Robert Heinrich
|
cf0d45be78
|
merged stuff from peterix
|
2012-04-15 12:32:25 +02:00 |
Robert Heinrich
|
9f95e67c75
|
tweak makeown: converts MERCHANT to TRADER (otherwise you can't assign jobs to kidnapped merchants.
zone: fixed a bug which could lead to units being assigned to more than one cage and/or accidentally marked for slaughter
|
2012-04-14 19:06:03 +02:00 |
Robert Heinrich
|
2100a95ad5
|
zone: fixed major derp (assign commands would accidentally free caged creatures). tweak: added cheat to kidnap caravan escorts (works fine even for other races, does NOT work for traders because they can't be assigned any labors for whatever reason)
|
2012-04-14 13:36:22 +02:00 |
Robert Heinrich
|
09608467c1
|
tweak fixmigrant: updated help text
|
2012-04-12 22:44:53 +02:00 |
Robert Heinrich
|
7331485b46
|
removed tweak-merchant and tweak-resident, combined both commands into tweak-migrant. added worn items to their uniform so they don't drop their clothes instantly
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2012-04-12 14:40:39 +02:00 |
Robert Heinrich
|
2caf3fb064
|
tweak: removed stuff, added new command 'fixmigrants' which will deal with merchants (traders) and other types of bugged migrants. having more than one command for a bug which is basically the same makes no sense.
|
2012-04-11 22:29:56 +02:00 |
Robert Heinrich
|
42e4fa79c7
|
tweak clear-merchant, clear-resident: mark the clothes the migrants wear as "owned" (they still drop them, though. needs more fixes)
|
2012-04-11 21:07:54 +02:00 |
Robert Heinrich
|
09aad951a6
|
Merge branch 'master' of git://github.com/angavrilov/dfhack
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2012-04-11 18:23:01 +02:00 |
Robert Heinrich
|
2cf078419b
|
cprobe: list items worn by unit and checks if they are owned or not
|
2012-04-11 18:22:39 +02:00 |
Alexander Gavrilov
|
5d5502ae34
|
Update the item owner modification api and export it to lua.
|
2012-04-11 20:10:31 +04:00 |
Robert Heinrich
|
e8e8f29328
|
regrass: fix
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2012-04-11 17:01:20 +02:00 |
Robert Heinrich
|
ae7ce9e5d7
|
zone: fixed assigning to pit/pond. regrass: look for grass events in the map block, increase amount of grass at map position instead of simply changing the tile type
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2012-04-11 14:08:47 +02:00 |
Alexander Gavrilov
|
c7b922250b
|
More maps api refactoring and renaming.
getBlockAbs is a very confusing name; getTileBlock is better.
|
2012-04-11 12:01:27 +04:00 |
Alexander Gavrilov
|
59ddbfacb7
|
Implement item occupancy tracking in MapCache.
|
2012-04-10 20:19:41 +04:00 |
Alexander Gavrilov
|
b15d2da819
|
Get rid of some obsolete api functions, and restructure MapCache.
|
2012-04-10 18:21:19 +04:00 |
Robert Heinrich
|
7d0cfb7e80
|
Merge branch 'master' of git://github.com/angavrilov/dfhack
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2012-04-10 10:18:38 +02:00 |
Alexander Gavrilov
|
93c795cfc3
|
Job module api tweaks: add a namespace to match others and some funcs.
|
2012-04-10 11:43:36 +04:00 |
Robert Heinrich
|
f8123c3b40
|
zone: can now assign to and from built cages. autobutcher: fixed initializing when getting SC_MAP_LOADED event while a map is currently running
|
2012-04-10 09:15:38 +02:00 |
Robert Heinrich
|
b2d976b06b
|
zone tool: added new filter 'nograzer'
|
2012-04-10 04:10:07 +02:00 |
Robert Heinrich
|
674337e3ae
|
added tweak clear-resident which fixes bugged migrants and makes them proper members of the fortress. added tweak clear-merchant which assimilates merchants who linger at the map edge into the fortress. updated readme.rst
|
2012-04-10 00:22:38 +02:00 |
Robert Heinrich
|
37f3056fdd
|
autobutcher: fixed behaviour of keywords 'all' and 'new'. (didn't work properly with watch, unwatch and forget)
|
2012-04-09 18:36:01 +02:00 |
Robert Heinrich
|
8ae774fbd5
|
fixed wrong description of the behaviour for using keyword 'all' in autobutcher (affects all races on the watchlist, not all races in your fort)
|
2012-04-09 16:02:03 +02:00 |
Robert Heinrich
|
afba284283
|
autobutcher: added a forgotten ';'
|
2012-04-09 15:35:25 +02:00 |
Robert Heinrich
|
b6adfaaf0a
|
Merge branch 'master' of git://github.com/peterix/dfhack
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2012-04-09 15:09:39 +02:00 |
Robert Heinrich
|
a9ff1d0423
|
autonestbox and autobutcher store settings in the savegame. added command list_export to autobutcher which prints the current settings and watchlist in a batch file format (to allow importing settings to other savegames). updated readme.rst
|
2012-04-09 15:03:26 +02:00 |
Petr Mrázek
|
e5213d77f6
|
Merge https://github.com/angavrilov/dfhack
|
2012-04-09 00:55:31 +02:00 |
Robert Heinrich
|
f609aa0db7
|
zone: can now search for merchants (to allow pitting them). autobutcher: ignore merchant animals, ignore war/hunting creatures, fixed autowatch, stop spamming the console if there is nothing to report. updated readme.rst
|
2012-04-08 12:51:03 +02:00 |
Kelly Martin
|
53118bc986
|
Merge remote-tracking branch 'rossm/master'
|
2012-04-08 01:45:16 -05:00 |
Kelly Martin
|
ad657c68a3
|
Leave merchant stuff alone, even if they're certainly dwarfs.
