myk002
51f79f9464
update docs for tiletypes
2022-07-31 13:41:30 -07:00
myk002
932f1c2189
move tiletypes.history to dfhack-config/tiletypes.history
2022-07-23 22:13:19 -07:00
myk002
33f06668d5
ensure we don't crash when tiletypes-here is run
...
from the commandline
2022-03-03 21:37:38 -08:00
myk002
1220f6692c
simplify as per code review
2021-07-09 21:58:32 -07:00
myk002
da6fe42202
missed one output line
2021-07-09 21:58:32 -07:00
myk002
da034704e7
add includes for bool identities
2021-07-09 21:58:32 -07:00
myk002
a09f4d9b63
add --cursor and --quiet options to tiletypes-here
2021-07-09 21:58:32 -07:00
myk002
7848771b1a
fix label misspelling in tiletypes
2021-05-05 12:54:14 -07:00
Pauli
d1a3f1a738
Allow canceling lineedit with ctrl+c
2018-07-04 15:21:25 +03:00
Pauli
1fc37f8ddc
Checke Console::lineedit error return values
...
Console::lineedit can return -1 to indicate input error and -2 to
indicate the program is closing. But most users don't check possible
unusual return values which can lead to exit hang.
2018-06-22 17:57:37 +03:00
Pauli
8f2cf3ad26
Fix printf format warnings
2018-06-11 19:57:06 +03:00
Ben Lubar
a7dfacd1c5
Fix warnings in supported plugins.
2018-04-06 01:25:21 -05:00
lethosor
e965f5318f
Replace many includes with forward declarations in modules/Maps.h
2016-08-13 21:44:01 -04:00
PeridexisErrant
273c22f606
Shorten "ls" help for plugins
...
I think that's all of them.
2016-04-15 16:28:41 +10:00
lethosor
a615723b38
Update remaining plugins to use REQUIRE_GLOBAL
2014-12-06 19:30:05 -05:00
Quietust
8a9e3d1a72
Plugin cleanup - always do "using df::global::[foo]". Also, get rid of old 0.34.11 binpatches
2014-08-11 15:07:52 -05:00
lethosor
b166f51568
Handle missing arguments to filter/paint in tiletypes
2014-05-11 14:17:56 -04:00
Alexander Gavrilov
6852adbd91
Expose new MapCache features in probe and tiletypes.
2013-10-10 12:15:50 +04:00
jj
ebc2625d97
ditch the unused Vegetation module
2012-12-06 23:47:25 +01:00
Timothy Collett
274d6038ad
Merge further changes (???)
2012-09-10 09:19:21 -04:00
Jared Adams
dce7f17fe7
Merge remote-tracking branch 'upstream/master'
2012-05-08 07:32:35 -06:00
Jared Adams
5bd90e28b8
Add a missing return in tiletypes
2012-05-07 19:30:33 -06:00
Jared Adams
833bf518d9
Fix some issues
2012-05-07 18:31:28 -06:00
Alexander Gavrilov
23a0b17ff3
Make liquids and tiletypes force rebuild of pathfinding data.
2012-04-25 18:38:43 +04:00
Jared Adams
567b3e2a52
Fix range on tiletypes and make it saner for both plugins.
2012-04-21 11:26:40 -06:00
Jared Adams
52138d8998
Improve the range function of tiletypes a bit and add the functionality to liquids.
2012-04-19 21:13:07 -06:00
Jared Adams
f97e2bf410
Make tiletypes more useful
...
* Add any option to clear paint/filter
* Add aquifer bit
* Stop filtering process killing execute early
* Filter on all bits, not just dig
2012-04-19 17:44:26 -06:00
Petr Mrázek
6d53ab37e0
Mass fixage
...
