|  expwnent | 7a33e5bdbe | Merge branch 'eventManager' into trueTransformation | 2013-01-05 12:51:14 -05:00 | 
				
					
						|  expwnent | 5fc466ef7e | Work now: also update dig on pause. | 2013-01-05 12:50:44 -05:00 | 
				
					
						|  expwnent | d2a2a63d01 | Merge branch 'recent' into workNow Conflicts:
	plugins/CMakeLists.txt | 2013-01-05 12:45:34 -05:00 | 
				
					
						|  expwnent | 874dfbdc4f | Merge branch 'eventManager' into autoSyndrome | 2013-01-05 11:40:55 -05:00 | 
				
					
						|  expwnent | bc5cdf8877 | Auto syndrome: got rid of allow multiple syndromes option that didn't make any sense, and made sure that if allowing multiple targets it doesn't attach the syndrome to the worker twice. | 2013-01-05 11:37:56 -05:00 | 
				
					
						|  Anuradha Dissanayake | 91ee8ac020 | Refactor search to handle more types of screens cleanly. Added search to screens:
* Animals
* Military positions assignment
* Announcements
* Room list
* Job list
* Burrow assignment | 2013-01-06 00:26:16 +13:00 | 
				
					
						|  Warmist | 4d731d0c28 | advfort: added buildings with width/height/direction (TODO better gui)
added farming (planting/harvesting)
added clean job | 2013-01-05 01:41:44 +02:00 | 
				
					
						|  Kelly Martin | c92da70fbc | Merge branch 'master' into autolabor | 2013-01-04 13:20:53 -06:00 | 
				
					
						|  Kelly Martin | 7debd3d983 | Autofarm: correct incorrect logic for determining if a farm is surface or subterranean | 2013-01-04 13:20:28 -06:00 | 
				
					
						|  Kelly Martin | 9404267c1f | Autolabor: Tell DF to immediately process jobs after each run. | 2013-01-04 13:14:20 -06:00 | 
				
					
						|  expwnent | ec03d567d2 | EventManager: use WORLD_LOADED instead of MAP_LOADED. | 2013-01-03 22:47:27 -05:00 | 
				
					
						|  expwnent | 715f191c26 | EventManager: made the frequency part of EventHandler. | 2013-01-03 19:31:29 -05:00 | 
				
					
						|  expwnent | 9e74ae58f2 | EventManager: Fixed a problem with deregistering event frequencies. | 2013-01-03 19:07:05 -05:00 | 
				
					
						|  Warmist | 8ffafd8a26 | advfort: reverted to old way of reseting the menu, added setup for race/civ/group ids and main.fortress_entity. | 2013-01-04 00:48:24 +02:00 | 
				
					
						|  Warmist | 179c7ae32a | advfort: reset using df button. | 2013-01-03 23:53:42 +02:00 | 
				
					
						|  Warmist | e3ca612ed5 | many improvements to advfort: fixed being able to engrave soft materials, started using ui_buttons for better workshop functionality, started working on manual item assignment | 2013-01-03 23:21:57 +02:00 | 
				
					
						|  expwnent | 910e398a7b | EventManager: added invasion event. | 2013-01-03 15:52:56 -05:00 | 
				
					
						|  Warmist | c22c4d009c | Added convenience  functions to eventful (see Lua API.rst) | 2013-01-03 20:30:51 +02:00 | 
				
					
						|  Kelly Martin | 796e387398 | Add a guard against an invalid item pointer, and don't try to deduce construction labor for item_lost jobs | 2013-01-03 12:24:32 -06:00 | 
				
					
						|  expwnent | 123f34bf85 | Ignore swap files. | 2013-01-02 21:06:48 -05:00 | 
				
					
						|  expwnent | 285ee3b399 | True transformation: got rid of debug print statements. | 2013-01-02 19:45:08 -05:00 | 
				
					
						|  expwnent | ec024c3b9f | Merge branch 'eventManager' into trueTransformation | 2013-01-02 19:26:45 -05:00 | 
				
					
						|  expwnent | 5865579b23 | EventManager: got rid of print statement. | 2013-01-02 19:26:37 -05:00 | 
				
					
						|  expwnent | a8b0a7e695 | EventManager: got rid of silly print statement. | 2013-01-02 19:25:24 -05:00 | 
				
					
						|  expwnent | 8c4e63e0cd | Merge branch 'eventManager' into trueTransformation | 2013-01-02 19:24:14 -05:00 | 
				
