shevernitskiy
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6f26650255
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reserved texpos range
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2023-09-24 11:44:03 +03:00 |
shevernitskiy
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8a015f7f87
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review
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2023-08-30 07:38:21 +03:00 |
shevernitskiy
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6f11812729
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create and delete textures
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2023-08-28 10:00:39 +03:00 |
shevernitskiy
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c1945f7b54
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fix build err in gcc
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2023-08-17 06:32:26 +03:00 |
shevernitskiy
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91f4c3d561
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mirgate preloaded assets to lua
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2023-08-14 08:17:57 +03:00 |
shevernitskiy
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1409af67de
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expose api to lua
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2023-08-13 20:09:12 +03:00 |
shevernitskiy
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22b0671038
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review 2
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2023-08-13 08:33:31 +03:00 |
shevernitskiy
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46a3454fee
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type alias for gcc
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2023-08-12 17:00:07 +03:00 |
shevernitskiy
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fe8bd4fa78
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assets use dynamic texture loading
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2023-08-12 16:11:42 +03:00 |
shevernitskiy
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e81a90821a
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review
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2023-08-11 21:40:41 +03:00 |
shevernitskiy
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3e18e2f6fe
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eof fix one more time
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2023-08-11 09:50:51 +03:00 |
shevernitskiy
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e21f0f2b69
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dynamic texture loading
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2023-08-11 09:14:05 +03:00 |
Myk
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17ca9e0132
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Update Textures.h
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2023-07-31 17:20:38 -07:00 |
Myk Taylor
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d54c13121b
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use new icons from RafaelKB
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2023-06-25 18:56:37 -07:00 |
Myk Taylor
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8235680ff0
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add unsuspend map textures
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2023-06-25 18:40:04 -07:00 |
Myk
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e101a6d9dc
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Update Textures.h
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2023-06-23 14:36:26 -07:00 |
Taxi Service
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3e2940ef8f
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attempt to set optional tilesize arguments for load_texture()
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2023-06-23 14:35:45 -07:00 |
Taxi Service
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7c63ea9394
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added BOLD_FRAME and INTERIOR_MEDIUM_FRAME
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2023-04-03 20:13:57 +02:00 |
Myk Taylor
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aa22917aeb
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add new control panel textures
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2023-01-31 23:52:30 -08:00 |
Myk Taylor
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c2d6debcd8
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add on/off light textures and expose to lua
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2023-01-29 00:35:29 -08:00 |
Myk Taylor
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9aaa55cd7f
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add textures and frames for various use cases
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2023-01-23 03:58:51 -08:00 |
Myk Taylor
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ac06508d92
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add some more icon textures we can use
contributed by TaxiService on the DFHack Discord server
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2023-01-12 21:04:41 -08:00 |
Myk Taylor
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2234328a91
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use an actual pin texture for ZScreen pins
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2023-01-09 00:47:13 -08:00 |
Myk Taylor
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4e51e02924
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move SDL shims to a new DFSDL module
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2023-01-04 17:15:32 -08:00 |
Myk Taylor
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5d04b9c4cb
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add Textures module and load DFHack logo
undocumented for now since it's internal. in the future, perhaps this
could morph into a dynamic texture loading facility for tools
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2023-01-04 13:30:18 -08:00 |