Updated readme.rst
Fixed up some help strings of plugin commands
Moved catsplosion and regrass to normal plugin folder
Fixed tiletypes and liquids not keeping command history properly
2012-04-18 04:12:11 +02:00
Jared Adams
ebd21e9249
Fix some issues with last commit
2012-04-16 20:48:08 -06:00
Jared Adams
f3c7a685f5
Make tiletypes more useful
...
* Paint, filter, and brush state is now saved between calls.
* Added 'all' paint option to set material, shape, special, and variant at
the same time.
* Added tiletypes-here (like liquids here, except is uses the saved brush
settings)
* Added tiletypes-here-point (like liquids here, always only the tile under
the cursor)
* Added tiletypes-command: runs tiletypes commands seperated by ';' tokens
(affects saved state)
* Make the internal workings match liquids a bit more
* Give brush objects a descriptor string
* Make Core::cheap_tokenise available
2012-04-15 08:40:19 -06:00
Petr Mrázek
0c2c94fa92
Remove random bad asserts
2012-03-29 20:18:14 +02:00
Petr Mrázek
004acdad4e
Tweaks!
...
Strip commands.clear() from all plugins
Fix changeitem - a variable name has changed in item flags
2012-03-29 18:37:22 +02:00
Petr Mrázek
8a847dbaba
Tweaks and cleanups
...
Removed t_virtual.
Made lua use C++ compiler
Removed many silly exception types from Error.h and renamed the rest.
Removed Brush classes from tiletypes plugin.
2012-03-24 12:13:51 +01:00
Alexander Gavrilov
f84b1539a8
Change to the traits representation of enum and bitfield properties.
2012-03-15 20:46:08 +04:00
Alexander Gavrilov
8cc82d5876
Make plugins accept explicit output stream references.
...
This is an incompatible change to the plugin ABI.
The Console is not thread-safe unless used indirectly
via color_ostream_proxy, so everything should use their
per-thread stream.
2012-03-10 15:55:42 +04:00
Petr Mrázek
7fe8762852
Get rid of Simple namespace, Gui module is now a namespace.
2012-03-03 14:38:24 +01:00
Petr Mrázek
2cd2ee9b0c
New plugin interface
2012-02-21 18:19:17 +01:00
Quietust
e4a0b2aaf9
Fix reveal and tiletypes - RIVER and POOL are no longer tile shapes
2012-02-18 11:36:06 -06:00
Quietust
091bf62aa8
DFhackCExport is only needed on the plugin_* functions
2012-02-13 22:54:08 -06:00
Quietust
d15d38d536
Finish conversion, fix compile errors
2012-02-13 19:17:38 -06:00
Quietust
d0a8c2edd8
Move TileTypes to XML, part 1 - a bunch of stuff is now broken
2012-02-13 16:56:33 -06:00
Quietust
9afcea3deb
In all loops that iterate across a vector, use a size_t as the index
2012-01-31 10:55:38 -06:00
Quietust
2cc6bcf0e9
Use CoreSuspender and namespace df::enums
2012-01-21 18:31:15 -06:00
Quietust
e7ecda1434
Kill the Maps module
2012-01-19 21:44:17 -06:00
Quietust
4bb724cd6c
Significant cleanup of Maps module - next step will be to kill it properly
2012-01-19 14:11:52 -06:00
Quietust
e82055986e
Only use #include <> for system libraries - for everything else, use ""
2012-01-15 14:54:14 -06:00
Petr Mrázek
9db20bd84d
Header changes/cleanup.
2011-12-31 12:48:42 +01:00
Petr Mrázek
9a48c98162
designed -> designated in tiletypes plugin
2011-12-30 03:05:53 +01:00
feng1st
dd3e1f4a39
Able to filter tiles via designation.
2011-11-20 15:40:01 +08:00
Feng
229750c7db
+ Able to set variant attribute.
...
+ Able to set hidden, light, subterranean and skyview flags.
* Paint empty space correctly.
* Remove direction from directionless tiles.
* Remove liquid from walls correctly.
2011-11-05 18:55:23 +08:00