Myk Taylor
a1c2df23c5
fix vscode lint warning
2023-03-24 23:55:54 -07:00
Myk Taylor
2bc92042a5
allow enable to interpret aliases
2023-03-24 23:25:24 -07:00
Myk Taylor
fe0590503f
mark tiles with magma or deep water as "not free"
2023-03-24 15:05:17 -07:00
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0f8478df17
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2023-03-24 07:13:34 +00:00
Kelly Kinkade
95f6e6e5be
tailor: fix material overrun issue
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properly track materials required for already-queued jobs
fixes #3056
2023-03-23 16:23:06 -05:00
Myk
a2ce8a2774
Merge pull request #3075 from myk002/myk_spikey
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fix initial extended/retracted position for upright spike traps
2023-03-23 02:23:45 -07:00
Myk Taylor
03e44f1e7f
fix initial extended/retracted position for upright spike traps
2023-03-23 00:25:29 -07:00
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2023-03-23 07:13:59 +00:00
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2023-03-22 07:13:59 +00:00
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2023-03-21 00:54:38 +00:00
Myk Taylor
779b9bfb6a
bump to 50.07-beta1
2023-03-17 10:08:16 -07:00
Myk Taylor
c47f068769
add Lua::Push for sets
2023-03-15 00:28:18 -07:00
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96c7c952cf
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2023-03-14 07:16:34 +00:00
Myk Taylor
a5de0fef3e
bump to 50.07-alpha3
2023-03-11 13:56:55 -08:00
Myk Taylor
9b7860125d
ensure elements in deepest dir are added to output list
2023-03-11 02:01:50 -08:00
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2818f23349
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2023-03-10 07:15:52 +00:00
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2023-03-08 07:15:19 +00:00
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2023-03-07 07:14:18 +00:00
Myk Taylor
0562dc5234
constify some MaterialInfo methods
2023-03-05 18:16:49 -08:00
Myk Taylor
028bbca07b
allow vectors to be read from indices other than 1
2023-03-05 16:32:05 -08:00
Myk Taylor
d3ef96cc05
allow MaterialInfo structs to be sorted
2023-03-05 16:32:05 -08:00
Myk Taylor
a5d22705e8
add label_below attribute
2023-02-27 04:13:05 -08:00
Myk Taylor
df0c7c27cb
adjust to structures change
2023-02-26 22:04:22 -08:00
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2023-02-27 05:49:22 +00:00
Myk
663b014eae
Merge pull request #2682 from 20k/squadwork
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makeSquad, updateRoomAssignments
2023-02-26 21:40:33 -08:00
Myk
6433f87dd4
Merge pull request #2961 from myk002/myk_case_insensitive
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make FilteredList searching case insensitive by default
2023-02-26 21:39:14 -08:00
Myk Taylor
c513c246a5
more SDL wrapping for stonesense
2023-02-26 21:18:16 -08:00
Myk Taylor
851bb50dc8
add SDL_PushEvent shim for RemoteFortressReader
2023-02-26 21:18:08 -08:00
20k
c38a288eee
use insert_into_vector, tweak docs again
2023-02-27 02:15:26 +00:00
20k
c0bd452c86
add a failure case check just in case
2023-02-27 02:06:36 +00:00
20k
3c1d3ce21c
rework docs, comments, clean up unnecessary init
2023-02-27 01:45:10 +00:00
20k
0c9a9c8b9e
cleanup remaining unk
2023-02-26 18:09:10 +00:00
20k
e50f3dbb64
remove unnecessary init
2023-02-26 18:09:10 +00:00
20k
1eeefdd598
clean up a variety of unks
2023-02-26 18:05:42 +00:00
20k
2bd48f1f90
address some review comments
2023-02-26 18:05:35 +00:00
20k
d84b118767
docs, rework, rename
2023-02-26 18:05:35 +00:00
20k
3912c6290f
Military module start
2023-02-26 18:05:34 +00:00
20k
ce3ee386fd
makeSquad, updateRoomAssignments
2023-02-26 18:05:34 +00:00
Myk Taylor
656a26504a
make FilteredList searching case insensitive by default
2023-02-26 09:47:15 -08:00
Myk Taylor
2b59d6ee3d
make dfhack.job.attachJobItem available to Lua
2023-02-26 09:40:02 -08:00
Myk
3cddea9b61
Merge branch 'develop' into myk_clear_tile
2023-02-26 09:25:05 -08:00
Myk
fced215ac2
Merge branch 'develop' into myk_no_disabled_click
2023-02-26 09:24:32 -08:00
Myk
0270766a6d
Merge branch 'develop' into myk_dynamic_tile
2023-02-26 09:24:04 -08:00
Myk
e81a45a742
