Commit Graph

606 Commits (19c43715818af5cdea6ed8f9f6b193d2f1901e9e)

Author SHA1 Message Date
Petr Mrázek 4c030e7cc1 Some linux 31.22 offsets, slight tweaks to Materials 2011-03-25 02:31:27 +01:00
Petr Mrázek 754647fe96 The mysterious variable is mysterious, 31.22 support, needs testing 2011-03-24 23:21:50 +01:00
Petr Mrázek ecb239f64c Merge branch 'worldmap' 2011-03-24 17:43:28 +01:00
Petr Mrázek 1f4ac33200 Clarification of some values of geology and local feature reading 2011-03-24 17:41:34 +01:00
Petr Mrázek 7c971cd8f1 World coords for dfposition 2011-03-24 06:13:21 +01:00
Petr Mrázek d0a171a350 Add a form of ReadFeature applicable to already read blocks. 2011-03-24 04:39:38 +01:00
Petr Mrázek 4090a378c1 Remove message spam, make sure the old methods act the same. 2011-03-24 04:20:34 +01:00
Petr Mrázek 64a578b204 Added cache for map features inside the Maps module along with convenience feature getter for blocks. Adamantine vein refiller tool. 2011-03-24 04:00:23 +01:00
Petr Mrázek 34a687b95a Make sure things build with playground turned on. 2011-03-21 21:29:54 +01:00
Petr Mrázek e8ee9b7cab dflair tool to match what the dfusion people have. minor tweaks to playground 2011-03-21 21:14:07 +01:00
Petr Mrázek 7f0ba3b1ff Fix header install rule. 2011-03-20 17:24:34 +01:00
Petr Mrázek 0a35afb16a Use proper paths in build system. 2011-03-20 17:17:33 +01:00
Petr Mrázek fe92edfb4e No more generated config files. 2011-03-20 06:20:23 +01:00
Petr Mrázek c06df18ea7 Fix linux builds not installing the header files 2011-03-20 02:06:50 +01:00
Petr Mrázek 1481b07b6b Ubuntu packaging magic, forgotten header files, an icon. 2011-03-19 23:26:32 +01:00
Petr Mrázek 2bc7aacb79 Remove precompiled garbage, fix dfcleanmap for real 2011-03-19 20:17:04 +01:00
Petr Mrázek a7f3258018 Get rid of SHM in modules. 2011-03-18 17:58:48 +01:00
Petr Mrázek 7809ed6cd5 Small fixes to documentation and build scripts. 2011-03-18 16:47:55 +01:00
Petr Mrázek d75c940958 Kill Position module everywhere. 2011-03-18 11:45:37 +01:00
Petr Mrázek e1b80e6f33 Massive tool and wrapper fixage. 2011-03-18 11:38:37 +01:00
Petr Mrázek a6c724bfb5 Module rearrangement and doxygen documentification. API break. 2011-03-18 11:09:26 +01:00
Petr Mrázek b94ddf50d0 Eliminated silly dependency cascade within the library. Some documentation tweaks. 2011-03-18 08:53:59 +01:00
Petr Mrázek 737643a33f Spring cleaning in python wrappers. 2011-03-18 06:17:43 +01:00
Petr Mrázek 001b8e059d Merge branch 'master' of https://github.com/doomchild/dfhack 2011-03-18 06:12:16 +01:00
Petr Mrázek 2911b203ce DFHack. Now with more packaging fun. 2011-03-18 00:07:40 +01:00
Petr Mrázek 557d6733e2 Make the build system sane, pt. 1 - no install or packages yet 2011-03-16 07:35:08 +01:00
doomchild 901cebc683 updated to use centralized pointer_dict retrieval
fixed an argtypes bug in read_vegetation
2011-03-15 15:36:48 -05:00
doomchild 35438b82e3 added Hotkey structure 2011-03-15 15:35:50 -05:00
doomchild 290368321c updated to use the centralized pointer_cache retrieval 2011-03-15 15:35:29 -05:00
doomchild 2c28d8f3bf added read_hotkeys 2011-03-15 15:35:00 -05:00
doomchild 6b467a36b5 centralized getting an array/list from the pointer_cache 2011-03-15 15:34:39 -05:00
doomchild d28279894f first commit 2011-03-15 15:33:39 -05:00
Petr Mrázek 2ea6a3d84a Merge branch 'master' of https://github.com/doomchild/dfhack 2011-03-14 22:06:25 +01:00
doomchild fda4ad94cd added read_local_features 2011-03-14 15:01:09 -05:00
doomchild e126f21e4b updated map coordinate struct/union
