3c8a174a68 
								
									
								
							
								 
							
						 
						
							
							
								
								use pillars for wall ends instead of NS or EW  
							
							
							
						 
						
							2021-07-30 13:09:20 -07:00  
				
					
						
							
							
								 
						
							
							
								79bdf36ed4 
								
									
								
							
								 
							
						 
						
							
							
								
								expose link_adjacent_smooth_walls to lua  
							
							... 
							
							
							
							so build-now can use it 
							
						 
						
							2021-07-30 13:09:20 -07:00  
				
					
						
							
							
								 
						
							
							
								8fb456313f 
								
									
								
							
								 
							
						 
						
							
							
								
								allow only one positional param to be specified  
							
							
							
						 
						
							2021-07-30 13:09:20 -07:00  
				
					
						
							
							
								 
						
							
							
								c1665f35b4 
								
									
								
							
								 
							
						 
						
							
							
								
								fix off by one error  
							
							
							
						 
						
							2021-07-30 13:09:20 -07:00  
				
					
						
							
							
								 
						
							
							
								95fa9f3d7a 
								
									
								
							
								 
							
						 
						
							
							
								
								use new library functions in dig-now  
							
							
							
						 
						
							2021-07-30 13:09:20 -07:00  
				
					
						
							
							
								 
						
							
							
								a6c62a025f 
								
									
								
							
								 
							
						 
						
							
							
								
								unhide properly when digging at visible edges  
							
							
							
						 
						
							2021-07-30 13:09:20 -07:00  
				
					
						
							
							
								 
						
							
							
								0b703d9818 
								
									
								
							
								 
							
						 
						
							
							
								
								fix adjacent smooth walls when we dig one out  
							
							
							
						 
						
							2021-07-30 13:09:19 -07:00  
				
					
						
							
							
								 
						
							
							
								7f0c3cc7e4 
								
									
								
							
								 
							
						 
						
							
							
								
								document dig-now lua api  
							
							
							
						 
						
							2021-07-30 13:09:19 -07:00  
				
					
						
							
							
								 
						
							
							
								48f90da72e 
								
									
								
							
								 
							
						 
						
							
							
								
								remove extra return  
							
							
							
						 
						
							2021-07-30 13:09:19 -07:00  
				
					
						
							
							
								 
						
							
							
								c807398eff 
								
									
								
							
								 
							
						 
						
							
							
								
								remove old reference to dig-now.h  
							
							
							
						 
						
							2021-07-30 13:09:18 -07:00  
				
					
						
							
							
								 
						
							
							
								93d67dd51e 
								
									
								
							
								 
							
						 
						
							
							
								
								export dig_now_tile over Lua  
							
							
							
						 
						
							2021-07-30 13:09:18 -07:00  
				
					
						
							
							
								 
						
							
							
								fc19fb6785 
								
									
								
							
								 
							
						 
						
							
							
								
								add external api: dig_now_tile(out, pos)  
							
							
							
						 
						
							2021-07-30 13:09:18 -07:00  
				
					
						
							
							
								 
						
							
							
								1a19c3a944 
								
									
								
							
								 
							
						 
						
							
							
								
								ramp/channel: don't dig into undiggable tiles  
							
							
							
						 
						
							2021-07-30 13:09:18 -07:00  
				
					
						
							
							
								 
						
							
							
								d6c9f99c61 
								
									
								
							
								 
							
						 
						
							
							
								
								don't overflow prod->count. it's a measly int16_t  
							
							
							
						 
						
							2021-07-30 13:09:18 -07:00  
				
					
						
							
							
								 
						
							
							
								aa1cbc95db 
								
									
								
							
								 
							
						 
						
							
							
								
								skip marker mode dig designations  
							
							
							
						 
						
							2021-07-30 13:09:18 -07:00  
				
					
						
							
							
								 
						
							
							
								1670cfab05 
								
									
								
							
								 
							
						 
						
							
							
								
								also "and" -> "&&"  
							
							
							
						 
						
							2021-07-30 13:09:18 -07:00  
				
					
						
							
							
								 
						
							
							
								dfc938a99d 
								
									
								
							
								 
							
						 
						
							
							
								
								omg lua is ruining me  
							
							... 
							
							
							
							on the other hand, why doesn't MSVC just support "or" to mean "||"? 
							
						 
						
							2021-07-30 13:09:17 -07:00  
				
					
						
							
							
								 
						
							
							
								59a34c6d17 
								
									
								
							
								 
							
						 
						
							
							
								
								remove ramp tops when channeling  
							
							... 
							
