Robob27
fdbe91e35b
Add the rest of the bottom modes
2023-02-05 19:04:21 -05:00
Robob27
8f32f1ed7b
Fixup focusStrings->focusString
2023-02-05 19:04:21 -05:00
Robob27
86b57380a6
fixup unnecessary changes, remove unnecessary stuff
2023-02-05 19:04:21 -05:00
Robob27
dc40f7182c
Fix warning
2023-02-05 19:04:21 -05:00
Robob27
085a308e99
Remove/readd comments
2023-02-05 19:04:21 -05:00
Robob27
6e442a26ca
More WIP
2023-02-05 19:04:21 -05:00
Robob27
a770a4cae4
WIP
2023-02-05 19:04:21 -05:00
Myk
3ca2521ce9
Merge pull request #2807 from Bumber64/patch-1
...
Update Units::isFortControlled
2023-02-05 15:43:31 -08:00
Ryan Williams
08d90de277
Merge branch 'DFHack:develop' into patch-1
2023-02-05 12:02:58 -08:00
TaxiService
b6196e91e4
increase min scrollbar height to 2 (from 1)
...
rationale:
- vanilla scrollbars dont get shorter than 2.
- 2-tall 'bars are easier to click on than 1-tall 'bars.
- this avoids having to make short custom graphics for 1-tall tiles, which most of the time look terrible...
cons:
- short scrollbars are cool : (
2023-02-05 19:00:38 +01:00
TaxiService
30a1f2f924
de-hardcoding scrollbar spritesheet definitions
...
added a new variable "SBSO", and redefined all scrollbar tile definitions as this variable + an offset.
this could make it easier to switch scrollbar graphics from within the game, if necessary.
2023-02-05 18:56:51 +01:00
Ryan Williams
1eb67ab239
Update Gui::resetDwarfmodeView
...
* Set `plotinfo->main.mode` again now that alignment is fixed
* Left note about unidentified global
* DF resets the whole `selection_rect` struct
* Comments for `ANNOUNCE_LINE_DURATION` and `ANNOUNCE_DISPLAY_TIME` constants reflect the default 50 GFPS
2023-02-04 19:56:37 -08:00
Ryan Williams
0f78509328
agitated_wilderness_creature is in unit->flags4
2023-02-04 19:29:37 -08:00
Ryan Williams
c345acd417
Update Units::isFortControlled
...
Add check for `agitated_wilderness_creature`.
2023-02-04 18:48:41 -08:00
TaxiService
de04cf04e0
wrong scrollbar sprites mapping fix (issue #2777 )
...
i've taken a crack at it, and this seems to fix this "issue" i filed here: https://github.com/DFHack/dfhack/issues/2777
https://i.imgur.com/aFnq80M.mp4
2023-02-04 15:18:26 +01:00
Myk Taylor
71deeb7a48
bump version to 50.05-alpha3.1
2023-02-03 15:48:09 -08:00
Myk Taylor
4a21b0843f
bump to 50.05-alpha3
2023-02-03 14:28:17 -08:00
Myk Taylor
81abd52313
include TRACE messages in the build
2023-02-03 12:25:44 -08:00
Myk Taylor
345b7d78cb
pass attributes through FilteredList
2023-02-03 00:09:10 -08:00
Myk Taylor
2316615763
react to double clicks on list items
2023-02-03 00:09:10 -08:00
Myk Taylor
49246a60f3
properly cast for unsigned comparisons
2023-02-02 23:57:52 -08:00
Myk Taylor
8c7be9a8c2
don't use negative plant indices
...
and clean up the Kitchen module a bit more
2023-02-02 23:33:24 -08:00
DFHack-Urist via GitHub Actions
bb6824ec11
Auto-update submodules
...
library/xml: master
scripts: master
2023-02-03 05:07:52 +00:00
Myk Taylor
2cf985be73
don't lose List scroll position when dragging
2023-02-02 19:42:41 -08:00
Myk Taylor
7d05a68c60
clean up changelog, update refs
2023-02-02 12:53:20 -08:00
Myk
a3f32e66ad
Merge pull request #2775 from myk002/myk_non_defocusable
...
add defocusable attribute to ZScreen
2023-02-01 17:53:21 -08:00
Myk
1debea59a8
Merge branch 'develop' into myk_non_defocusable
2023-02-01 17:51:04 -08:00
Myk
7fbd95896d
Merge branch 'develop' into myk_pause_forced
2023-02-01 17:50:45 -08:00
Myk
21f93173c3
Merge pull request #2778 from myk002/myk_halfsies
...
support offset text in graphics mode for pens
2023-02-01 17:50:24 -08:00
Myk
7468170751
Merge pull request #2771 from myk002/myk_seedwatch
...
update seedwatch
2023-02-01 17:49:57 -08:00
Myk
6513b591bd
Merge pull request #2768 from myk002/myk_textures
...
