Z level below. 2012-09-01 17:52:51 +04:00
Alexander Gavrilov 74501d3197 Try preventing "boiling water" from freezing, and dump steam on destroy. 2012-09-01 14:42:19 +04:00
Alexander Gavrilov f158e1894d Further work on steam engine.
- Display water inside as 'boiling' by hooking item_liquid_miscst.
- Store current power in flags to avoid mess if items disappear etc.
- Suspend/unsuspend stoke jobs depending on steam level.
- Implement intelligent steam use rate and boiler capacity cap.
- Modify appearance of special tiles to display status.
2012-09-01 11:29:05 +04:00
Quietust c68afdaad2 Display command key helper for Manipulator on Unit List, various tweaks 2012-08-31 20:35:35 -05:00
Alexander Gavrilov ece0833c93 Prototype steam engine workshop :)
Very broken and incomplete still.
2012-09-01 00:22:55 +04:00
Alexander Gavrilov e6b2cb73af Add a tweak for pressure plate creature weight limit rendering.
Print them as readable "???K", instead of the normal truncated numbers.
2012-08-30 20:48:06 +04:00
Quietust c414aafc59 Add "Toggle Group" key 2012-08-30 10:03:12 -05:00
Alexander Gavrilov 1dee51abb0 Use generic DOCTOR tile for wound dresser labor. 2012-08-30 19:01:43 +04:00
Quietust 7676f07b06 Display creature graphics tiles beneath the column headers 2012-08-30 09:46:09 -05:00
Quietust 4e169558f5 Tweak column labels a bit 2012-08-28 15:52:26 -05:00
Quietust b2587c1e6d Fix skill sort 2012-08-28 15:33:22 -05:00
Alexander Gavrilov 834d7fa1fa Tweak prospector: try using the biome elevation for soil depth.
Until a better idea presents itself (or maybe it is the right way).
Soil depth computation affects which soil layers are reported, and
Z level alignment of the layer stack.
2012-08-28 11:52:54 +04:00
Quietust c587ea2c74 Add new tweak command to make Train orders no longer count as patrol duty 2012-08-27 14:06:10 -05:00
Alexander Gavrilov f73cebff68 Account for caves and magma sea in pre-embark prospector. 2012-08-27 23:03:17 +04:00
Alexander Gavrilov f1915915b4 Follow change in xml again. 2012-08-27 23:03:02 +04:00
Quietust 5ad9b82ace Merge branch 'master' of git://github.com/angavrilov/dfhack 2012-08-27 09:17:27 -05:00
Quietust faf3bdf2b7 Adjust grid display - labors without skills use different tiles, and skills without labors have a red background 2012-08-27 09:04:32 -05:00
Alexander Gavrilov 5fed060d7d Follow field rename in xml. 2012-08-27 16:01:11 +04:00
Quietust f562871867 Add ViewCre and Zoom-Cre to Manipulator (by forwarding them to Unitlist) 2012-08-26 13:58:37 -05:00
Alexander Gavrilov 84f6663a07 Add a tweak to save the cursor position of dwarfmode between menus. 2012-08-26 21:19:56 +04:00
Alexander Gavrilov 8171652323 Support permaflow in liquids, including the gui. 2012-08-26 20:08:28 +04:00
Alexander Gavrilov bee33fd486 Add a performance test for location caching in general refs. 2012-08-26 14:43:14 +04:00
Quietust f6e4969e19 Key names are bright green, not dark green 2012-08-25 11:07:42 -05:00
Quietust da6567e374 Merge branch 'master' of git://github.com/angavrilov/dfhack 2012-08-25 11:02:28 -05:00
Alexander Gavrilov bd9800055d Link to the lua library in the liquids plugin. 2012-08-25 20:01:03 +04:00
Quietust dcdff40c85 Add sorting, command help; replace filtering with just using the current page of the UnitList viewscreen (and don't close it) 2012-08-25 10:57:50 -05:00
Alexander Gavrilov 41ad42d0fd Expose the liquids plugin engine to lua, and make a wrapper gui script. 2012-08-25 10:37:03 +04:00
Petr Mrázek 21904fd607 Merge https://github.com/jjyg/dfhack 2012-08-24 22:30:39 +02:00
Petr Mrázek 9154564e71 Sync up submodules 2012-08-24 21:56:16 +02:00
jj c339c7085a ruby: add memory_check / memory_patch native methods 2012-08-23 18:44:03 +02:00
jj 5b0f37276f Merge branch 'master' of git://github.com/quietust/dfhack 2012-08-23 17:19:15 +02:00
Quietust 7046a6abbc Manipulator - store unit 'summary' objects so names/professions can be cached (for faster sorting), and properly display skill level when it's exactly at the level threshold 2012-08-22 20:52:19 -05:00
Quietust 132491e868 Use Units module to get unit colors, fix initial scroll position 2012-08-22 16:54:34 -05:00
Quietust 92c0b555dc Use Units module to get profession strings 2012-08-22 11:15:05 -05:00
Quietust 83214ccb72 Fix bugs in window resizing, cleanup some other stuff 2012-08-22 10:43:26 -05:00
Alexander Gavrilov 7987ea9a98 Put some compatibility features into the base dfhack viewscreen. 2012-08-22 18:18:19 +04:00
Alexander Gavrilov 8969fc9435 manipulator: Inherit from dfhack_viewscreen, and don't use itoa. 2012-08-22 12:23:56 +04:00
Quietust b6e5786b4f Manipulator - display summary of selected unit + skill/labor 2012-08-21 16:41:20 -05:00
Quietust 2c0a42296c New plugin: Dwarf Manipulator - enter the [u]nits list and press [l]abors to get a DwarfTherapist-style labor editor 2012-08-21 15:43:32 -05:00
Alexander Gavrilov b8ee52131b Add a module for painting tiles into the gps global. 2012-08-19 09:31:09 +04:00
Alexander Gavrilov fd0bf2ef92 Extract the color enum from color_ostream to toplevel. 2012-08-19 09:21:25 +04:00
Quietust 8ed219d4e0 Add "clean plants", currently just removes water from rain (and lets you set them on fire) 2012-08-18 19:21:40 -05:00
Alexander Gavrilov 01ba2a31fc Tweak the interpose API, and fix a couple of bugs. 2012-08-18 11:48:07 +04:00
Alexander Gavrilov 236ffd578b Add experimental support for interposing vmethods of known classes.
The hairiest bit is the abuse of compiler-specific pointer-to-member
internals in order to provide more or less transparent API.
2012-08-17 22:40:53 +04:00
Petr Mrázek cde97bba6f Fix workflow some more 2012-08-13 07:42:02 +02:00
Petr Mrázek 4eedd6f5f0 Fix workflow. 2012-08-13 07:39:11 +02:00