Commit Graph

393 Commits (63a28c0b85c6bb1b3f35fdd15eaeb9390aec89d0)

Author SHA1 Message Date
jj a7a25b80a0 ruby: use the color_ostream argument from dfhack to output to dfhack-run 2012-07-03 16:13:15 +02:00
jj ccbebdafb0 fix error spam when using Zoom hotkeys 2012-06-28 15:05:00 +02:00
jj 552da8417e ruby: handle .rb files in df/hack/scripts/ 2012-06-24 20:24:46 +02:00
Petr Mrázek 59fb4daa9a Merge https://github.com/angavrilov/dfhack 2012-06-23 00:25:50 +02:00
Petr Mrázek 6199d6915c Nuke some error prints. 2012-06-23 00:25:30 +02:00
Alexander Gavrilov bbc1fb010e Fix TEXT mode support, even making it work somewhat.
- Initialize the global pointers before trying to use init.
- Print a message suggesting the use of dfhack-run.
- Don't start the console thread if there is no console.
- When console is disabled, print anything given to it to stderr.
2012-06-14 13:08:39 +04:00
Alexander Gavrilov 7eb4fc19de Make dfhack.run_script usable from other scripts, and document it. 2012-06-14 12:46:12 +04:00
Petr Mrázek 2781723f7b Linux build works again. 2012-06-14 02:25:15 +02:00
Petr Mrázek 316973c463 Re-add fake SDL headers, get rid of real SDL use. 2012-06-14 02:15:43 +02:00
Timothy Collett 7ec0fd6fc0 Trying to set up an autorelease pool, but not yet succeeding. 2012-05-26 16:08:15 -04:00
Timothy Collett 24d221052b Initial changes to get dfhack building on the Mac 2012-05-24 11:31:20 -04:00
Alexander Gavrilov 1b4a24c827 Support using focus strings to limit keybinding scope. 2012-05-19 21:31:42 +04:00
Alexander Gavrilov f37f708b37 Add a workaround for Planepacked bug in buildings constructed via API.
Buildings hanging in the air cause constructWithFilters to
exhibit the same behavior as a moody dwarf in a burrow excluding
the workshop, i.e. endlessly collecting the same type of reagent.

http://www.bay12games.com/dwarves/mantisbt/view.php?id=1416

The workaround monitors jobs and reclassifies the reagents on the fly.
2012-05-17 20:38:27 +04:00
Alexander Gavrilov e9ef9b87b5 Add central locations for onUpdate and onStateChange handling in core. 2012-05-17 20:04:09 +04:00
Alexander Gavrilov 68c5d9b86c Stop Shift-Enter from being handled as if it was Shift-M. 2012-05-16 18:10:07 +04:00
Alexander Gavrilov 7e01b004e9 Implement timeouts in the core lua context, and quicksave script. 2012-05-04 20:59:06 +04:00
Alexander Gavrilov d4d6349f48 Expose builtin commands to dfhack-run, and add lua script support.
Move builtin command implementation to Core methods, and fall
back to hack/scripts/*.lua for otherwise unrecognized commands.
2012-05-04 19:47:18 +04:00
Petr Mrázek 7946cafc86 Merge https://github.com/jaxad0127/dfhack 2012-04-16 22:37:07 +02:00
Alexander Gavrilov 14709e5d45 Add an official core lua context, and allow plugins to send events to it.
- This context requires core suspend lock and asserts it in a few places.
- Special 'event' objects are introduced. They can be invoked as
  functions, in which case they iterate all their fields and call
  them as functions. Errors are printed and consumed.
- When a plugin is opened by the core context, events registered in
  a special array are linked to it. The system is organized so as to
  avoid even trying to pass the event to lua if the module isn't loaded.
2012-04-15 19:09:25 +04:00
Jared Adams f3c7a685f5 Make tiletypes more useful
* Paint, filter, and brush state is now saved between calls.
 * Added 'all' paint option to set material, shape, special, and variant at
      the same time.
 * Added tiletypes-here (like liquids here, except is uses the saved brush
      settings)
 * Added tiletypes-here-point (like liquids here, always only the tile under
      the cursor)
 * Added tiletypes-command: runs tiletypes commands seperated by ';' tokens
      (affects saved state)
 * Make the internal workings match liquids a bit more
 * Give brush objects a descriptor string
 * Make Core::cheap_tokenise available
2012-04-15 08:40:19 -06:00
Alexander Gavrilov cb49c92b99 Allow plugins to export functions to lua with safe reload support.
- To ensure reload safety functions have to be wrapped. Every call
  checks the loaded state and locks a mutex in Plugin. If the plugin
  is unloaded, calling its functions throws a lua error. Therefore,
  plugins may not create closures or export yieldable functions.