added callback for turning a std::map of coordinates to features into a list
2011-03-14 15:00:51 -05:00
doomchild 5cbc9e5918 added Maps_ReadLocalFeatures 2011-03-14 14:59:31 -05:00
doomchild b1ed423f98 added map coordinate struct and the callback needed to flatten the std::map of coords to features into an array 2011-03-14 14:59:03 -05:00
doomchild d347713860 Merge remote branch 'upstream/master' 2011-03-14 09:54:19 -05:00
Petr Mrázek 6ed74065d1 Cleanmap bugfix. 2011-03-14 09:18:09 +01:00
Petr Mrázek cb86f52993 minor liquids bugfix, added typedef for planecoord so that stonesense builds. Build system bits. Doxygen bits. 2011-03-13 19:38:32 +01:00
Petr Mrázek b6d02768b4 No DbgHelp.h 2011-03-12 11:01:53 +01:00
doomchild f0f3960bb0 added read_vegetation 2011-03-11 16:59:36 -06:00
doomchild de8226e142 fixed a couple of allocator callback names
added __str__ method to Tree
2011-03-11 16:59:25 -06:00
doomchild c5e9f67389 added ReadVegetation implementation 2011-03-11 16:58:42 -06:00
doomchild 870be3a1e7 added tree buffer allocators
renamed a couple of allocators for consistency
2011-03-11 16:58:22 -06:00
doomchild 6e54715706 added ReadVegetation 2011-03-11 16:56:21 -06:00
doomchild df3c6d706f fixed a couple of small pointer bugs 2011-03-11 16:11:34 -06:00
Petr Mrázek 4e3a66fcd8 Merge branch 'master' of https://github.com/doomchild/dfhack 2011-03-11 22:38:25 +01:00
doomchild 5aeac3d43d updated CreatureCaste, and CreatureType structs
added MatglossPlant and creature type descriptor structs
got the creature type allocator callback working
2011-03-11 14:13:52 -06:00
doomchild f6a7de9ba6 updated getters to use the changed pointer caching stuff 2011-03-11 14:12:07 -06:00
doomchild 5b29bf5280 changed pointer cache to use array addresses instead of pointer ids 2011-03-11 14:11:36 -06:00
doomchild b9e8aa8952 Materials_getRaceEx finally works as expected 2011-03-11 14:10:51 -06:00
doomchild 49b7f8acb5 fixed a couple of bad return values 2011-03-11 14:10:22 -06:00
doomchild b75f513238 updated creature caste and type structs
removed some (now) unneeded callbacks
made a better t_creaturetype -> c_creaturetype converter
2011-03-11 14:09:51 -06:00
Petr Mrázek c223bb858f Added MapExtras, ported dfliquids to MapCache. Fixed vein non-ident bug in dfvdig. 2011-03-11 03:09:45 +01:00
doomchild 1de2efb162 updated documentation 2011-03-09 14:25:32 -06:00
doomchild 828df5fa80 consolidated buffer stuff, so that the callbacks are a lot shorter 2011-03-09 14:20:34 -06:00
doomchild 1839c6b843 fixed callback registration
allocator callbacks now cache the buffers and associated pointers so they don't get collected too early
added CreatureCaste, TileColor, and CreatureType classes
2011-03-09 12:29:29 -06:00
doomchild 50af9e2d7e updated to use the pointer caching callbacks 2011-03-09 12:27:58 -06:00
doomchild 5bd51c2e08 updated to use the allocator callbacks correctly 2011-03-09 12:26:04 -06:00
doomchild 44cbc3fd5c fixed allocator callbacks to take pointers to pointers so they'll actually, you know, WORK 2011-03-09 12:23:20 -06:00
doomchild 187a8a0578 added a function to read all the veins at once
updated vein reading functions to use the allocator callbacks correctly
2011-03-09 12:22:00 -06:00
mikestewart 5c32991c40 Corrected game mode enum and added a mode changing tool to the playground. 2011-03-07 00:19:12 -05:00
Petr Mrázek bbbea3d023 Merge branch 'master' of https://github.com/doomchild/dfhack 2011-03-06 23:57:22 +01:00
Petr Mrázek 9e62ee6e75 Maps + Materials for 31.20. Still many broken offsets! 2011-03-06 20:27:40 +01:00
