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@ -40,12 +40,153 @@ function simulateInput(screen,...)
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dscreen._doSimulateInput(screen, keys)
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end
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Screen = defclass(Screen, dfhack.screen)
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function mkdims_xy(x1,y1,x2,y2)
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return { x1=x1, y1=y1, x2=x2, y2=y2, width=x2-x1+1, height=y2-y1+1 }
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end
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function mkdims_wh(x1,y1,w,h)
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return { x1=x1, y1=y1, x2=x1+w-1, y2=y1+h-1, width=w, height=h }
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end
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function inset(rect,dx1,dy1,dx2,dy2)
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return mkdims_xy(
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rect.x1+dx1, rect.y1+dy1,
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rect.x2-(dx2 or dx1), rect.y2-(dy2 or dy1)
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)
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end
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function to_pen(pen, default)
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if pen == nil then
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return default or {}
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elseif type(pen) ~= 'table' then
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return {fg=pen}
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else
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return pen
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end
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end
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----------------------------
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-- Clipped painter object --
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----------------------------
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Painter = defclass(Painter, nil)
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function Painter.new(rect, pen)
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rect = rect or {}
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local sw, sh = dscreen.getWindowSize()
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local self = mkdims_xy(
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math.max(rect.x1 or 0, 0),
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math.max(rect.y1 or 0, 0),
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math.min(rect.x2 or sw-1, sw-1),
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math.min(rect.y2 or sh-1, sh-1)
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)
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self.cur_pen = to_pen(pen or COLOR_GREY)
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self.x = self.x1
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self.y = self.y1
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return mkinstance(Painter, self)
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end
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function Screen.new(attrs)
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return mkinstance(Screen, attrs)
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function Painter:setRect(x1,y1,x2,y2)
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local rect = mkdims_xy(x1,y1,x2,y2)
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self.x1 = rect.x1
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self.y1 = rect.y1
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self.x2 = rect.x2
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self.y2 = rect.y2
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self.width = rect.width
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self.height = rect.height
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end
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function Painter:isValidPos()
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return self.x >= self.x1 and self.x <= self.x2 and self.y >= self.y1 and self.y <= self.y2
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end
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function Painter:inset(dx1,dy1,dx2,dy1)
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self:setRect(
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self.x1+dx1, self.y1+dy1,
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self.x2-(dx2 or dx1), self.y2-(dy2 or dy1)
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)
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return self
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end
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function Painter:seek(x,y)
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if x then self.x = self.x1 + x end
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if y then self.y = self.y1 + y end
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return self
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end
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function Painter:advance(dx,dy)
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if dx then self.x = self.x + dx end
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if dy then self.y = self.y + dy end
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return self
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end
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function Painter:newline(dx)
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self.y = self.y + 1
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self.x = self.x1 + (dx or 0)
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return self
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end
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function Painter:pen(pen)
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self.cur_pen = to_pen(pen, self.cur_pen)
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return self
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end
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function Painter:clear()
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dscreen.fillRect(CLEAR_PEN, self.x1, self.y1, self.x2, self.y2)
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return self
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end
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function Painter:fill(x1,y1,x2,y2,pen)
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if type(x1) == 'table' then
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x1, y1, x2, y2, pen = x1.x1, x1.y1, x1.x2, x1.y2, x2
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end
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x1 = math.max(x1,self.x1)
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y1 = math.max(y1,self.y1)
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x2 = math.min(x2,self.x2)
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y2 = math.min(y2,self.y2)
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dscreen.fillRect(to_pen(pen, self.cur_pen),x1,y1,x2,y2)
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return self
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end
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function Painter:char(char,pen)
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if self:isValidPos() then
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dscreen.paintTile(to_pen(pen, self.cur_pen), self.x, self.y, char)
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end
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return self:advance(1, nil)
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end
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function Painter:tile(char,tile,pen)
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if self:isValidPos() then
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dscreen.paintTile(to_pen(pen, self.cur_pen), self.x, self.y, char, tile)
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end
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return self:advance(1, nil)
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end
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function Painter:string(text,pen)
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if self.y >= self.y1 and self.y <= self.y2 then
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local dx = 0
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if self.x < self.x1 then
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dx = self.x1 - self.x
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end
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local len = #text
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if self.x + len - 1 > self.x2 then
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len = self.x2 - self.x + 1
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end
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if len > dx then
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dscreen.paintString(
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to_pen(pen, self.cur_pen),
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self.x+dx, self.y,
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string.sub(text,dx+1,len)
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)
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end
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end
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return self:advance(#text, nil)
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end
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------------------------
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-- Base screen object --
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------------------------
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Screen = defclass(Screen, dfhack.screen)
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function Screen:isShown()
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return self._native ~= nil
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end
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@ -68,6 +209,22 @@ function Screen:inputToParent(...)
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end
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end
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function Screen:show()
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if self._native then
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error("This screen is already on display")
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end
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self:onAboutToShow()
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if dscreen.show(self) then
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self:onShown()
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end
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end
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function Screen:onAboutToShow()
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end
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function Screen:onShown()
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end
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function paint_border(x1,y1,x2,y2,color,title)
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local pen = { ch = ' ', fg = COLOR_BLACK, bg = color }
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dscreen.fillRect(pen,x1,y1,x2,y1)
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@ -92,13 +249,6 @@ local function hint_coord(gap,hint)
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end
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end
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function mkdims_xy(x1,y1,x2,y2)
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return { x1=x1, y1=y1, x2=x2, y2=y2, width=x2-x1+1, height=y2-y1+1 }
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end
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function mkdims_wh(x1,y1,w,h)
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return { x1=x1, y1=y1, x2=x1+w-1, y2=y1+h-1, width=w, height=h }
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end
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function Screen:renderFrame(color,title,width,height,xhint,yhint)
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local sw, sh = dscreen.getWindowSize()
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local iw, ih = sw-2, sh-2
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@ -116,7 +266,8 @@ function Screen:renderFrame(color,title,width,height,xhint,yhint)
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end
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paint_border(x1,y1,x2,y2,color,title)
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return x1+1,y1+1,width,height,x2-1,y2-1
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return Painter.new(mkdims_wh(x1+1,y1+1,width,height))
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end
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return _ENV
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