					
						|  expwnent | 6d2773856a | EventManager: fixed a few things. | 2013-01-02 19:23:40 -05:00 | 
				
					
						|  expwnent | d4afa4b6e4 | True Transformation: turn into something temporarily, then permanently transform into another creature. If you try to do that with a syndrome, you can't do it recursively. | 2013-01-02 19:21:25 -05:00 | 
				
					
						|  expwnent | 0f2b9a3524 | Merge branch 'trueTransformation' into trueTransformation2 | 2013-01-02 18:31:15 -05:00 | 
				
					
						|  expwnent | 4e4e382b8f | EventManager: added syndrome event. | 2013-01-02 18:30:15 -05:00 | 
				
					
						|  expwnent | 03650dbdbd | True transformation. Temp commit. | 2013-01-02 17:32:11 -05:00 | 
				
					
						|  Warmist | 8b5e847dfa | New event for eventful. postWorkshopFillSidebarMenu for tweaking the sidebar menu on workshops. | 2013-01-02 23:43:38 +02:00 | 
				
					
						|  expwnent | 38ef75418a | AutoSyndrome: added an option to delete boiling rocks as they are created (on by default). | 2013-01-02 14:09:16 -05:00 | 
				
					
						|  expwnent | 5e2877be23 | AutoSyndrome: added options for worker only (vs all in building), allow multiple targets, and allow multiple syndromes. | 2013-01-02 13:47:59 -05:00 | 
				
					
						|  expwnent | bf0f0e910b | Merge branch 'eventManager' into autoSyndrome | 2013-01-02 12:40:20 -05:00 | 
				
					
						|  expwnent | f680ef7ee3 | Made git ignore vim swap files. | 2013-01-02 11:30:06 -05:00 | 
				
					
						|  expwnent | c3b2ae2137 | EventManager: allowed plugins to specify how often they need events to be checked, in the event that monitoring is necessary. | 2013-01-02 11:07:56 -05:00 | 
				
					
						|  expwnent | fa78d6ccfc | Merge branch 'recent' into eventManager-unstable Conflicts:
	library/modules/Job.cpp | 2013-01-02 03:16:45 -05:00 | 
				
					
						|  expwnent | b320fb25f3 | AutoSyndrome: added smart arguments for location, worker id, and reaction id. | 2013-01-02 00:07:23 -05:00 | 
				
					
						|  expwnent | 4e99841862 | EventManager: made Buildings module keep track of buildings so that it can do findAtTile in constant time. | 2013-01-01 22:22:31 -05:00 | 
				
					
						|  Kelly Martin | 41615d0446 | Autolabor: adjust idle clawback to deal with "pickup equipment" for miners. | 2013-01-01 17:53:24 -06:00 | 
				
					
						|  Kelly Martin | d50aa24ebf | Autolabor: fix idle stepdown (seems to work much better), change some scoring weights, change autolabor list output to include busy and idle counters | 2013-01-01 16:35:09 -06:00 | 
				
					
						|  Kelly Martin | 3a24565728 | Autolabor: add construction labor for hatch. | 2013-01-01 15:12:45 -06:00 | 
				
					
						|  expwnent | 0572e87d7b | SkyEternal: allocates new z-levels of sky as needed, or on request. | 2012-12-31 13:57:59 -05:00 | 
				
					
						|  Kelly Martin | 6ab8c8c30e | Autolabor: change fishery build labor to CLEAN_FISH to control random acts of fish extermination; add build labor for wells. | 2012-12-28 07:58:29 -06:00 | 
				
					
						|  Kelly Martin | 6d4c003748 | Autolabor: fix dig-from-below bug regaring mining jobs, add overallocation detection and remediation, fix fishing and hunting | 2012-12-27 02:52:54 -06:00 | 
				
					
						|  Warmist | e4f4943b10 | Merge branch 'master' of https://github.com/angavrilov/dfhack | 2012-12-23 12:34:05 +02:00 | 
				
					
						|  expwnent | a4dc79565a | AutoSyndrome: allowed for triggering DFHack commands from in game reactions. | 2012-12-22 00:13:07 -05:00 | 
				
					
						|  Alexander Gavrilov | bb3a491d68 | Implement a per-save lua init script. | 2012-12-21 14:00:50 +04:00 | 
				
					
						|  Warmist | 786149a630 | Added new event to eventful: onWorkshopFillSidebarMenu | 2012-12-21 00:42:15 +02:00 | 
				
					
						|  expwnent | 7972902c81 | stepBetween: named a few things better, and fixed a lot. | 2012-12-19 20:30:37 -05:00 |