Jared Adams
52138d8998
Improve the range function of tiletypes a bit and add the functionality to liquids.
2012-04-19 21:13:07 -06:00
Jared Adams
f97e2bf410
Make tiletypes more useful
...
* Add any option to clear paint/filter
* Add aquifer bit
* Stop filtering process killing execute early
* Filter on all bits, not just dig
2012-04-19 17:44:26 -06:00
jj
0952b76173
ruby: add df_array, pointer_ary, move generated classes in DFHack
2012-04-20 01:29:52 +02:00
Alexander Gavrilov
0b32d374db
Implement SOIL/STONE substitution logic, and add compat in mapexport.
2012-04-19 23:02:30 +04:00
jj
a450e9ddeb
ruby: fix vectors, add bitvector
2012-04-19 19:35:55 +02:00
Alexander Gavrilov
4b87f1bcac
Refactor MapCache: make it parse everything that is known re tiles & mats.
2012-04-19 19:17:07 +04:00
Alexander Gavrilov
f655a0986d
Sync to changes in the data structure definitions.
2012-04-19 11:03:29 +04:00
jj
0e10a8edff
Merge branch 'master' of git://github.com/peterix/dfhack
2012-04-18 18:50:48 +02:00
jj
3ad3d1af46
ruby: use rtti info to cast Item/etc subclasses
2012-04-18 18:46:33 +02:00
Kelly Martin
b7b27ebb9e
Merge remote-tracking branch 'upstream/master'
2012-04-18 11:35:32 -05:00
Kelly Martin
2dc3aa1b89
danger of rotting)
2012-04-18 11:33:17 -05:00
Kelly Martin
9e1e34f69b
Created new stockcheck plugin
2012-04-18 00:16:44 -05:00
Petr Mrázek
c17529a794
Track stonesense
2012-04-18 05:09:22 +02:00
Petr Mrázek
5583d47b4f
Silly copypasta fail
...
Mixed up tiletype shape and material in readme
2012-04-18 04:18:08 +02:00
Petr Mrázek
6d53ab37e0
Mass fixage
...
Updated readme.rst
Fixed up some help strings of plugin commands
Moved catsplosion and regrass to normal plugin folder
Fixed tiletypes and liquids not keeping command history properly
2012-04-18 04:12:11 +02:00
Petr Mrázek
c46cb37865
Reformat readme.rst to fit in some reasonable limits
2012-04-18 01:40:07 +02:00
Petr Mrázek
b1c5621123
Bump release to r2
2012-04-17 23:24:43 +02:00
Petr Mrázek
d825356878
Fix windows console bug
...
Line input cursor was going crazy when input reached right side of the screen
2012-04-17 23:23:45 +02:00
jj
3b54cf4657
Merge branch 'master' of git://github.com/peterix/dfhack
2012-04-17 22:42:29 +02:00
jj
3339fdfea8
ruby: fix anon unions, add some find_* helpers in ruby.rb
2012-04-17 22:42:23 +02:00
Petr Mrázek
c031349a62
Track structures
2012-04-17 21:48:18 +02:00
Petr Mrázek
e530707985
Merge https://github.com/angavrilov/dfhack
2012-04-17 21:48:04 +02:00
Petr Mrázek
d0e9ab49e7
Merge https://github.com/jaxad0127/dfhack
2012-04-17 21:46:57 +02:00
Petr Mrázek
bdd697f1a0
Merge https://github.com/rh73/dfhack
2012-04-17 21:46:40 +02:00
Robert Heinrich
299510f0d9
zone: don't assign to cages which are designated but not yet placed (minor fix, it's not like bad things happen without it)
2012-04-17 18:11:14 +02:00
Robert Heinrich
40f36c1912
minor stuff, use building->is_room instead of building->isRoom() which returns unexpected values
2012-04-17 16:57:41 +02:00
jj
d901dd28cf
ruby: merge upstream
2012-04-17 14:40:59 +02:00
Alexander Gavrilov
378a1fb914
Support the '#' string as index for wrapper vector insert at end.