- The set of function argument and return types supported by
  LuaWrapper is severely limited when compared to being compiled
  inside the main library.
  Currently supported types: numbers, bool, std::string, df::foo,
  df::foo*, std::vector<bool>, std::vector<df::foo*>.

- To facilitate postponing initialization until after all plugins
  have been loaded, the core sends a SC_CORE_INITIALIZED event.

- As an example, the burrows plugin now exports its functions.
2012-04-14 19:44:07 +04:00
Alexander Gavrilov 249be0c1a0 Change SC_MAP_LOADED handling: only NULL/not NULL change is meaningful. 2012-04-10 12:11:00 +04:00
Alexander Gavrilov 42a9b0a592 Make Core::Suspend safe in plugin_onupdate by pretending to hold the lock.
It is in essence true that OnUpdate owns the suspend lock, so
expose it officially to the recursive suspend lock mechanics.
2012-04-03 13:29:59 +04:00
Alexander Gavrilov afe4eba957 Improve performance of the persistent data api, and wrap it for lua.
Use an stl table for string keys to avoid linear cost of lookup.

This uncovered a bug in the new luaL_getsubtable function.
2012-04-01 16:43:40 +04:00
Petr Mrázek 7ff728b6fc Track world and map changes separately for plugin_onstatechange 2012-04-01 02:56:54 +02:00
Alexander Gavrilov 0f41608ed4 Pull console output support and REPL out of dfusion into core lib. 2012-03-31 15:40:54 +04:00
Petr Mrázek d82120a3db More fixes
Include unistd.h in linux process file
Fix assert in autolabor
Don't print 'script missing' error on DF start
2012-03-29 02:49:44 +02:00
Alexander Gavrilov fe091de0b2 Fix F keys in keybindings: they obviously don't have unicode symbols. 2012-03-28 17:00:06 +08:00
Alexander Gavrilov 976fa18d72 A number of interface tweaks in RemoteClient.
- Associate a default output stream with the whole connection.
  If not explicitly specified in the constructor, uses stdout.
- Add methods that use this default stream to RemoteFunction.
- Add easily usable wrappers for CoreSuspend and CoreResume.
2012-03-16 14:11:46 +04:00
Quietust 52aca6e05a Rename "interface" to "interfacest" and just avoid all of these MSVC problems 2012-03-15 13:00:47 -05:00
Petr Mrázek e5efbc5895 Merge https://github.com/angavrilov/dfhack 2012-03-15 15:40:35 +01:00
Petr Mrázek 1ac8025025 Merge https://github.com/angavrilov/dfhack
Conflicts:
	plugins/workflow.cpp
2012-03-15 14:43:05 +01:00
Alexander Gavrilov 4eb4811777 Make the DF suspend lock recursive, and add RPC calls for batch suspend.
The idea is that if you have to execute many RPC calls, it is
faster to suspend once. The service class takes care to auto-resume
in the destructor in case the client just disappears.
2012-03-15 15:33:19 +04:00
Alexander Gavrilov 87f925e72e Add support for exporting functions from plugins, with example in rename.
TODO: test by actually calling them remotely.
2012-03-15 13:01:23 +04:00
Alexander Gavrilov e7851f5abd Improve support for void RPC functions, dfhack-run, etc. 2012-03-15 11:07:43 +04:00
Alexander Gavrilov 560e977f05 Implement trivial RPC interface for dfhack via TCP & protobufs.
Use it to make an executable capable of calling commands remotely.
2012-03-14 19:57:29 +04:00
Petr Mrázek d75908b95c Merge https://github.com/ClaytonHughes/dfhack
Conflicts:
	library/Core.cpp
	plugins/workflow.cpp