Petr Mrázek 9b0c426f9c The age of creatures is signed int. 2011-03-06 11:42:02 +01:00
Petr Mrázek 450562437a Memory.xml cleanup, removing redundant information. 2011-03-03 23:54:44 +01:00
doomchild c98bc9da9d updated to actually match the C stuff (not passing allocator callbacks every time, etc) 2011-03-03 14:19:20 -06:00
doomchild d314c733b2 added world and window_io getters 2011-03-03 14:18:28 -06:00
doomchild a816b67362 added key types for window_io module 2011-03-03 14:17:56 -06:00
doomchild 6fc1f31e31 first commit 2011-03-03 14:17:31 -06:00
doomchild 2c9016d2f2 added checks for allocator callback being null 2011-03-03 14:17:09 -06:00
doomchild 4cf037d5d3 changed a couple of argument types to be more explicit 2011-03-03 14:15:38 -06:00
doomchild 368f3c1b2e added World getter renamed get_Window to get_WindowIO 2011-03-03 14:14:59 -06:00
Petr Mrázek f307d2c4c3 Merge https://github.com/doomchild/dfhack 2011-03-03 17:51:27 +01:00
Petr Mrázek 6f7a8e3af5 Export fail removal - sa_feature, other minor changes 2011-03-03 17:50:17 +01:00
doomchild f4be3ef4fe updated to use t_gamemodes struct in Read/WriteGameMode calls 2011-03-03 10:18:27 -06:00
Petr Mrázek 680fe2981e Merge branch 'master' of https://github.com/tomprince/dfhack 2011-03-03 16:56:38 +01:00
Petr Mrázek 552180d430 Merge branch 'master' of https://github.com/doomchild/dfhack 2011-03-03 16:24:26 +01:00
Petr Mrázek faea954da1 Now with less endless loops. 2011-03-02 22:43:46 +01:00
Petr Mrázek 777e997da2 Make vein reading a little saner. 2011-03-02 22:36:02 +01:00
Petr Mrázek 3ff4e2c43e Get rid of 'unknown vein' spam. 2011-03-02 22:32:08 +01:00
Petr Mrázek a969f9893f Fix wine process suspend/resume. They use same mechanism as attach/detach now. 2011-03-02 22:23:24 +01:00
Petr Mrázek 509971d6b1 Small fix of the GameMode enum 2011-03-02 09:07:37 +01:00
Tom Prince f28a29d29d Fix some warnings on linux using C99 scanf modifiers.
Signed-off-by: Tom Prince <tom.prince@ualberta.net>
2011-03-01 17:36:26 -05:00
Tom Prince a82e249205 Move definition of sa_feature to .cpp to avoid unsed variable warning.
Signed-off-by: Tom Prince <tom.prince@ualberta.net>
2011-03-01 17:29:27 -05:00
Tom Prince f477fc002c Fix lots of -Wall warnings.
Signed-off-by: Tom Prince <tom.prince@ualberta.net>
2011-03-01 17:19:18 -05:00
Petr Mrázek 267bc1d446 Game/Control mode improvements. Use dfposition to check them. 2011-03-01 22:18:26 +01:00
doomchild f56cad1265 added grass vein and world construction readers 2011-03-01 14:39:56 -06:00
doomchild 42670c798b added grass vein and world construction types 2011-03-01 14:39:33 -06:00
doomchild 06ae98c9dd first commit 2011-03-01 14:39:18 -06:00
doomchild 0b77744905 added game mode reader 2011-03-01 14:38:55 -06:00
doomchild bdb0ebd8ea added grass vein and world construction readers 2011-03-01 14:38:18 -06:00
Petr Mrázek fa220531b7 Proper enum for game mode 2011-03-01 13:08:20 +01:00
Petr Mrázek 54a580ac68 Hide depend headers better, upgraded tinyxml 2011-03-01 07:50:56 +01:00
Petr Mrázek b1061d0f94 Game mode reading, removed some include paths 2011-03-01 06:59:23 +01:00
Petr Mrázek c6a402c2b8 One more vein type. No ready for use. 2011-02-27 20:43:44 +01:00
Petr Mrázek 254aec1787 Alternate way to read vegetation using a vector in map blocks. 31.19 only for now. 2011-02-27 13:59:45 +01:00
Petr Mrázek 4284b948a0 Creature matgloss, creature and color matgloss offsets. 2011-02-27 09:48:08 +01:00
Petr Mrázek d6592502cc No need to start Buildings for reading the custom types 2011-02-25 03:13:50 +01:00