jj
4ba4f90147
ruby: add support for enable/disable plugin
2013-10-07 13:58:28 +02:00
jj
a18347608a
ruby: vectors default to int32_t
2013-10-07 13:33:21 +02:00
Alexander Gavrilov
32a6073dad
Remove lambdas from dwarfmonitor and resume.
2013-10-03 16:30:06 +04:00
Alexander Gavrilov
ccc1d936df
Add a Perlin noise test script.
2013-10-02 20:00:03 +04:00
Alexander Gavrilov
f3be0ee187
Remove the use of lambdas in buildingplan.
2013-10-02 19:55:48 +04:00
Alexander Gavrilov
33469f5bb2
Use a better hash function in the Perlin noise generator.
2013-10-02 18:55:41 +04:00
Alexander Gavrilov
864baa2241
Fix the lua script not printing any errors if executing a file fails.
2013-10-01 18:58:56 +04:00
Alexander Gavrilov
e175efa689
Implement a template-based classical Perlin noise generator.
...
The mask argument of the Impl template is there because apparently
an inner template cannot be fully specialized, so there needs to be
some argument besides i.
2013-10-01 18:58:04 +04:00
Alexander Gavrilov
599af0a4d9
Fix linux and windows build issues.
...
- Linux makefile overrides and removes the optimization flags.
- Old linux gcc doesn't understand lambdas.
- MSVC doesn't like extern and explicit instantiation in same file.
2013-09-30 22:51:29 +04:00
Alexander Gavrilov
9e81d27cd1
Implement the same random generator as DF uses for DFHack.
2013-09-30 19:46:39 +04:00
Alexander Gavrilov
d7e35c2d23
Add built-in enable and disable commands.
2013-09-30 13:19:51 +04:00
jj
a487ede2b9
autodump: typo in errmsg
2013-09-23 21:28:27 +02:00
expwnent
11635caeb8
Add makeown.lua.
2013-08-31 16:15:54 -04:00
Alexander Gavrilov
b885123d4e
Fix a crash in beehive code if bees die with yet uncollected products.
...
http://www.bay12games.com/dwarves/mantisbt/view.php?id=6368
2013-08-26 16:55:30 +04:00
Alexander Gavrilov
896cd11fe9
Track readable names of vmethod hooks for diagnostic messages.
...
Note that this changes the ABI of all plugins that use hooks.
2013-08-22 12:14:45 +04:00
Alexander Gavrilov
70a2ab9141
Fix crash due to incorrect loop bounds in add-spatter.
...
This caused a buffer overrun bug if an ADD_SPATTER
reaction had any non-improvement outputs.
2013-08-22 11:22:18 +04:00
Mikko Juola
506a60709e
Add SDL_PushEvent() to one of the hooked SDL functions.
...
This is needed by Dfterm3 plugin.
2013-08-20 21:41:08 +03:00
Alexander Gavrilov
df2e04db26
Update xml definitions.
2013-08-16 18:25:16 +04:00
jj
308e7b6820
fix renamed pregnancy_ptr/mystery to pregnancy_genes/caste
2013-08-10 01:57:11 +02:00
jj
090d7defc5
add NEWS entry for arena SC_WORLD_LOADED
2013-07-07 23:53:17 +02:00
jj
6f5c03b912
core: generate SC_WORLD_LOADED for arena too
2013-07-07 23:36:22 +02:00
jj
297fa86c34
follow df-structures change to drawBuilding
2013-07-07 17:40:28 +02:00
expwnent
c1fef35b52
Renamed digSmart to digFlood.
2013-06-25 19:57:17 -04:00
expwnent
56e25bfa12
Documented invasion-now, moved it from devel scripts, and documented digSmart in readme.
2013-06-25 19:34:13 -04:00
expwnent
ba73de5e35
EventManager: use units.all instead of units.active.