Just had to fix a few minor things.
2012-03-14 01:52:58 +01:00
Petr Mrázek b3f6bccdf6 Merge branch 'cleanups' of https://github.com/plaes/dfhack 2012-03-12 15:05:44 +01:00
Petr Mrázek ea8a2ad9a2 Remove references to never implemented commands... 2012-03-12 15:05:23 +01:00
Clayton Hughes 4cb8995a05 Fixed script loading improperly checking for errors.
Also closed the file for good measure.  I couldn't find any documentation that said that ~ifstream() did this.
2012-03-12 00:33:59 -07:00
Clayton Hughes 445b580ad1 Added 'script' command to load DFHack scripts from file. Syntax is the same as dfhack.init / interactive. 2012-03-11 23:31:29 -07:00
Alexander Gavrilov 8cc82d5876 Make plugins accept explicit output stream references.
This is an incompatible change to the plugin ABI.

The Console is not thread-safe unless used indirectly
via color_ostream_proxy, so everything should use their
per-thread stream.
2012-03-10 15:55:42 +04:00
Clayton Hughes 47bbe1a3ff Fixed up formatting, debug messages in new Windows Hotkey stuff. 2012-03-09 01:07:47 -08:00
Clayton Hughes 3d1ce32785 Windows now detects hotkeys using the correct keyboard layout. 2012-03-09 00:56:09 -08:00
Petr Mrázek f83db86258 Use tile buffers! 2012-03-05 02:24:02 +01:00
Petr Mrázek a45fc82743 First pass at windowing, track df2mc, stonesense 2012-03-05 01:34:04 +01:00
Petr Mrázek d33e9a9770 Sort layer materials in prospector by depth. 2012-03-03 23:18:12 +01:00
Petr Mrázek 7fe8762852 Get rid of Simple namespace, Gui module is now a namespace. 2012-03-03 14:38:24 +01:00
Petr Mrázek 2682c54fce Fix horrible errors and make MSVC shut upt about non-issues. 2012-03-01 01:29:55 +01:00
Petr Mrázek d1a1c790ec Paint DFHack in corner if supported. 2012-02-28 18:19:13 +01:00
Petr Mrázek 95ac3db542 Fix normal hooks. 2012-02-28 12:59:02 +01:00
Petr Mrázek 731472a478 Add eggy hooks (linux only for now) 2012-02-28 03:37:56 +01:00
Priit Laes 1299b0d4c6 Don't compile Lua on UNIX 2012-02-23 13:49:07 +02:00
Petr Mrázek 2371b93b3d move sortable to top level 2012-02-22 23:22:41 +01:00
Petr Mrázek 58e3813d56 Fix more MSVC fail, make console recognize 'man' command. 2012-02-22 19:54:07 +01:00
Petr Mrázek 34c9c2d663 Fix stonesense, MSVC fail 2012-02-21 18:30:31 +01:00
Petr Mrázek 2cd2ee9b0c New plugin interface 2012-02-21 18:19:17 +01:00
Petr Mrázek 0b9e849096 Update submodules, sort 'ls' output. 2012-02-21 15:21:50 +01:00
Petr Mrázek ed53ee7031 Update to use the new symbols file. 2012-02-11 19:24:44 +01:00
Petr Mrázek 8527547cbe Merge branch 'master' into purge
Conflicts:
	library/DataDefs.cpp
2012-02-11 18:48:17 +01:00
Alexander Gavrilov f469fab1e6 Use globals defined by the latest codegen. 2012-02-11 16:27:12 +04:00
Petr Mrázek 8f680dcf94 Make it build and run on linux (no stonesense, df2mc, dfusion) 2012-02-09 03:07:26 +01:00
Petr Mrázek 8f1a2ebf7f Added missing keybinding mention to 'ls', DFusion hotfix. 2012-02-06 04:47:13 +01:00
Quietust 9afcea3deb In all loops that iterate across a vector, use a size_t as the index 2012-01-31 10:55:38 -06:00
Quietust a82f4c9138 Cleanup code to get rid of MSVC warning C4482 2012-01-31 10:17:27 -06:00
Alexander Gavrilov fa4fb4b407 Modify a number of commands to use CR_WRONG_USAGE for displaying help. 2012-01-28 16:03:56 +04:00
Quietust ccad6efeb8 Remove UTF-8 BOMs 2012-01-27 09:47:14 -06:00
Quietust 902e0c4d90 Strip out old offsets from Gui module and use df::global vars where available 2012-01-24 22:18:21 -06:00
Quietust 26730dc6c2 Kill the Constructions module 2012-01-24 16:11:48 -06:00
Quietust 8861e93848 Kill the Vegetation module, replacing it with the same 3 simple methods used in Engravings 2012-01-24 12:02:12 -06:00
Quietust f8ce959402 Kill the Engravings module 2012-01-24 11:53:49 -06:00
Quietust cc7c7795a1 Kill the Units module, and add another pair of methods to the Items module to simplify some things 2012-01-24 11:32:34 -06:00
Quietust 466bf89578 Goodbye, Translation module 2012-01-24 10:54:12 -06:00
Quietust e7ecda1434 Kill the Maps module 2012-01-19 21:44:17 -06:00
Quietust fd653a0227 Kill the Items module 2012-01-16 22:12:58 -06:00
Petr Mrázek 8a46386502 Dissolve vermin module. 2012-01-08 06:59:52 +01:00
Petr Mrázek 72016d9188 Buildings aren't a module anymore, fix probe segfaults. 2012-01-08 02:22:13 +01:00
Alexander Gavrilov 6476d61e59 Update structure definitions & add the fixwagons plugin from Q. 2012-01-01 23:05:45 +04:00
Petr Mrázek f35cdb84cd Merge https://github.com/angavrilov/dfhack
Conflicts:
	library/Core.cpp
	library/PluginManager.cpp
	library/include/Core.h
	library/include/PluginManager.h
	library/modules/Gui.cpp
	plugins/stockpiles.cpp
2011-12-31 13:09:12 +01:00
Petr Mrázek 9db20bd84d Header changes/cleanup. 2011-12-31 12:48:42 +01:00
Alexander Gavrilov b652ec4132 Implement context-sensitive keybinding support.
Allow defining commands with guard conditions, and binding
one or more commands to alphabetic and function keys. When
the relevant key is pressed, the first listed command with
successfully evaluated guard is chosen.

