Petr Mrázek
ebeae664d7
Merge https://github.com/mikestewart/dfhack
2012-02-05 04:28:53 +01:00
Petr Mrázek
b79c6880e2
Merge https://github.com/quietust/dfhack
2012-02-05 04:28:37 +01:00
Petr Mrázek
8ddc2f87c9
Update docs.
2012-02-05 04:28:20 +01:00
Quietust
e9118dceeb
Add fixpositions plugin - adds Elven Diplomats and Human Merchant Nobles to existing worlds
2012-02-04 20:45:45 -06:00
Quietust
4c8717477c
Fix really stupid typo
2012-02-04 16:38:54 -06:00
Mike Stewart
b9020a70a9
Merge.
2012-02-04 13:08:08 -08:00
Mike Stewart
e5b2c78122
Added plant and material export to mapexport, and made constructions have the proper material.
2012-02-04 13:05:41 -08:00
Petr Mrázek
5ad9274689
Update structures, stonesense.
2012-02-04 21:17:52 +01:00
Petr Mrázek
cf3c5ff5d0
Merge https://github.com/angavrilov/dfhack
2012-02-04 20:54:41 +01:00
Mike Stewart
4b3a2bfe05
Merge.
2012-02-03 23:29:05 -08:00
Petr Mrázek
24368df553
Update stonesense
2012-02-04 07:47:57 +01:00
Petr Mrázek
2ff994c18f
Make perl executable tweakable.
2012-02-04 03:43:14 +01:00
Alexander Gavrilov
6bf55978a4
Modify embark-time prospect using the randomized material hypothesis.
...
Assume that the game generates a fixed number of veins of each
type, but randomly chooses the material, using unk_38 as weight.
This seems to bring some numbers closer to the real counts.
2012-02-03 12:48:38 +04:00
Alexander Gavrilov
d4163fcde3
Improve results of the embark-time prospector.
2012-02-03 11:43:13 +04:00
Petr Mrázek
1e89b8d79b
Merge https://github.com/angavrilov/dfhack
2012-02-03 06:48:44 +01:00
Petr Mrázek
81f434d5f7
Update stonesense, again.
2012-02-02 21:12:30 +01:00
Alexander Gavrilov
878bc3d3a1
Implement pre-embark estimate in prospector.
...
Requires careful tuning of the vein density computation.
2012-02-02 22:14:49 +04:00
Petr Mrázek
3770f141e0
Merge https://github.com/quietust/dfhack
2012-02-02 06:21:37 +01:00
Petr Mrázek
e751f9a3eb
Update stonesense, safe-ish CXXFLAGS for linux.
2012-02-02 05:43:43 +01:00
Quietust
fc3644bf4a
Optimize seedwatch to only look in the SEEDS-specific item vector (just like 'Plant Seeds' jobs do)
2012-02-01 08:09:11 -06:00
Quietust
425b293cd5
Merge https://github.com/peterix/dfhack
2012-02-01 07:57:31 -06:00
Petr Mrázek
22aeb6e2ac
Added linkage to libdl, fix for mode.
2012-02-01 04:12:15 +01:00
Quietust
cad31c505e
Some fixes for fixveins
...
* Ignore map feature tiles if the map feature does not specify a material
* Ignore mineral tiles if a map feature material is also present
2012-01-31 20:10:21 -06:00
Mike Stewart
7d55b84545
Merge remote-tracking branch 'upstream/master'
2012-01-31 11:45:20 -08:00
Petr Mrázek
e5b1433d44
Update structures.
2012-01-31 18:52:02 +01:00
Quietust
9afcea3deb
In all loops that iterate across a vector, use a size_t as the index
2012-01-31 10:55:38 -06:00
Mike Stewart
3816bd7789
Merge remote-tracking branch 'origin/master'
2012-01-31 08:42:41 -08:00
Mike Stewart
09f197fa6d
Fixed mapexport build on Linux.
2012-01-31 08:42:25 -08:00
Quietust
a82f4c9138
Cleanup code to get rid of MSVC warning C4482
2012-01-31 10:17:27 -06:00
Mike Stewart
5c550b9e2f
Made mapexport put out some (but certainly not all) tile materials.
2012-01-30 21:12:35 -08:00
Mike Stewart
dcc02506b7
Merge remote-tracking branch 'quietust/master'
2012-01-29 12:05:30 -08:00
Mike Stewart
3dece3395d
Merge remote-tracking branch 'upstream/master'
2012-01-29 12:04:33 -08:00
Quietust
70454842ae
Add missing direction indicators to smooth wall tiles, and cleanup spacing
2012-01-29 11:38:34 -06:00
Alexander Gavrilov
04b505cde4
Actually scan through all parameters in autodump.
2012-01-29 18:17:06 +04:00
Alexander Gavrilov
e5be2c75c2
Merge remote-tracking branch 'q-github/master'
2012-01-29 14:14:05 +04:00
Mike Stewart
05c37af4c9
Mapexport now puts stuff out to a binary file compressed with zlib. Added liquid type and flow size to output as well.
2012-01-28 23:55:42 -08:00
Mike Stewart
bd26c54259
Merge remote-tracking branch 'quietust/master'
2012-01-28 13:33:26 -08:00
Mike Stewart
b07d3b25b5
Merge upstream/master
2012-01-28 13:32:48 -08:00
Quietust
8a4740c479
Make all "origin" fields strongly typed, and fix building.origin to actually be meaningful
2012-01-28 14:12:41 -06:00
Quietust
9e40228767
Adjust Maps typedefs a bit
2012-01-28 13:54:59 -06:00
Alexander Gavrilov
683c989d0f
Add options to autodump that filter on the forbidden and hidden flags.
...
This allows processing only a specific subset of items by first
setting an unlikely combination of flags, like dump+hide+forbid.
2012-01-28 17:40:09 +04:00
Alexander Gavrilov
fa4fb4b407
Modify a number of commands to use CR_WRONG_USAGE for displaying help.
2012-01-28 16:03:56 +04:00
Alexander Gavrilov
c59f5c1642
Allow using the job command with jobs highlighted in the unitjobs screen.
2012-01-28 15:00:24 +04:00
Alexander Gavrilov
f6b19045dd
Merge remote-tracking branch 'q-github/master'
2012-01-28 12:14:30 +04:00
Quietust
7949aab199
Make sure showmood has access to Translation
2012-01-27 22:02:43 -06:00
Quietust
a36e7f4298
Cleanowned doesn't need Materials, but it does need Translation in order to print names
2012-01-27 22:02:25 -06:00
Quietust
69b8f168cc
Improve Translation::isValid() - make sure world exists
2012-01-27 22:01:59 -06:00
Quietust
34f9d98d45
Simplify TranslateName a bit using a helper function
2012-01-27 21:46:52 -06:00
Quietust
116e5d60be
Update Translation::TranslateName to include the first name, plus have it follow the init setting for nickname display (in Dwarf mode)
2012-01-27 21:36:01 -06:00
Mike Stewart
b89cd43b85
More work on getting the map exporter up to speed.
2012-01-27 17:32:52 -08:00