add textures used by new gui/control-panel
2023-02-01 17:49:48 -08:00
Myk Taylor
58be8cfd69
support offset text in graphics mode for pens
2023-02-01 17:39:32 -08:00
Myk Taylor
55d07a8cae
actually use the tile
2023-02-01 14:51:46 -08:00
Myk Taylor
6ae771ecb4
display PAUSE FORCED instead of a pause icon
...
if the window is forcing the game to pause. the icon looked too
clickable
2023-02-01 14:01:29 -08:00
Myk Taylor
88860f21ec
add defocusable attribute to ZScreen
2023-02-01 08:46:32 -08:00
Myk Taylor
aae5d5f411
reduce diff in Kitchen.h
2023-02-01 04:28:07 -08:00
Myk Taylor
be40d55e64
update seedwatch
2023-02-01 04:03:28 -08:00
Myk Taylor
5127f06571
expose new tiles to Lua
2023-01-31 23:55:30 -08:00
Myk Taylor
e442e23589
allow tile in Label tokens to be either pen or id
2023-01-31 23:54:27 -08:00
Myk Taylor
aa22917aeb
add new control panel textures
2023-01-31 23:52:30 -08:00
Myk Taylor
ab4c766817
Revert "allow tile list icons to be rendered properly"
...
This reverts commit 508777897b
.
the fix was incorrect. the icon should be set to the pen when it is
not a string, the icon_pen is only for when it is a string
2023-01-30 08:48:45 -08:00
DFHack-Urist via GitHub Actions
4c17d79198
Auto-update submodules
...
library/xml: master
2023-01-30 02:28:17 +00:00
Myk
376526d512
Merge branch 'develop' into myk_no_stuck_df_viewscreens
2023-01-29 16:55:52 -08:00
Myk
274e995790
Merge pull request #2747 from myk002/myk_on_off
...
Add new on/off icons
2023-01-29 16:55:01 -08:00
Myk
0f07ac5a30
Merge pull request #2748 from myk002/myk_initial_pause
...
make initial pause configurable for DFHack windows
2023-01-29 16:54:50 -08:00
Myk
edb2859ad4
Merge pull request #2749 from myk002/myk_no_auto_refresh
...
don't autorefresh the enableable tools list
2023-01-29 16:54:38 -08:00
Myk Taylor
1c6235633f
add dfhack.units.getCitizens()
2023-01-29 16:28:05 -08:00
Myk Taylor
8d4990b8fd
don't autorefresh the enableable tools list
...
it just takes too long (>1s) to refresh every time.
manual refresh with script_manager.reload() is still available for devs
who need it
2023-01-29 00:55:49 -08:00
Myk Taylor
4c455224f9
make initial pause configurable
2023-01-29 00:41:02 -08:00
Myk
f420b4b77e
Merge pull request #2744 from myk002/myk_no_inception
...
Solve the inception problem: prevent screens (e.g. gui/launcher) from hanging when they attempt to dismiss and show themselves simultaneously
2023-01-29 00:38:17 -08:00
Myk Taylor
c2d6debcd8
add on/off light textures and expose to lua
2023-01-29 00:35:29 -08:00
Myk Taylor
211d18717c
test against type instead of string
2023-01-28 23:34:56 -08:00
DFHack-Urist via GitHub Actions
6dc74f201d
Auto-update submodules
...
library/xml: master
scripts: master
2023-01-29 07:13:24 +00:00
Myk
2003efc21f
Merge branch 'develop' into myk_no_stuck_df_viewscreens
2023-01-28 12:03:50 -08:00
Myk
99d1ed6828
Merge branch 'develop' into myk_no_inception
2023-01-28 11:58:37 -08:00
Myk
255307890b
Merge pull request #2735 from myk002/myk_resizable
...
only mark the border corner as resizable if the window is resizable
2023-01-28 11:55:39 -08:00
Myk
5f90756677
Merge pull request #2734 from myk002/myk_tiletypes
...
Expose tiletype setting from the tiletypes plugin to lua
2023-01-28 11:55:04 -08:00
Myk Taylor
114bc2a576
also lock down the world map
2023-01-28 08:57:24 -08:00
Myk Taylor
a931ca692d
Fix debug level typo
2023-01-28 08:21:13 -08:00
Myk Taylor
f12ca33c0b
ensure DF screens don't get "stuck" when DFHack tool windows are on top
2023-01-28 08:05:37 -08:00
Myk Taylor
863ca2ca65
solve the inception problem
...
where hideGuard smashes the viewscreen stack with multiple insertions
for the same screen
2023-01-28 08:02:46 -08:00
DFHack-Urist via GitHub Actions
9080af6948
Auto-update submodules
...
library/xml: master
scripts: master
2023-01-27 22:27:41 +00:00
Myk Taylor
18a2827385
only mark the border corner as resizable if the window is resizable
2023-01-27 14:20:21 -08:00
Myk Taylor
22dd49ce38
remove "room" checking for buildings -- there is no room
2023-01-27 13:38:21 -08:00
Myk Taylor
c6f4a7ee42
inhibit _MOUSE_L globally once _MOUSE_L_DOWN is handled
...
