Commit Graph

38 Commits (44cbc3fd5ce1e665ea1494f70b60015c644bb231)

Author SHA1 Message Date
doomchild 44cbc3fd5c fixed allocator callbacks to take pointers to pointers so they'll actually, you know, WORK 2011-03-09 12:23:20 -06:00
doomchild 187a8a0578 added a function to read all the veins at once
updated vein reading functions to use the allocator callbacks correctly
2011-03-09 12:22:00 -06:00
doomchild 4cf037d5d3 changed a couple of argument types to be more explicit 2011-03-03 14:15:38 -06:00
doomchild 368f3c1b2e added World getter renamed get_Window to get_WindowIO 2011-03-03 14:14:59 -06:00
doomchild f4be3ef4fe updated to use t_gamemodes struct in Read/WriteGameMode calls 2011-03-03 10:18:27 -06:00
doomchild 0b77744905 added game mode reader 2011-03-01 14:38:55 -06:00
doomchild bdb0ebd8ea added grass vein and world construction readers 2011-03-01 14:38:18 -06:00
doomchild 1a5bce53a7 added ReadGeology 2010-09-20 12:40:00 -05:00
doomchild 9844a8f8b3 added SetPauseState wrapper 2010-09-16 13:10:13 -05:00
doomchild 70b1a48cea added unregistration functions for callbacks 2010-09-16 13:05:02 -05:00
doomchild 78a12876d5 added ReadInventoryIdx and ReadInventoryPtr wrappers 2010-09-16 13:04:19 -05:00
doomchild 36400f2833 Merge branch 'dotnet' 2010-09-16 09:06:12 -05:00
doomchild 315aab0d57 added registration functions for callbacks, since some languages can't directly access DLL data exports (*cough*P/Invoke*cough*) 2010-09-03 10:31:14 -05:00
thewonderidiot 988b1d8692 Added support for reading and setting the weather.
Signed-off-by: Mike Stewart <thewonderiidot@gmail.com>
2010-09-01 11:22:19 -04:00
doomchild 60bfc1d420 added the new callbacks to the list 2010-08-27 09:31:08 -05:00
doomchild c7f37b697c added include for Position.h 2010-08-27 09:30:15 -05:00
doomchild 33cd5fb1b4 added ReadHotkeys and getScreenTiles 2010-08-27 09:29:55 -05:00
doomchild fb7cfc45c8 added getType 2010-08-27 09:19:43 -05:00
doomchild cfa39dde7f wrapped ReadGlobalFeatures 2010-08-26 10:29:04 -05:00
doomchild b78b0ad2e6 wrapped ReadMenuState 2010-08-26 10:28:31 -05:00
doomchild fba11842bc add allocator callbacks for t_feature, t_hotkey, and t_screen 2010-08-26 10:27:56 -05:00
doomchild 1327b7236b changed extension to "rst" 2010-08-25 09:20:00 -05:00
doomchild fd872922a5 updated to match C++ additions 2010-08-18 16:00:58 -05:00
doomchild f2696dadca added updated Write functions 2010-08-18 15:46:15 -05:00
doomchild 2889b01357 updated to use pre-registered callbacks like everything else 2010-08-18 12:59:11 -05:00
doomchild 34b6bc06b6 started in on added docs 2010-08-16 14:52:00 -05:00
doomchild e84ea20fb0 minor cleanup 2010-08-16 14:19:26 -05:00
doomchild d96578a3b4 added missing #include for DFTileTypes.h 2010-08-16 13:50:34 -05:00
doomchild 2a34b9fd79 first commit 2010-08-13 12:30:58 -05:00
doomchild f6a777bccd added getter for tile type 2010-08-13 09:40:32 -05:00
doomchild a8b5c461fe added terrain checkers 2010-07-06 14:07:39 -05:00
doomchild e7751f8fd9 changed vein readers to return a pointer to a buffer of just one kind of vein at a time 2010-07-06 13:45:35 -05:00
doomchild 3abdd0f2f2 added vein reading functions 2010-07-06 13:18:36 -05:00
doomchild 3caac25145 changed callback signatures to allow for return codes 2010-05-27 12:35:11 -05:00
doomchild a962299c20 cleaned up header includes 2010-05-26 14:51:21 -05:00
Petr Mrázek 04b71f154c Fun and games. Also turning old DFWindow class into a module tracked by Context. 2010-05-26 12:24:45 +02:00
Petr Mrázek 966a145b3e Moving stuff around, part 3 2010-05-26 08:42:09 +02:00
Petr Mrázek b710ed687a Moving stuff around, part 2 2010-05-26 06:48:23 +02:00