Kelly Martin
|
9404267c1f
|
Autolabor: Tell DF to immediately process jobs after each run.
|
2013-01-04 13:14:20 -06:00 |
expwnent
|
ec03d567d2
|
EventManager: use WORLD_LOADED instead of MAP_LOADED.
|
2013-01-03 22:47:27 -05:00 |
expwnent
|
715f191c26
|
EventManager: made the frequency part of EventHandler.
|
2013-01-03 19:31:29 -05:00 |
expwnent
|
9e74ae58f2
|
EventManager: Fixed a problem with deregistering event frequencies.
|
2013-01-03 19:07:05 -05:00 |
Warmist
|
8ffafd8a26
|
advfort:
reverted to old way of reseting the menu, added setup for race/civ/group ids and main.fortress_entity.
|
2013-01-04 00:48:24 +02:00 |
Warmist
|
179c7ae32a
|
advfort:
reset using df button.
|
2013-01-03 23:53:42 +02:00 |
Warmist
|
e3ca612ed5
|
many improvements to advfort:
fixed being able to engrave soft materials, started using ui_buttons for better workshop functionality, started working on manual item assignment
|
2013-01-03 23:21:57 +02:00 |
expwnent
|
910e398a7b
|
EventManager: added invasion event.
|
2013-01-03 15:52:56 -05:00 |
Warmist
|
c22c4d009c
|
Added convenience functions to eventful (see Lua API.rst)
|
2013-01-03 20:30:51 +02:00 |
Kelly Martin
|
796e387398
|
Add a guard against an invalid item pointer, and don't try to deduce construction labor for item_lost jobs
|
2013-01-03 12:24:32 -06:00 |
Anuradha Dissanayake
|
7b561f108b
|
Fix hotkey detection
|
2013-01-03 22:01:01 +13:00 |
expwnent
|
123f34bf85
|
Ignore swap files.
|
2013-01-02 21:06:48 -05:00 |
expwnent
|
285ee3b399
|
True transformation: got rid of debug print statements.
|
2013-01-02 19:45:08 -05:00 |
expwnent
|
ec024c3b9f
|
Merge branch 'eventManager' into trueTransformation
|
2013-01-02 19:26:45 -05:00 |
expwnent
|
5865579b23
|
EventManager: got rid of print statement.
|
2013-01-02 19:26:37 -05:00 |
expwnent
|
a8b0a7e695
|
EventManager: got rid of silly print statement.
|
2013-01-02 19:25:24 -05:00 |
expwnent
|
8c4e63e0cd
|
Merge branch 'eventManager' into trueTransformation
|
2013-01-02 19:24:14 -05:00 |
expwnent
|
6d2773856a
|
EventManager: fixed a few things.
|
2013-01-02 19:23:40 -05:00 |
expwnent
|
d4afa4b6e4
|
True Transformation: turn into something temporarily, then permanently transform into another creature. If you try to do that with a syndrome, you can't do it recursively.
|
2013-01-02 19:21:25 -05:00 |
expwnent
|
0f2b9a3524
|
Merge branch 'trueTransformation' into trueTransformation2
|
2013-01-02 18:31:15 -05:00 |
expwnent
|
4e4e382b8f
|
EventManager: added syndrome event.
|
2013-01-02 18:30:15 -05:00 |
expwnent
|
03650dbdbd
|
True transformation. Temp commit.
|
2013-01-02 17:32:11 -05:00 |
Warmist
|
8b5e847dfa
|
New event for eventful. postWorkshopFillSidebarMenu for tweaking the sidebar menu on workshops.
|
2013-01-02 23:43:38 +02:00 |
expwnent
|
38ef75418a
|
AutoSyndrome: added an option to delete boiling rocks as they are created (on by default).
|
2013-01-02 14:09:16 -05:00 |
expwnent
|
5e2877be23
|
AutoSyndrome: added options for worker only (vs all in building), allow multiple targets, and allow multiple syndromes.
|
2013-01-02 13:47:59 -05:00 |
expwnent
|
bf0f0e910b
|
Merge branch 'eventManager' into autoSyndrome
|
2013-01-02 12:40:20 -05:00 |
expwnent
|
f680ef7ee3
|
Made git ignore vim swap files.