|
2012-04-08 01:07:29 -05:00 |
Kelly Martin
|
de960e65f5
|
Stealing animals from traders is bad.
|
2012-04-07 23:25:40 -05:00 |
Kelly Martin
|
2e6ee0ac84
|
Don't assign dead animals to pastures.
|
2012-04-07 20:36:29 -05:00 |
Kelly Martin
|
dac84080c0
|
Exclude grazing units from autonestbox to avoid starving da poor boids
|
2012-04-07 20:26:56 -05:00 |
Kelly Martin
|
c89416a3f8
|
Merge remote-tracking branch 'rh73/master'
|
2012-04-07 12:23:31 -05:00 |
Kelly Martin
|
f931060dd9
|
Exclude worn items from counts for workflow
|
2012-04-07 12:11:53 -05:00 |
Alexander Gavrilov
|
45ae2ed67f
|
Pull a few utility functions into the core and publish to lua.
|
2012-04-07 19:08:30 +04:00 |
Robert Heinrich
|
55e059c40f
|
autobutcher: added keywords 'all' and 'new' for handling the whole watchlist. added option 'autowatch' which will put all new tame animal races onto the watchlist using the current default settings
|
2012-04-07 11:15:49 +02:00 |
Robert Heinrich
|
e3fb922f53
|
fixed handling of units in cages who have an invalid map pos.
|
2012-04-07 06:47:32 +02:00 |
Robert Heinrich
|
c5fc8aab9f
|
autobutcher: now accepts list of races in one command
|
2012-04-07 05:05:42 +02:00 |
Robert Heinrich
|
e8ccbb4b2c
|
Merge branch 'master' of git://github.com/peterix/dfhack
|
2012-04-07 02:49:39 +02:00 |
Robert Heinrich
|
eff5189acb
|
added autobutcher: watch lifestock, mark excess animals for slaughter. Not quite done yet (doesn't save config etc) but already works fine.
|
2012-04-07 02:31:10 +02:00 |
RossM
|
284ada9432
|
Better config persistence.
|
2012-04-05 20:34:06 -07:00 |
Robert Heinrich
|
577e333ac9
|
some cleanup in zone tool, added slaughter option, autonestbox is now an own command which can be set to run every X ticks
|
2012-04-05 20:32:44 +02:00 |
RossM
|
df98d67ad7
|
Merge branch 'master' of git://github.com/peterix/dfhack
|
2012-04-05 10:00:56 -07:00 |
Petr Mrázek
|
109edc5e77
|
Track stonesense
|
2012-04-05 16:15:41 +02:00 |
Alexander Gavrilov
|
28a741082f
|
Encode & decode names in utf-8 for transfer in remote messages.
That's the encoding required by the protobuf spec.
|
2012-04-05 18:10:16 +04:00 |
Robert Heinrich
|
511fceff0a
|
Merge branch 'master' of git://github.com/peterix/dfhack
|
2012-04-05 11:41:01 +02:00 |
Robert Heinrich
|
33ceee8310
|
zone tool: some cleanup, added 'slaughter' command
|
2012-04-05 11:40:27 +02:00 |
RossM
|
b1c41c2c9f
|
Merge branch 'master' of git://github.com/peterix/dfhack
|
2012-04-04 23:33:49 -07:00 |
RossM
|
564150bb19
|
Persist autolabor config in the savefile.
|
2012-04-04 23:33:26 -07:00 |
Petr Mrázek
|
330118ee27
|
Fix zone tool
|
2012-04-05 03:00:10 +02:00 |