lethosor
e9ec08f419
Add Buildings::getRoomDescription(), moved from search plugin, +cleanup
2018-05-12 17:00:21 -04:00
lethosor
c15571caa0
Move isRouteVehicle, isSquadEquipment from workflow to Items module
2018-05-12 14:49:30 -04:00
lethosor
a34b34d3cb
Move a few item functions from autotrade/stocks into DFHack::Items
2018-05-12 12:04:46 -04:00
Daniel Brooks
1eac476db7
add a note to the docs
2018-05-08 16:04:35 -07:00
lethosor
2202c781f7
Add a dfhack.script_help() function to assist scripts
2018-01-25 10:55:00 -05:00
lethosor
f59a91a0db
Add more warnings about Lua's delete()
...
Closes #1170
2017-12-16 16:17:11 -05:00
lethosor
7721a142d8
Add a basic Lua console API
2017-12-07 14:43:27 -05:00
lethosor
1b706bc162
Add anchor for luasocket
2017-11-23 16:34:22 -05:00
lethosor
6100074ba6
Add a few MD5 and thread functions to the Lua API
2017-07-01 17:39:17 -04:00
lethosor
cc0220f030
Add a "key" option to EditField and FilteredList
2017-06-27 21:10:14 -04:00
lethosor
10e13c532a
Add "tweak cage-butcher" and some extra Building module functions
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* Buildings::markedForRemoval()
* Buildings::getCageOccupants()
Closes #906
2017-06-25 15:27:21 -04:00
lethosor
27343e3253
Add unit and tile visibility functions
2017-06-10 21:54:08 -04:00
lethosor
9b63c451b1
Expose getUnitsInBox to Lua
2017-06-10 21:03:42 -04:00
lethosor
ae1aa49089
Add map parameter to Lua paintTile() and use in Painter
...
Also updated gui/siege-engine.lua
2017-06-02 12:42:51 -04:00
lethosor
d41ff4e836
Implement map parameters for Lua paintString() and fillRect(), update docs
2017-06-01 16:17:59 -04:00
lethosor
d3c496cc2b
Add getSelectedPlant() and related functions
...
Currently only works with the center tile of multi-tile trees
2017-05-05 14:45:46 -04:00
lethosor
c1e44c178f
Add on_click/on_rclick handlers to widgets.Label
...
Closes #919
2016-05-09 21:30:34 -04:00
PeridexisErrant
4536f3df71
Fix last typos
2016-04-11 09:30:05 +10:00
PeridexisErrant
c09b4f6b47
Tweak developer docs
2016-04-11 09:30:05 +10:00
PeridexisErrant
7ebd50697e
Better formatting, TOCs in Lua API.rst
2016-04-11 09:30:05 +10:00
PeridexisErrant
b8bb8d0c92
Finish formatting, linking NEWS.rst
2016-04-11 09:30:05 +10:00
lethosor
b97d33ca28
moveToBuilding improvements
...
- Don't set in_building by default when use_mode is 0 (consistent with most vanilla DF items)
- make use_mode optional and default to 0 (including in Lua API)
Resolves #885
2016-04-05 11:43:02 -04:00
Warmist
bc02e2a844
Add auto-gears mode for building hacks for automatic animation and gear positions.
2016-03-13 13:37:36 +02:00
lethosor
d087f4f741
Expose process MD5/PE to Lua (useful in export-dt-ini)
2015-12-27 14:59:18 -05:00
PeridexisErrant
aee2655886
Merge branch 'develop' of https://github.com/DFHack/dfhack into NEWS-cleanup
2015-10-28 10:07:13 +11:00
PeridexisErrant
fb2fdd0e89
Format more of the NEWS file
2015-10-20 13:29:46 +11:00
PeridexisErrant
18d2bc6183
Format 0.40.24-r3 changelog
...
Including plenty of nice hyperlinks and a formatting which looks a lot
better in HTML (but still decent in raw text, too).
2015-10-19 14:59:35 +11:00
lethosor
9ebaa4d695
Update Lua API.rst
2015-10-17 15:45:49 -04:00
lethosor
d3dbc6225a
Implement getViewscreenByType() in lua
2015-10-17 15:11:04 -04:00
PeridexisErrant
9d1baac6a0
Note issue with multidimensional arrays in lua
...
Closes #597 . Also remove old TODO in readme.
2015-09-23 10:38:46 +10:00
PeridexisErrant
a5d1211fea
Moved documentation to docs directory
2015-09-22 18:15:07 +10:00