doomchild
|
44cbc3fd5c
|
fixed allocator callbacks to take pointers to pointers so they'll actually, you know, WORK
|
2011-03-09 12:23:20 -06:00 |
doomchild
|
187a8a0578
|
added a function to read all the veins at once
updated vein reading functions to use the allocator callbacks correctly
|
2011-03-09 12:22:00 -06:00 |
Petr Mrázek
|
f6ab5dd69a
|
More readme updates.
|
2011-03-07 10:17:05 +01:00 |
Petr Mrázek
|
c4964f679d
|
Moved dfmode tool to supported, updated readme to include it.
|
2011-03-07 10:12:27 +01:00 |
mikestewart
|
5c32991c40
|
Corrected game mode enum and added a mode changing tool to the playground.
|
2011-03-07 00:19:12 -05:00 |
Petr Mrázek
|
47c3f57206
|
DF 31.21 SDL Windows
|
2011-03-07 05:01:36 +01:00 |
Petr Mrázek
|
ec9ccb51f1
|
'other' material offsets, slight xml cleanup
|
2011-03-07 00:38:30 +01:00 |
Petr Mrázek
|
bbbea3d023
|
Merge branch 'master' of https://github.com/doomchild/dfhack
|
2011-03-06 23:57:22 +01:00 |
Petr Mrázek
|
f4c577ebf6
|
Pause offset for 31.20 SDL win
|
2011-03-06 23:22:57 +01:00 |
Petr Mrázek
|
d0418836ba
|
31.20 Windows SDL OK
|
2011-03-06 22:20:08 +01:00 |
Petr Mrázek
|
9e62ee6e75
|
Maps + Materials for 31.20. Still many broken offsets!
|
2011-03-06 20:27:40 +01:00 |
Petr Mrázek
|
9b0c426f9c
|
The age of creatures is signed int.
|
2011-03-06 11:42:02 +01:00 |
Petr Mrázek
|
bafda2f6f8
|
Updated some tables in memory.xml.
|
2011-03-04 00:35:08 +01:00 |
Petr Mrázek
|
450562437a
|
Memory.xml cleanup, removing redundant information.
|
2011-03-03 23:54:44 +01:00 |
doomchild
|
c98bc9da9d
|
updated to actually match the C stuff (not passing allocator callbacks every time, etc)
|
2011-03-03 14:19:20 -06:00 |
doomchild
|
d314c733b2
|
added world and window_io getters
|
2011-03-03 14:18:28 -06:00 |
doomchild
|
a816b67362
|
added key types for window_io module
|
2011-03-03 14:17:56 -06:00 |
doomchild
|
6fc1f31e31
|
first commit
|
2011-03-03 14:17:31 -06:00 |
doomchild
|
2c9016d2f2
|
added checks for allocator callback being null
|
2011-03-03 14:17:09 -06:00 |
doomchild
|
4cf037d5d3
|
changed a couple of argument types to be more explicit
|
2011-03-03 14:15:38 -06:00 |
doomchild
|
368f3c1b2e
|
added World getter renamed get_Window to get_WindowIO
|
2011-03-03 14:14:59 -06:00 |
Petr Mrázek
|
f307d2c4c3
|
Merge https://github.com/doomchild/dfhack
|
2011-03-03 17:51:27 +01:00 |
Petr Mrázek
|
6f7a8e3af5
|
Export fail removal - sa_feature, other minor changes
|
2011-03-03 17:50:17 +01:00 |
doomchild
|
f4be3ef4fe
|
updated to use t_gamemodes struct in Read/WriteGameMode calls
|
2011-03-03 10:18:27 -06:00 |
Petr Mrázek
|
680fe2981e
|
Merge branch 'master' of https://github.com/tomprince/dfhack
|
2011-03-03 16:56:38 +01:00 |
Petr Mrázek
|
552180d430
|
Merge branch 'master' of https://github.com/doomchild/dfhack
|
2011-03-03 16:24:26 +01:00 |
Petr Mrázek
|
faea954da1
|
Now with less endless loops.
|
2011-03-02 22:43:46 +01:00 |
Petr Mrázek
|
777e997da2
|
Make vein reading a little saner.
|
2011-03-02 22:36:02 +01:00 |
Petr Mrázek
|
3ff4e2c43e
|
Get rid of 'unknown vein' spam.
|
2011-03-02 22:32:08 +01:00 |
Petr Mrázek
|
a969f9893f
|
Fix wine process suspend/resume. They use same mechanism as attach/detach now.
|
2011-03-02 22:23:24 +01:00 |
Petr Mrázek
|
9b2c071cb5
|
Updated Compile (removed mention of the SHM stuff)
|
2011-03-02 09:17:51 +01:00 |
Petr Mrázek
|
509971d6b1
|
Small fix of the GameMode enum
|
2011-03-02 09:07:37 +01:00 |
Tom Prince
|
f28a29d29d
|
Fix some warnings on linux using C99 scanf modifiers.
Signed-off-by: Tom Prince <tom.prince@ualberta.net>
|
2011-03-01 17:36:26 -05:00 |
Tom Prince
|
a82e249205
|
Move definition of sa_feature to .cpp to avoid unsed variable warning.
Signed-off-by: Tom Prince <tom.prince@ualberta.net>
|
2011-03-01 17:29:27 -05:00 |
Tom Prince
|
f477fc002c
|
Fix lots of -Wall warnings.
Signed-off-by: Tom Prince <tom.prince@ualberta.net>
|
2011-03-01 17:19:18 -05:00 |
Petr Mrázek
|
267bc1d446
|
Game/Control mode improvements. Use dfposition to check them.
|
2011-03-01 22:18:26 +01:00 |
doomchild
|
f56cad1265
|
added grass vein and world construction readers
|
2011-03-01 14:39:56 -06:00 |
doomchild
|
42670c798b
|
added grass vein and world construction types
|
2011-03-01 14:39:33 -06:00 |
doomchild
|
06ae98c9dd
|
first commit
|
2011-03-01 14:39:18 -06:00 |
doomchild
|
0b77744905
|
added game mode reader
|
2011-03-01 14:38:55 -06:00 |
doomchild
|
bdb0ebd8ea
|
added grass vein and world construction readers
|
2011-03-01 14:38:18 -06:00 |
doomchild
|
5d44146408
|
Merge remote branch 'upstream/master'
|
2011-03-01 10:53:39 -06:00 |
doomchild
|
59707f5346
|
inexplicable modifications that need to be committed before I can merge...
|
2011-03-01 10:53:30 -06:00 |
Petr Mrázek
|
fa220531b7
|
Proper enum for game mode
|
2011-03-01 13:08:20 +01:00 |
Petr Mrázek
|
54a580ac68
|
Hide depend headers better, upgraded tinyxml
|
2011-03-01 07:50:56 +01:00 |
Petr Mrázek
|
b1061d0f94
|
Game mode reading, removed some include paths
|
2011-03-01 06:59:23 +01:00 |
Petr Mrázek
|
c6a402c2b8
|
One more vein type. No ready for use.
|
2011-02-27 20:43:44 +01:00 |
Petr Mrázek
|
d033496b8e
|
Vegetation vector for linux
|
2011-02-27 14:53:07 +01:00 |
Petr Mrázek
|
ada7d92005
|
New vegetation vectors for all windows versions
|
2011-02-27 14:47:58 +01:00 |
Petr Mrázek
|
254aec1787
|
Alternate way to read vegetation using a vector in map blocks. 31.19 only for now.
|
2011-02-27 13:59:45 +01:00 |