							
							
							we normally take care of any ramp tops above the channeled tile when we dig the ramp below the channeled
tile, but that logic might not run if we channel down into empty space
(or undiggable tiles) 
							
						 
						
							2021-07-30 13:09:17 -07:00  
				
					
						
							
							
								 
						
							
							
								662f2cc616 
								
									
								
							
								 
							
						 
						
							
							
								
								don't dig the undiggable  
							
							
							
						 
						
							2021-07-30 13:09:17 -07:00  
				
					
						
							
							
								 
						
							
							
								89210a503e 
								
									
								
							
								 
							
						 
						
							
							
								
								add global anchor for dig-now  
							
							
							
						 
						
							2021-07-30 13:09:17 -07:00  
				
					
						
							
							
								 
						
							
							
								92656fc5c0 
								
									
								
							
								 
							
						 
						
							
							
								
								update plugin docs  
							
							... 
							
							
							
							since surface tiles are now handled 
							
						 
						
							2021-07-30 13:09:17 -07:00  
				
					
						
							
							
								 
						
							
							
								5c853644f0 
								
									
								
							
								 
							
						 
						
							
							
								
								let newly uncontained water flow  
							
							
							
						 
						
							2021-07-30 13:09:17 -07:00  
				
					
						
							
							
								 
						
							
							
								7ea8c843b1 
								
									
								
							
								 
							
						 
						
							
							
								
								allow digging of surface tiles  
							
							... 
							
							
							
							now that we handle colonies 
							
						 
						
							2021-07-30 13:09:17 -07:00  
				
					
						
							
							
								 
						
							
							
								8349afa39b 
								
									
								
							
								 
							
						 
						
							
							
								
								destroy colonies when digging a ramp underneath  
							
							
							
						 
						
							2021-07-30 13:09:14 -07:00  
				
					
						
							
							
								 
						
							
							
								9e8a35d263 
								
									
								
							
								 
							
						 
						
							
							
								
								update changelog  
							
							
							
						 
						
							2021-07-30 13:09:14 -07:00  
				
					
						
							
							
								 
						
							
							
								c645cd5454 
								
									
								
							
								 
							
						 
						
							
							
								
								move units and items to ground when it disappears  
							
							
							
						 
						
							2021-07-30 13:09:14 -07:00  
				
					
						
							
							
								 
						
							
							
								61a18b14be 
								
									
								
							
								 
							
						 
						
							
							
								
								fix adjacent smooth walls when smoothing  
							
							
							
						 
						
							2021-07-30 13:09:14 -07:00  
				
					
						
							
							
								 
						
							
							
								c1dcaa4378 
								
									
								
							
								 
							
						 
						
							
							
								
								generate gems as ROUGH, not BOULDER  
							
							... 
							
							
							
							also fix missing dug_tile indices when channels are dug
also fix second boulder/gem being generated with a potentially incorrect
probability when digging channels and ramps 
							
						 
						
							2021-07-30 13:09:13 -07:00  
				
					
						
							
							
								 
						
							
							
								71c605afd4 
								
									
								
							
								 
							
						 
						
							
							
								
								make options configurable and document  
							
							
							
						 
						
							2021-07-30 13:09:13 -07:00  
				
					
						
							
							
								 
						
							
							
								f1b38fb6f6 
								
									
								
							
								 
							
						 
						
							
							
								
								fix up comments  
							
							
							
						 
						
							2021-07-30 13:09:13 -07:00  
				
					
						
							
							
								 
						
							
							
								6bc2a2bdad 
								
									
								
							
								 
							
						 
						
							
							
								
								implement tile smoothing  
							
							
							
						 
						
							2021-07-30 13:09:13 -07:00  
				
					
						
							
							
								 
						
							
							
								d7f417051d 
								
									
								
							
								 
							
						 
						
							
							
								
								implement track carving  
							
							
							
						 
						
							2021-07-30 13:09:13 -07:00  
				
					
						
							
							
								 
						
							
							
								5f7dc86c5c 
								
									
								
							
								 
							
						 
						
							
							
								
								optionally dump generated boulders at pos  
							
							
							
						 
						
							2021-07-30 13:09:13 -07:00  
				
					
						
							
							
								 
						
							
							
								52e666a45a 
								
									
								
							
								 
							
						 
						
							
							
								
								produce boulders from digging as per game rules  
							
							... 
							