Merge pull request #2952 from myk002/myk_keep_focus
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[Gui] don't prefix focus strings that are already properly marked
2023-02-26 09:23:42 -08:00
Myk
bf64f1d985
Merge pull request #2948 from myk002/myk_interior_frame
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Add standard interior frame to gui.lua
2023-02-26 09:23:09 -08:00
Myk
ff464c4746
Merge pull request #2947 from myk002/myk_join_strings
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[MiscUtils] add templated version of join_strings
2023-02-26 09:22:56 -08:00
Myk
098c538754
Merge pull request #2946 from myk002/myk_safety_first
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[isSuitableMaterial] detect lack of fire and magma safety for vulnerable materials with high melting points
2023-02-26 09:22:38 -08:00
Myk
c7f6ee57d7
Update library/Core.cpp
2023-02-25 11:00:51 -08:00
Kelly Kinkade
0a65c423ce
a squirrel distracted me
2023-02-25 04:07:24 -06:00
Kelly Kinkade
87e06cf960
deoops
2023-02-25 02:42:28 -06:00
Kelly Kinkade
cfa649b4ac
clean up code for C++20 readiness
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two change:
* remove use of `register` in `md5.cpp`
* remove use of `using namespace std` in `Core.cpp` (which causes an ambiguous name resolution error between `byte` and `std::byte`). while there are other ways to resolve this, `using namespace std` is a code smell anyway, so eliminating it is the best option
2023-02-24 20:52:49 -06:00
Myk Taylor
f1d5551e51
fix on-map character rendering
2023-02-24 17:23:01 -08:00
Myk Taylor
88516a899a
allow map interface tiles to be cleared
2023-02-24 17:22:55 -08:00
Myk Taylor
d7d3dcb0be
keep focus strings if they are already labeled
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i.e. don't add a "dfhack/" prefix if the focus string already has the
string "dfhack" in it
2023-02-24 17:20:12 -08:00
Myk Taylor
1cacc526e3
allow token.tile to be a function
2023-02-24 17:16:30 -08:00
Myk Taylor
8b378735fa
don't fire HotkeyLabel if the label is disabled
2023-02-24 17:13:45 -08:00
Myk Taylor
75b1cd748a
convert otherwise unused THIN_FRAME to INTERIOR_FRAME
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without a signature
2023-02-24 17:07:57 -08:00
Myk Taylor
a684f294c5
add templated version of join_strings
2023-02-24 17:05:08 -08:00
Myk Taylor
30ea58374c
better detection of fire and magma safety
2023-02-24 16:57:44 -08:00
Myk Taylor
4bf0849d51
fix usage of squad equipment vector
2023-02-24 15:50:56 -08:00
Myk Taylor
b8fdc985ec
bump version and changelog to 50.07-alpha2
2023-02-24 15:41:54 -08:00
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f84299bc46
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2023-02-24 23:31:20 +00:00
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1ed0a41dd1
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2023-02-23 07:15:08 +00:00
Myk
3fa9babb48
Merge pull request #2911 from kelvie/label-hover
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Usability: Show mouse hover on all clickable Labels/Lists
2023-02-22 20:39:02 -08:00
Kelvie Wong
3c24e67a9a
Address additional PR comments
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on_activate is likely to happen first so we shouldn't need to check the
other.
2023-02-22 17:22:04 -08:00
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2023-02-21 07:15:14 +00:00
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2023-02-19 03:34:02 +00:00
Kelvie Wong
697f15224c
Address PR comments, and remove BG fill
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BG fill eats up a lot of cycles anyway, and there's not a real tangible
benefit in all cases, as it relies on the text label being sized
appropriately (width-wise) to the container, or would otherwise require
padding.
2023-02-18 16:07:40 -08:00
Kelvie Wong
61227eeca1
Fix use of pens in render_text
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If you ever pass in a number to `dc:pen` rather than a pen table, it
will assume the old pen's other attributes, such as `bg` and `bold`.
To workaround this, we just never pass in a number, and always call
`to_pen` aka `dfhack.pen.parse` first.