For consistency, the guard is also checked when the command
is invoked from the console; this requires suspending the
core inside PluginManager, before invoking plugin code.
2011-12-31 13:25:46 +04:00
Alexander Gavrilov 2222757e77 Implement context-sensitive keybinding support.
Allow defining commands with guard conditions, and binding
one or more commands to alphabetic and function keys. When
the relevant key is pressed, the first listed command with
successfully evaluated guard is chosen.

For consistency, the guard is also checked when the command
is invoked from the console; this requires suspending the
core inside PluginManager, before invoking plugin code.
2011-12-30 23:25:50 +04:00
Alexander Gavrilov 4aa77f5530 Execute commands from the dfhack.init file on startup. 2011-12-30 23:11:34 +04:00
Alexander Gavrilov b71e577771 Allow specifying parameters in hotkey commands.
Now that hotkeys can be set to arbitrary strings, tokenize them.
2011-12-30 18:27:55 +04:00
Alexander Gavrilov 53346328e8 Notify plugins about game being loaded or unloaded.
As a test, make seadwatch deactivate on these events.
2011-12-30 18:12:15 +04:00
Alexander Gavrilov 298e2fe92d Add a plugin to rename squads and hotkeys (without the 9 char limit). 2011-12-29 17:37:07 +04:00
Alexander Gavrilov d513e75365 Use the updated code generator with support for vtables & constructors. 2011-12-29 16:46:01 +04:00
Alexander Gavrilov 79ac2a781a Add infrastructure necessary to use the generated headers.
As a usage example, allow toggling water level display and idlers,
and implement a ui tweak for easily copying stockpiles.

