Commit Graph

105 Commits (3a94758916a8fc96a43be348093558f94ab351b3)

Author SHA1 Message Date
lethosor e7754ea890
Enable -Wunused-variable and fix most errors 2021-09-07 01:16:21 -04:00
lethosor 96dd249be0
getAnyPlant: use Maps::getPlantAtTile
Followup to #1882
2021-06-25 01:08:58 -04:00
myk002 aff5c9bf35
add getCursorCoords overload for df::coord
and factor out active cursor detection
2021-05-15 12:05:00 -07:00
Ben Lubar 635e709d95
name ui_look_list union
update scripts and structures
2020-03-06 16:06:27 -06:00
Ben Lubar 0243e422e5
Allow plugins to define subclasses of dfhack_viewscreen that have their own virtual_identity. 2020-02-07 16:00:14 -06:00
Dan Amlund 759df34fce fix potential segfault 2018-05-11 17:51:32 +02:00
lethosor ceaa518be9 Fix a potential segfault in getAnyUnit
See #1218
2018-05-11 10:04:10 -04:00
lethosor 10abece564 Fix duplicate condition in Gui::getAnyUnit() 2018-05-11 09:58:40 -04:00
lethosor 2a52582c1f Add Gui::inRenameBuilding 2018-05-09 10:23:05 -04:00
Ben Lubar 565c1e1260
Fix uninitialized pointer being returned from Gui::getAnyUnit when on the pet list with no selection. 2018-04-05 16:49:30 -05:00
Dan Amlund 38491b4be8 add checks to avoid potential segfaults. use more dfhack idiomatic code 2018-01-31 20:10:40 +01:00
Dan Amlund 537e94d75a fix segfault when splatter did not have historical figure 2018-01-31 20:10:34 +01:00
Dan Amlund 2deeda11d2 add many new cases for Gui::getSelectedUnit: report list, combat log list, military screen, unit health, unit custumize, assigning to cage, viewing cage, pitting, penning, burrows, look at corpse, look at corpse piece, look at named spatter 2018-01-28 13:04:52 +01:00
lethosor fde1e284f4 Gui::getAnyItem: support viewscreen_assign_display_itemst 2017-12-28 16:19:45 -05:00
Quietust 88c7e493b8 Merge ui_area_map_width into ui_menu_width, now a 2-byte array 2017-12-03 20:34:59 -06:00
Quietust c72ae8d8a7 Merge "announcements" global into d_init where it belongs 2017-12-03 20:05:08 -06:00
lethosor 16fb230ef6 getAnyItem: support viewscreen_textviewerst 2017-08-05 21:38:18 -04:00
lethosor cda5cedacf Fix Gui::refreshSidebar() on topmost z-level 2017-06-23 10:30:16 -04:00
lethosor ae809afde7 Add Gui::refreshSidebar()
This handles feeding CURSOR_DOWN_Z and CURSOR_UP_Z properly, avoiding issues
when on the lowest z-level.
2017-06-23 00:02:21 -04:00
lethosor 0ed7e60522 getAnyUnit: support viewscreen_layer_unit_relationshipst 2017-06-10 19:06:43 -04:00
lethosor 047a66030b getAnyUnit: add support for viewscreen_unitst, viewscreen_textviewerst 2017-06-07 20:51:40 -04:00
lethosor 9df35dd844 revealInDwarfmodeMap: use map y dimensions 2017-06-02 00:40:59 -04:00
lethosor 05f322ca30 Merge remote-tracking branch 'lethosor/lua-dmdims' into develop 2017-06-01 23:34:35 -04:00
lethosor f59be2a9a0 Expand focus strings for jobmanagement and workquota_condition viewscreens 2017-05-27 00:57:16 -04:00
lethosor d3c496cc2b Add getSelectedPlant() and related functions
Currently only works with the center tile of multi-tile trees
2017-05-05 14:45:46 -04:00
David Corbett acdb369aa8 Avoid non-trivial bitfield constructors 2016-12-09 13:41:14 -05:00
lethosor 70d3c07cdb Initial lua getDwarfmodeViewDims rewrite 2016-10-07 23:51:58 -04:00
lethosor a89251cdf8 Find job in job screen 2016-05-14 16:07:27 -04:00
lethosor 55e58e5f06 Update handling of viewscreen_workshop_profilest in Gui module, search/sort plugins 2016-05-14 11:43:37 -04:00
lethosor fee6e57b40 Disable viewscreen_layer_workshop_profilest focus handler for now 2016-05-11 17:52:56 -04:00
lethosor fabff1ddfb Fix df::occupation usage 2015-12-26 19:59:54 -05:00
lethosor 64d861bf6b Add support for viewscreen_locationsst to various gui functions 2015-12-25 11:09:13 -05:00
lethosor 610170b0b0 Add hooks for getDwarfmodeViewDims and getDepthAt (new) 2015-11-15 11:54:34 -05:00
lethosor 3f5c002634 Pass virtual_identity by reference 2015-10-03 09:27:24 -04:00
lethosor d343dfd8a0 Add a function to find viewscreens (or parents) of a given type
This makes it possible for some plugins to detect the game state more
reliably - for example, prospector would previously fail when
embarking if the viewscreen_choose_start_sitest instance had any
children.
2015-10-02 21:50:55 -04:00
lethosor 445640f80c Allow commands invoked through command-prompt to access selected items/units/buildings
Fixes #273
2014-11-25 20:25:31 -05:00
Alexander Gavrilov 4902c577b3 Fix some crashes when running without globals and update structures. 2014-07-24 23:10:37 +04:00
Alexander Gavrilov 7844907204 Add new API functions for creating announcements and combat reports.
Allow specifying the announcement flags directly, and adding unit
combat reports. Also, make announcement functions write the message
to the game log.
2014-04-15 19:50:23 +04:00
Alexander Gavrilov 010417c812 Compute detailed focus string for the hauling menu. 2012-10-11 12:36:17 +04:00
Petr Mrázek 8812238bf6 Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
Alexander Gavrilov 62cde96724 Add a script to reclassify 'individual choice' weapons based on unit skill. 2012-09-29 17:21:49 +04:00
jj 7cc29250f8 fix for updated viewlist_petst 2012-09-26 18:22:07 +02:00
Alexander Gavrilov 82dc1445cf Support the Room list in getSelectedBuilding. 2012-09-20 11:55:53 +04:00
Alexander Gavrilov c39a337223 Add unit/item/job/building getter hook vmethods to dfhack_viewscreen. 2012-09-20 11:11:20 +04:00
Alexander Gavrilov 7ce772ae0e Add an API function that returns the selected building. 2012-09-20 10:41:03 +04:00
Alexander Gavrilov d70a79deb9 Follow changes in XML defs. 2012-09-18 13:11:11 +04:00
Alexander Gavrilov c1e20c6f05 Follow changes to structures. 2012-09-17 12:47:18 +04:00
Alexander Gavrilov bfa6ed3e08 Support setting the target area for the siege engine. 2012-09-08 13:46:02 +04:00
Alexander Gavrilov d5ea05ebb8 Implement a pressure plate sensitive to machine power.
When built next to a gearbox, it will monitor its powered state.
2012-09-06 12:37:29 +04:00
Alexander Gavrilov 3713c5ea9e Add some APIs required by steam engine to the core. 2012-09-02 14:10:58 +04:00