2013-06-20 21:34:32 -04:00
Alexander Gavrilov
e15f5c451f
Fix search for cur_season_tick and cur_season in devel/find-offsets.
...
It seems the one-off error is a problem with the original
save I used, and not the result of some general behavior.
2013-06-20 18:18:02 +04:00
Alexander Gavrilov
21dc3afede
Find cur_year_tick_advmode in devel/find-offsets.lua
2013-06-20 17:20:04 +04:00
expwnent
f459bfc4f1
diggingInvaders: added per-creature dig times and differentiated between smooth and rough constructions.
2013-06-15 23:04:15 -04:00
Quietust
8c6881beb6
Cleanup
2013-06-14 14:46:10 -05:00
Quietust
4193d9b5b3
Add new plugin for cleaning up construction building materials
2013-06-14 14:40:02 -05:00
Alexander Gavrilov
49409d4630
Follow xml changes.
2013-06-11 16:10:42 +04:00
expwnent
776d088eb9
diggingInvaders: tweaks.
2013-06-11 07:25:07 -04:00
expwnent
f557376c3a
diggingInvaders: make invaders dig slowly, in a configurable way.
2013-06-11 05:14:56 -04:00
expwnent
3e7bce8f2f
diggingInvaders: tweak invasion-now to be more useful.
2013-06-11 02:30:52 -04:00
expwnent
1b260fe549
Made the per save onLoad and onUnload script use the right separator character for different operating systems.
2013-06-10 15:55:54 -04:00
expwnent
57c42e3927
Maps.ensureTileBlock: fixed temperature issues, and properly added blocks to the world.map.map_blocks vector to prevent weird glitches.
2013-06-10 15:43:14 -04:00
expwnent
0378bbb896
diggingInvaders: proper user interface.
2013-06-10 01:58:27 -04:00
expwnent
9f6638432f
When a save is loaded/unloaded, the script at raw/onLoad.init or raw/onUnload.init is run. They use the same format as dfhack.init.
2013-06-10 00:45:46 -04:00
expwnent
07a4839d8b
diggingInvaders: made it easy to flip between int64 and int32 for distance cost. It did not make a significant difference in performance when I timed it.
2013-06-09 23:26:07 -04:00
expwnent
4e715ca44b
diggingInvaders: made it only do a little work each frame instead of all at once with the pathfinding.
2013-06-09 23:07:51 -04:00
expwnent
c4533dcb0c
diggingInvaders: only path from one guy, and other minor tweaks.
2013-06-09 17:52:13 -04:00
expwnent
d26b11eb40
diggingInvaders: cleaned up pick creation.
2013-06-09 17:20:23 -04:00
expwnent
638affee06
diggingInvaders: tweaked pick creation. Don't recreate if they already have one.
2013-06-09 16:23:41 -04:00
expwnent
08114cf574
diggingInvaders: more fixes. Still a few issues with ramps probably.
2013-05-31 20:39:43 -04:00
expwnent
2b7dfca21e
diggingInvaders: cleanup, tweaks. Works for simple situations.
2013-05-31 19:27:22 -04:00
expwnent
f8261348ff
Merge branch 'master' into diggingInvaders
...
Also make edgeCost.cpp compile because I stopped midsentence for some reason.
Conflicts:
library/modules/Maps.cpp
2013-05-31 16:28:05 -04:00
expwnent
5c827beae0
invasion-now: script to trigger invasions.
2013-05-31 15:54:25 -04:00
expwnent
909d686ae4
digSmart: remove print statement.
2013-05-31 13:41:31 -04:00
expwnent
b82b3f2283
digSmart: added user interface and documentation.
2013-05-31 13:32:56 -04:00
expwnent
b945b36016
digSmart: framework in place for finding the bug. When a tile is actively being dug, the dig designation is cleared. If you designate the tile again for digging, multiple dwarves might try to dig it at the same time, leading to job cancellation spam when one finishes.
2013-05-31 12:23:28 -04:00