|
2013-01-02 11:30:06 -05:00 |
expwnent
|
c3b2ae2137
|
EventManager: allowed plugins to specify how often they need events to be checked, in the event that monitoring is necessary.
|
2013-01-02 11:07:56 -05:00 |
Anuradha Dissanayake
|
581a8dd955
|
Prevent material selection cursor from going past its bounds
|
2013-01-02 22:27:26 +13:00 |
expwnent
|
fa78d6ccfc
|
Merge branch 'recent' into eventManager-unstable
Conflicts:
library/modules/Job.cpp
|
2013-01-02 03:16:45 -05:00 |
expwnent
|
b320fb25f3
|
AutoSyndrome: added smart arguments for location, worker id, and reaction id.
|
2013-01-02 00:07:23 -05:00 |
expwnent
|
4e99841862
|
EventManager: made Buildings module keep track of buildings so that it
can do findAtTile in constant time.
|
2013-01-01 22:22:31 -05:00 |
Anuradha Dissanayake
|
1fe3a0e343
|
Merge branch 'automaterial_box'
|
2013-01-02 14:01:11 +13:00 |
Kelly Martin
|
41615d0446
|
Autolabor: adjust idle clawback to deal with "pickup equipment" for miners.
|
2013-01-01 17:53:24 -06:00 |
Kelly Martin
|
d50aa24ebf
|
Autolabor: fix idle stepdown (seems to work much better), change some scoring weights, change autolabor list output to include busy and idle counters
|
2013-01-01 16:35:09 -06:00 |
Kelly Martin
|
3a24565728
|
Autolabor: add construction labor for hatch.
|
2013-01-01 15:12:45 -06:00 |
Anuradha Dissanayake
|
7df7b1758c
|
Merge branch 'automaterial' of https://github.com/Falconne/dfhack into automaterial_box
|
2013-01-01 19:51:29 +13:00 |
Anuradha Dissanayake
|
a1eadd0f08
|
Allocate sky blocks when needed.
Allow stairs to be designated on top of each other in open space.
|
2013-01-01 19:46:11 +13:00 |
expwnent
|
0572e87d7b
|
SkyEternal: allocates new z-levels of sky as needed, or on request.
|
2012-12-31 13:57:59 -05:00 |
Kelly Martin
|
6ab8c8c30e
|
Autolabor: change fishery build labor to CLEAN_FISH to control random acts of fish extermination; add build labor for wells.
|
2012-12-28 07:58:29 -06:00 |
Kelly Martin
|
6d4c003748
|
Autolabor: fix dig-from-below bug regaring mining jobs, add overallocation detection and remediation, fix fishing and hunting
|
2012-12-27 02:52:54 -06:00 |
Anuradha Dissanayake
|
5d04148aad
|
Make gcc happy
|
2012-12-27 20:15:32 +13:00 |
Anuradha Dissanayake
|
1ed129e1a7
|
Allow placing constructions in unconnected open space, with sensible restrictions
|
2012-12-26 01:02:57 +13:00 |
falconne
|
40e25b6a1f
|
Better handling of open space construction placement
|
2012-12-25 18:08:41 +13:00 |
Anuradha Dissanayake
|
5e54c9919a
|
Improved check for figuring out what tiles can have constructions.
|
2012-12-24 00:59:12 +13:00 |
Warmist
|
e4f4943b10
|
Merge branch 'master' of https://github.com/angavrilov/dfhack
|
2012-12-23 12:34:05 +02:00 |
rampaging-poet
|
2f48ed5d9a
|
Added restrictliquids and restrictice commands.
|
2012-12-23 01:09:21 -08:00 |
Anuradha Dissanayake
|
03aedf6895
|
Enabling designation like rectangular selection for constructions, with unlimited selection size and auto skipping of tiles that can't be built on.
|
2012-12-23 03:04:41 +13:00 |
expwnent
|
a4dc79565a
|
AutoSyndrome: allowed for triggering DFHack commands from in game reactions.
|
2012-12-22 00:13:07 -05:00 |
Alexander Gavrilov
|
bb3a491d68
|
Implement a per-save lua init script.
|
2012-12-21 14:00:50 +04:00 |