Also disable df2mc by default - default options shouldn't
require anything not in the base package.
2011-12-24 14:51:58 +04:00
Petr Mrázek 647916e109 Graphic module 2011-12-07 20:37:09 +01:00
Petr Mrázek f7d78539d3 Renaming Creatures to Units 2011-12-02 10:56:40 +01:00
Petr Mrázek 44dad25690 No nullptr, propector -> prospect 2011-11-14 09:24:36 +01:00
Petr Mrázek 7e475970fb Fix crash when using load, unload and reload commands. 2011-11-07 10:55:18 +01:00
Petr Mrázek af46b262b5 More init hardening. 2011-11-04 09:08:29 +01:00
Petr Mrázek f0417e12dd Hardening. 2011-11-01 13:06:27 +01:00
Petr Mrázek d47e9b35a0 Update stonesense, fix small text alignment error. 2011-09-04 14:16:12 +02:00
Petr Mrázek 09cb6a6828 Added exporatory mining patterns tool. 2011-08-17 13:26:03 +02:00
Petr Mrázek 03e3e9002b Linux debug... 2011-08-16 23:39:18 +02:00
Petr Mrázek a0f99ef707 Many tweaks to plugins, reorganized the build system and removed more cruft. 2011-08-14 08:42:21 +02:00
Petr Mrázek 81e6bce92c Command history separated from Console. 2011-08-13 14:42:09 +02:00
Petr Mrázek d93032de3b Fix formatting in Core.cpp 2011-08-07 08:41:46 +02:00
Petr Mrázek fedb6150f4 Merge https://github.com/warmist/dfhack 2011-08-06 21:00:54 +02:00
Petr Mrázek cb93b5542e Fix problem with running interactive commands from hotkeys. 2011-08-06 04:37:29 +02:00
Warmist 4b9786f8af Thread safety for void* sharing part of DFHack::Core 2011-08-04 22:33:54 +03:00
Warmist 9985b5de0f DFHack::Core modification: added a way to share void* between plugins and/or plugin unloads. 2011-08-04 22:00:21 +03:00
Petr Mrázek 6cc66d3434 Merged grow and immolate tools into plants plugin. 2011-08-02 02:21:25 +02:00
Petr Mrázek fa970fc8fa Hotkey commands work with TEXT mode (limited). 2011-08-01 04:40:23 +02:00
Petr Mrázek 331ada8f91 Don't take over console in TEXT mode. 2011-08-01 03:31:52 +02:00
Petr Mrázek 2a95a4edf2 Windows part of mutex rewrite. 2011-07-27 14:22:37 +02:00
Petr Mrázek 2470e564a9 Linux-side of threading function rewrite. Windows=broken. 2011-07-27 05:59:09 +02:00
Matthew Cline 41130cb613 ClassNameCheck tracks class names used
Each time the ClassNameCheck constructor is called it adds to the list
of class names given to it, which can later be retrieved by a class
static method.
2011-07-24 21:24:34 -07:00
Matthew Cline 86577d4f8a Notes module
Gets a vector of pointers to note structs
2011-07-20 18:26:52 -07:00
Petr Mrázek 873cbd8388 Make 'die' plugin a builtin, made the console interaction less confusing. 2011-07-20 20:58:19 +02:00
Petr Mrázek 84f74bc091 Added plugin loading/unloading/reloading. Many locks. Too many damn locks. 2011-07-18 16:22:49 +02:00
Petr Mrázek d6d108dd34 Qt plugin fixes for windows, renamed interface to df_interface in Gui. 2011-07-16 18:10:08 +02:00
Petr Mrázek 0af631aaa3 And nuke the rest of linenoise... 2011-07-14 12:28:41 +02:00
Petr Mrázek d21b196766 Error printing call for Console, the NYAN CAT! 2011-07-14 11:15:23 +02:00
Petr Mrázek f2b46274ec Fix for a bug in command history queue access. dfhack script can run valgrind. 2011-07-14 08:02:29 +02:00
Petr Mrázek 96153a7b05 Merge branch 'dfapi' of github.com:peterix/dfhack into dfapi 2011-07-14 04:06:12 +02:00
Petr Mrázek 792d272fbf Windows side of the Console rewrite 2011-07-14 04:05:27 +02:00
Petr Mrázek a40153a8e1 Merge pull request #98 from matthew-cline/TOPIC-vermin
Vermin module and colonies plugin
2011-07-13 04:24:38 -07:00
Petr Mrázek 630b746cfe Integrate linenoise into Console - Linux part 2011-07-13 11:45:30 +02:00
Matthew Cline d1170d54c3 Vermin module and colonies plugin
This is the start of the vermin module.  Right now it just gets a list
of the positions at which vermin are created (spawn points).  Most
spawn points are invisible and transient, but colonies (ant hills and
such) are permanent and visible.  The address of the spawn points vector
is only provided for Linux 0.31.25