2023-02-18 16:07:40 -08:00
Kelvie Wong
94ae9973cf
Re-add the invert_color function
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As requested, but it's not used anymore.
2023-02-18 16:07:40 -08:00
Kelvie Wong
3e8d0f0f1e
Properly reverse BG/FG and apply per letter
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This puts pen creation deeper into the loop in render_text.
Lists are current coloured completely wrong, though, and need
fixing (and probably anywhere else where disabled is set).
2023-02-18 16:07:40 -08:00
Kelvie Wong
0897ca913a
Support mouse-hover on lists as well
2023-02-18 16:07:40 -08:00
Kelvie Wong
0b48471607
Invert brightness of the background as well
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This required some tinkering.
2023-02-18 16:07:40 -08:00
Kelvie Wong
2d68b21547
Show mouse hover on HotkeyLabels
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Labels show the hover colour when on_click is set, HotkeyLabels should
also do the same when they are clickable.
2023-02-18 16:07:40 -08:00
Robob27
4167c2e652
Add key_back, rename switch_tab_key to key
2023-02-16 02:56:52 -05:00
Robob27
5154eb181a
Add Tab/TabBar to widgets
2023-02-16 02:51:09 -05:00
Myk
00428a9140
Merge pull request #2910 from silverflyone/develop
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Not all stockpile items being returned for getStockpileContents.
2023-02-15 23:33:39 -08:00
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36935056ea
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2023-02-16 07:15:08 +00:00
silverflyone
3ad66d5c2f
Merge branch 'develop' into develop
2023-02-16 15:05:23 +11:00
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39f13b642f
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2023-02-15 07:15:04 +00:00
silverflyone
d8afb6c682
Update Buildings.cpp
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Changed the StockpileIterator::operator++ to checks block based on <= 16 rather than <16. Previously it was not returning items at stockpile tiles at the block boundary. Identified as part of combine.lua changes.
2023-02-15 15:31:50 +11:00
Myk
805d68017f
Merge pull request #2905 from myk002/myk_mouse
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prevent mouse clicks from bleeding through when a window is dismissed
2023-02-14 06:46:43 -08:00
DFHack-Urist via GitHub Actions
66229bb669
Auto-update submodules
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2023-02-14 07:15:30 +00:00
Myk Taylor
bc76fd02e2
prevent mouse clicks from bleeding through when a window is dismissed
2023-02-13 17:35:02 -08:00
Kelvie Wong
f8d94afb7d
Add getSelectedCivZone to dfhack.gui
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Mostly helpful for my own automation in my custom lua scripts.
Tested it with barracks, meeting areas, and pastures.
2023-02-13 15:22:33 -08:00
Myk Taylor
6202b29c56
adapt autolabor to new split game structure
2023-02-13 13:39:28 -08:00
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2fe0d8932e
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2023-02-13 21:29:24 +00:00
Myk Taylor
e5072a4f64
check for settings in the ATTRS, not the args
2023-02-13 09:28:14 -08:00
Myk Taylor
853859e119
refine ZScreen behavior around pausing, update docs
2023-02-13 09:09:39 -08:00
Myk
8dd938c5a6
Merge pull request #2891 from robob27/filteredlist-on-change
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Add edit_on_change to FilteredList
2023-02-12 18:41:41 -08:00
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2a04abb1cb
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2023-02-12 22:47:20 +00:00
Robob27
7651f6a91e
Add edit_on_change to FilteredList
2023-02-12 17:44:19 -05:00
Myk
50e9ad93f3
Merge pull request #2869 from robob27/moar-units-checks
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Add isGeldable, isMarkedForGelding and isPet
2023-02-12 01:27:37 -08:00
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2023-02-12 01:53:03 +00:00
Robob27
65f38ec75c
Add isGeldable, isMarkedForGelding, isPet
2023-02-11 05:44:45 -05:00
Myk Taylor
5100a7ea40
bump to 50.07-alpha1
2023-02-10 10:26:37 -08:00
Myk
c8b5f66429
Merge branch 'develop' into detect-manual-save
2023-02-10 08:23:02 -08:00
Myk Taylor
960bfaca86
fix annotation parsing
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ref: #2857
2023-02-10 08:15:44 -08:00
Robob27
533ccee099
Detect manual save
2023-02-10 02:55:36 -05:00
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2023-02-10 07:15:13 +00:00