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@ -1338,7 +1338,7 @@ Maps module
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.. note::
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This cache is only updated when the game is unpaused, and thus
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can get out of date if doors are forbidden or unforbidden, or
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tools like liquids or tiletypes are used. It also cannot possibly
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tools like `liquids` or `tiletypes` are used. It also cannot possibly
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take into account anything that depends on the actual units, like
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burrows, or the presence of invaders.
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@ -3597,7 +3597,7 @@ from ``server:accept()``. It's a subclass of ``socket``.
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:``*l``: read one line (default, if pattern is *nil*)
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:<number>: read specified number of bytes
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:``*l``: read all available data
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:``*a``: read all available data
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* ``client:send(data)``
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