The colonies plugin uses the vermin module to list the location and
species of colonies, and can either wipe them all out or turn them all
into honey bee colonies.
2011-07-12 23:17:51 -07:00
Petr Mrázek 3a67a4d3c7 Added linenoise library to allow line editing in the terminal. 2011-07-12 12:13:14 +02:00
Petr Mrázek aeeece5c5f Made kittens plugin optional, and disabled by default. 2011-07-12 00:07:59 +02:00
Petr Mrázek fa4d2d9b2e Removed some silly data races from using cerr... 2011-07-11 23:07:42 +02:00
Petr Mrázek 4015586d89 Eliminated the core suspend latency, possibly added a heap of race conditions. Added vdig. 2011-07-11 22:23:13 +02:00
Petr Mrázek d894ef0ffa Hotkey UI for linux. 2011-07-09 11:33:58 +02:00
Petr Mrázek 65d7278f53 Added a bunch of butchered SDL headers, catching SDL events on linux. 2011-07-08 03:55:37 +02:00
Petr Mrázek 56a409d9a4 sync, some map data structures, commented out some dead code 2011-07-06 11:13:36 +02:00
Petr Mrázek b1d4163095 Fixed prospector, added the command list back, removed the plugin init console spam. 2011-06-27 04:49:56 +02:00
Petr Mrázek 00ddb45dbd Added optional plugin_onupdate function, called each Core update. 2011-06-27 02:13:01 +02:00
Petr Mrázek 722531f590 Added destructor code for PluginManager, console color reset funstion. 2011-06-25 08:05:17 +02:00
Petr Mrázek 6fd7d42f00 Plugin manager, reworked kittens and reveal. 2011-06-25 05:35:29 +02:00
Petr Mrázek 0bb097296a Prospector prints text again. Plugin lookup is better (ignores more non-library files) 2011-06-24 02:48:56 +02:00
Petr Mrázek 857decbcce Plugins go into a folder, disabled console close button on windows because of bugs. 2011-06-22 18:04:22 +02:00
Petr Mrázek 8f27966540 Console revamp - windows part 2011-06-22 14:25:39 +02:00
Petr Mrázek f8cdd95b09 Console revamp - linux part. 2011-06-22 08:14:21 +02:00
Petr Mrázek c6dc4900d2 Very basic plugin system. 2011-06-20 04:29:38 +02:00
Petr Mrázek f2b91d3269 Making ready for adding plugins. Fixes all over the place, more removal of obsolete parts. 2011-06-20 01:12:07 +02:00
Petr Mrázek e0fb8f7c81 Crud removal: Context is gone. Added missing FakeSDL.h 2011-06-17 15:02:43 +02:00
Petr Mrázek 4da11927af Kittens, now for real. Also a lightweight curses relacement. Use it, love it. 2011-06-17 02:09:03 +02:00
Petr Mrázek 93be1eb1fb Yay, kittens! Also some license cleanup, IO thread usage, more SDL wrapping and ability to run reveal from DFHack console. 2011-06-16 23:53:39 +02:00
Petr Mrázek 22b79bb46e Now works on Windows again, some more cleanups, added a singleton Core object for holding all the globals. 2011-06-14 16:13:28 +02:00