|  Alexander Gavrilov | 82e870c8dd | Move siege engine out of devel. | 2012-09-17 14:59:59 +04:00 | 
				
					
						|  Alexander Gavrilov | 881fed41de | Support setting workshop profile for siege engines. Since can't use built-in viewscreen, UI limited to skills only. | 2012-09-13 20:20:56 +04:00 | 
				
					
						|  Alexander Gavrilov | 448d7e3633 | Support linking siege engines to stockpiles. Since they can't do that natively, the links object has to
be maintained in dfhack memory, and with dfhack persistence. | 2012-09-12 12:15:12 +04:00 | 
				
					
						|  Alexander Gavrilov | b0938d7e0d | Allow specifying arbitrary items to use in catapults. | 2012-09-11 22:46:17 +04:00 | 
				
					
						|  Alexander Gavrilov | 3a075f4bc7 | Trivial siege engine aiming at units, with logic in lua. | 2012-09-11 19:17:24 +04:00 | 
				
					
						|  Alexander Gavrilov | bfa6ed3e08 | Support setting the target area for the siege engine. | 2012-09-08 13:46:02 +04:00 | 
				
					
						|  Alexander Gavrilov | 325e294af2 | Start the siege engine plugin with code to highlight obstacles on screen. | 2012-09-07 19:54:32 +04:00 | 
				
					
						|  Warmist | 85fc3384dd | Little cleanup and update to gm-editor | 2012-09-07 17:25:39 +03:00 | 
				
					
						|  Warmist | 0db873493a | Merge branch 'master' of https://github.com/angavrilov/dfhack into experimental-dontmerge Conflicts:
	dfhack.init-example | 2012-09-07 17:24:38 +03:00 | 
				
					
						|  Alexander Gavrilov | c971a819de | Experimental creation of map blocks in gui/liquids script. | 2012-09-06 22:45:19 +04:00 | 
				
					
						|  Alexander Gavrilov | d5ea05ebb8 | Implement a pressure plate sensitive to machine power. When built next to a gearbox, it will monitor its powered state. | 2012-09-06 12:37:29 +04:00 | 
				
					
						|  Warmist | 3dcaee7cb9 | Merge branch 'master' of https://github.com/angavrilov/dfhack into experimental-dontmerge | 2012-09-05 21:55:17 +03:00 | 
				
					
						|  Alexander Gavrilov | 8d876cc7d9 | Support renaming some buildings, and arbitrary units, via gui script. | 2012-09-05 21:27:42 +04:00 | 
				
					
						|  warmist | febfc9aa5b | Fixed bug with gui/mechanism Fixes script not allowing to ran on e.g. levers (focus string: dwarfmode/QueryBuilding/Some/Lever/Empty ) | 2012-09-01 23:33:49 +03:00 | 
				
					
						|  Warmist | 5b60dc296a | Renamed editor and added example keybinding | 2012-09-01 21:53:52 +03:00 | 
				
					
						|  Warmist | c9c587af9a | small fix for boolean values | 2012-09-01 01:27:01 +03:00 | 
				
					
						|  Warmist | af155db3be | Added whole bunch of editable things (units, jobs, flows) | 2012-09-01 01:22:51 +03:00 | 
				
					
						|  Warmist | f8744e2ec2 | Experimental stuff editor (can and will crash DF ) | 2012-08-31 23:46:33 +03:00 | 
				
					
						|  Alexander Gavrilov | 8171652323 | Support permaflow in liquids, including the gui. | 2012-08-26 20:08:28 +04:00 | 
				
					
						|  Alexander Gavrilov | 41ad42d0fd | Expose the liquids plugin engine to lua, and make a wrapper gui script. | 2012-08-25 10:37:03 +04:00 | 
				
					
						|  Alexander Gavrilov | 8359e80b23 | Expose a few API functions to lua, and implement a room browser overlay. | 2012-08-24 18:26:18 +04:00 | 
				
					
						|  Alexander Gavrilov | d52c54cc76 | Pull some minor stuff from mechanisms into main libs. | 2012-08-24 13:49:22 +04:00 | 
				
					
						|  Alexander Gavrilov | 296f82b02f | Try using the Objective-C 'alloc + init' idiom for lua screen objects. | 2012-08-24 13:28:34 +04:00 | 
				
					
						|  Alexander Gavrilov | e825dc5ddb | Tweak the API for current viewscreen, and dispatch show/dismiss from C++. | 2012-08-24 13:20:08 +04:00 | 
				
					
						|  Alexander Gavrilov | cf4b8a0196 | Improve viewport manipulation utilities and support scroll in mechanisms. I.e. allow the user to scroll around with cursor keys,
provided that keeps the cursor still visible. | 2012-08-22 22:29:01 +04:00 | 
				
					
						|  Alexander Gavrilov | 6e8b68fb29 | Add yet one more frame style. | 2012-08-22 13:06:06 +04:00 | 
				
					
						|  Alexander Gavrilov | 44e3e318d0 | Add a key handler to refresh the mechanism screen without exiting it. | 2012-08-21 20:34:15 +04:00 | 
				
					
						|  Alexander Gavrilov | 15235cc938 | More work on utilities for making lua viewscreens. | 2012-08-21 19:40:37 +04:00 | 
				
					
						|  Alexander Gavrilov | 451e965936 | Add a Painter class for lua viewscreens, and extract other utilities. Painter clips to an arbitrary rectangle window, and
tracks current cursor and color state. | 2012-08-21 11:35:39 +04:00 | 
				
					
						|  Alexander Gavrilov | be7bce1541 | Immediately step once when showing the mechanism list. | 2012-08-20 23:59:54 +04:00 | 
				
					
						|  Alexander Gavrilov | 601a3a7927 | Add a script that implements a linked mechanism browser. | 2012-08-20 23:04:01 +04:00 |