so the _MOUSE_L doesn't bleed through to the underlying viewscreen
2023-01-27 13:36:01 -08:00
DFHack-Urist via GitHub Actions
5b83f30706
Auto-update submodules
...
library/xml: master
scripts: master
2023-01-27 03:14:34 +00:00
DFHack-Urist via GitHub Actions
2a8520fb9e
Auto-update submodules
...
library/xml: master
scripts: master
2023-01-26 07:15:05 +00:00
Myk Taylor
be59083202
reduce spacing for CycleHotkeyLabel from 2 to 1
2023-01-25 22:59:29 -08:00
DFHack-Urist via GitHub Actions
33132e5556
Auto-update submodules
...
library/xml: master
2023-01-25 19:41:45 +00:00
DFHack-Urist via GitHub Actions
15ab59b12d
Auto-update submodules
...
library/xml: master
scripts: master
2023-01-25 07:17:04 +00:00
Myk Taylor
c5f2588522
fix issues with clicks "falling through" scrollbars
2023-01-24 21:28:25 -08:00
Myk Taylor
4e35895cf4
fix build errors with channel-safely
2023-01-24 18:48:23 -08:00
DFHack-Urist via GitHub Actions
018715f869
Auto-update submodules
...
library/xml: master
scripts: master
2023-01-24 19:18:16 +00:00
Myk
83c89cfaa9
Merge pull request #2705 from myk002/myk_zscreen_redux
...
Implement new ZScreen semantics
2023-01-24 11:14:43 -08:00
Myk Taylor
0e03ac8e5b
don't use tabs in enable output
...
so they display nicely in gui/launcher
2023-01-23 23:50:08 -08:00
Myk Taylor
f39eb42889
remove references to pinnable
2023-01-23 19:34:48 -08:00
Myk Taylor
1c2f8eccbf
paint pause symbol for force-pause windows
2023-01-23 19:02:26 -08:00
Myk Taylor
0905943ecf
don't unfocus if mouse is not being passed through
2023-01-23 18:05:03 -08:00
Myk Taylor
4377065081
move pause restore to dismiss
...
and fix the condition
2023-01-23 17:46:03 -08:00
Myk Taylor
8b98ba5042
allow windows to be defocused instead of pinned
2023-01-23 17:40:16 -08:00
Myk Taylor
5ad6ce16e8
don't change definitions of deprecated frame styles
2023-01-23 16:00:10 -08:00
Myk
d0905a5e16
Merge pull request #2703 from myk002/myk_borders
...
Add new borders for various use cases
2023-01-23 11:20:28 -08:00
Myk Taylor
7329f6dee2
use new frame names
2023-01-23 04:16:38 -08:00
Myk Taylor
fcb156ed43
add compatibility frames
2023-01-23 04:03:31 -08:00
Myk Taylor
9aaa55cd7f
add textures and frames for various use cases
2023-01-23 03:58:51 -08:00
Myk Taylor
d34238918e
move helpdb from autorefresh to explicit refresh
...
this greatly speeds up the launch time of `gui/launcher`
2023-01-23 02:30:51 -08:00
Myk Taylor
a6b3de1afb
support scrolling to the beginning or end in Label
2023-01-23 02:16:07 -08:00
Myk
d82a795ef4
Merge pull request #2681 from 20k/develop
...
More civzone <-> building work, add removing zones with associated squads support
2023-01-22 17:14:24 -08:00
20k
4559168005
update for multiple ownership
2023-01-22 22:59:25 +00:00
20k
b15fcc93d2
remove assignments on zone destroy
2023-01-22 15:26:55 +00:00
20k
c7ca9d0d7b
reverse squad iteration delete
2023-01-22 15:25:16 +00:00
Myk Taylor
f862e4a6b7
comment out SEC_SELECT in dialogs
2023-01-22 03:09:07 -08:00
20k
598354d9d4
getbiometype naming, docs
2023-01-21 20:33:40 +00:00
20k
9054efd7c8
Update miscutils to support member pointer to a variable defined in the base when passing in a derived type
2023-01-21 19:15:28 +00:00
20k
3024c4a0df
update to remove ambiguity after structures change
2023-01-21 18:45:36 +00:00
20k
1dbf01e5d1
Civzone interop style changes
2023-01-21 18:45:36 +00:00
20k
8c68f54f50
update with squad removal support
2023-01-21 18:45:36 +00:00
Myk Taylor
bb16009f49
bump version to 50.05-alpha2
2023-01-20 17:13:28 -08:00
Myk Taylor
acf2b8b319
use newly narrowd relations vector
2023-01-20 14:30:48 -08:00
Myk
310940e1a2
Merge branch 'develop' into Autoclothing
2023-01-20 14:05:26 -08:00