							
							
							also add options struct for later configurability 
							
						 
						
							2021-07-30 13:09:13 -07:00  
				
					
						
							
							
								 
						
							
							
								02d7d4c5b6 
								
									
								
							
								 
							
						 
						
							
							
								
								clean up top-level logic  
							
							
							
						 
						
							2021-07-30 13:09:12 -07:00  
				
					
						
							
							
								 
						
							
							
								fc932d2850 
								
									
								
							
								 
							
						 
						
							
							
								
								use reveal.unhideFlood instead of our dup impl  
							
							
							
						 
						
							2021-07-30 13:09:12 -07:00  
				
					
						
							
							
								 
						
							
							
								a5b70ba163 
								
									
								
							
								 
							
						 
						
							
							
								
								rename dig-dug to dig-now  
							
							
							
						 
						
							2021-07-30 13:09:12 -07:00  
				
					
						
							
							
								 
						
							
							
								6cf40857e4 
								
									
								
							
								 
							
						 
						
							
							
								
								convert material to layer mat when digging  
							
							... 
							
							
							
							also ensure dug tiles aren't generated already smoothed 
							
						 
						
							2021-07-30 13:09:12 -07:00  
				
					
						
							
							
								 
						
							
							
								a4c86770a4 
								
									
								
							
								 
							
						 
						
							
							
								
								follow digging rules when converting tiles  
							
							
							
						 
						
							2021-07-30 13:09:12 -07:00  
				
					
						
							
							
								 
						
							
							
								d3d5a6edd7 
								
									
								
							
								 
							
						 
						
							
							
								
								initial implementation of the dig-dug plugin  
							
							... 
							
							
							
							for discussion 
							
						 
						
							2021-07-30 13:09:12 -07:00  
				
					
						
							
							
								 
						
							
							
								5b960b97bc 
								
									
								
							
								 
							
						 
						
							
							
								
								fix comment for Maps::getSize(); add getTileSize()  
							
							
							
						 
						
							2021-07-30 13:09:12 -07:00  
				
					
						
							
							
								 
						
							
							
								15d8a0bea2 
								
									
								
							
								 
							
						 
						
							
							
								
								rename `dismiss_on_submit|2` to `dismiss_on_select|2`  
							
							... 
							
							
							
							to avoid confusion 
							
						 
						
							2021-07-30 17:25:01 +02:00  
				
					
						
							
							
								 
						
							
							
								a5c329cfb2 
								
							
								 
							
						 
						
							
							
								
								add plumbing example and center images  
							
							
							
						 
						
							2021-07-30 07:16:03 -07:00  
				
					
						
							
							
								 
						
							
							
								b8ccd6e40b 
								
							
								 
							
						 
						
							
							
								
								add dreamfort screenshots to library guide  
							
							
							
						 
						
							2021-07-30 07:16:03 -07:00  
				
					
						
							
							
								 
						
							
							
								17017bb526 
								
							
								 
							
						 
						
							
							
								
								update changelog  
							
							
							
						 
						
							2021-07-30 07:16:03 -07:00  
				
					
						
							
							
								 
						
							
							
								ffecdf3b53 
								
									
								
							
								 
							
						 
						
							
							
								
								ListBox attributes controlling self:dismiss()  
							
							... 
							
							
							
							`dismiss_on_submit = false` makes it easier to implement toggleable options, where we don't want the list to disappear on selection. Like work order conditions' trait selection. 
							
						 
						
							2021-07-29 19:00:19 +02:00  
				
					
						
							
							
								 
						
							
							
								3e678819bf 
								
							
								 
							
						 
						
							
							
								
								a couple more names  
							
							... 
							
							
							
							suggested by a friend 
							
						 
						
							2021-07-25 17:31:44 +01:00  
				
					
						
							
							
								 
						
							
							
								11d8be1683 
								
							
								 
							
						 
						
							
							
								
								remove potentially confusing names  
							
							
							
						 
						
							2021-07-25 17:28:55 +01:00  
				
					
						
							
							
								 
						
							
							
								43d7905227 
								
							
								 
							
						 
						
							
							
								
								Auto-update submodules  
							
							... 
							
							
							
							scripts: master 
							
						 
						
							2021-07-25 07:14:36 +00:00  
				
					
						
							
							
								 
						
							
							
								88413e6f1a 
								
							
								 
							
						 
						
							
							
								
								remove duplicates  
							
							
							
						 
						
							2021-07-25 06:00:51 +01:00