2012-04-17 12:15:45 +04:00
Alexander Gavrilov
3beb2ebf25
Export the onStateChange event to core lua context & add some docs.
2012-04-17 11:45:09 +04:00
Jared Adams
ebd21e9249
Fix some issues with last commit
2012-04-16 20:48:08 -06:00
Petr Mrázek
7946cafc86
Merge https://github.com/jaxad0127/dfhack
2012-04-16 22:37:07 +02:00
Petr Mrázek
d2dde361ad
Merge https://github.com/rh73/dfhack
2012-04-16 22:35:46 +02:00
Petr Mrázek
ccf10a1428
Merge https://github.com/warmist/dfhack
2012-04-16 22:30:55 +02:00
Robert Heinrich
6d180d61c4
autopasture: only process domesticated own units to avoid problems with wild animals forgetting their training and going on a rampage
2012-04-16 21:37:48 +02:00
Petr Mrázek
45f9f756f0
Merge https://github.com/rh73/dfhack
...
Conflicts:
plugins/stonesense
2012-04-16 20:33:30 +02:00
Petr Mrázek
862fa9d675
Track stonesense
2012-04-16 20:19:45 +02:00
Warmist
17d5b2de04
Multiline interpreter.
...
To test try writing for k,v in pairs(table) do <enter> print(k) <enter> end
Also prompt could be changed (couldn't think of anything better).
2012-04-16 18:46:20 +03:00
Robert Heinrich
70ebd26e6c
Merge branch 'master' of git://github.com/ab9rf/dfhack
2012-04-16 17:37:09 +02:00
Kelly Martin
43e4814147
Mod workflow to properly handle custom reactions that produce CRAFTS
2012-04-16 10:34:12 -05:00
Robert Heinrich
3b68faa1be
updated readme.rst
2012-04-16 17:14:02 +02:00
Warmist
cd51ddc272
Merge branch 'master' of https://github.com/angavrilov/dfhack
2012-04-16 17:42:49 +03:00
Alexander Gavrilov
ee7100216e
Fix lua interpreter bug: the C call counter is already unwound by yield.
...
Decrementing it causes underflow and subsequent spurious stack overflow.
2012-04-16 18:32:12 +04:00
Robert Heinrich
9560fc641c
zone: mass-assign nicknames, assign units to multiple cages inside a pasture. autobutcher: some fixes regarding autowatch and butchering caged units.
2012-04-16 16:31:12 +02:00
Alexander Gavrilov
1e64a6a2f6
Make dfhack.lineedit automatically interact with RunCoreQueryLoop.
...
It still falls back to the original waiting mode if yield fails.
2012-04-16 18:05:42 +04:00
Alexander Gavrilov
9c25351281
Add a template to make using lua_pcallk a bit more convenient.
2012-04-16 18:01:21 +04:00
Alexander Gavrilov
3e4863bc80
Integrate coroutines with table-based error handling.
...
Properly attach stack traces to errors passing the resume boundary.
Replaces coroutine.resume and coroutine.wrap with appropriately
modified versions, and adds a Lua::SafeResume function for C++.
2012-04-16 14:45:04 +04:00
Robert Heinrich
e6ed81508d
autobutcher: only ignore built cages which are defined as rooms/zoos.
...
zone: allow mass-assigning of nicknames (to protect a pasture/cage from autobutcher)
2012-04-16 10:15:37 +02:00
Alexander Gavrilov
48e4717dd2
Try working around some msvc problems.
2012-04-16 10:59:55 +04:00
Robert Heinrich
9c67250729
regrass: pick random grass event if tile is soil instead of always using the first one found
2012-04-16 07:03:27 +02:00
Robert Heinrich
e58a46b42b
zone: fixed filter 'trained' so it now finds war/hunting creatures (who strangely don't have a training level)
2012-04-16 03:31:49 +02:00