Commit Graph

185 Commits (115e9695300dbe899dafe0ab788db343317b2e5d)

Author SHA1 Message Date
Petr Mrázek b8600169ef Minor comments and other changes 2010-06-01 21:06:16 +02:00
Petr Mrázek ca0f7a27d1 Automated lang tables finder in the search tool 2010-05-31 02:37:28 +02:00
Petr Mrázek 863eb2546f Added playground folder for quick hacks 2010-05-25 23:52:04 +02:00
Petr Mrázek e26b6269f1 Fixed Context::isValid again, added constructions to linux 31.04 2010-05-25 04:16:24 +02:00
Petr Mrázek 8dd594dd93 Multi-process rework 2010-05-23 23:06:10 +02:00
Petr Mrázek 795e2e9883 Geology 2010-05-22 20:14:17 +02:00
Petr Mrázek dc862e28d4 Local, global features 2010-05-22 13:20:58 +02:00
Petr Mrázek 49531f0416 Merge branch 'bartavelle' of git://bigbox.banquise.net/dfhack
Conflicts:
	output/Memory.xml
2010-05-22 03:15:22 +02:00
simon c29d447d11 update of the offsets needed by stonesense 2010-05-20 17:36:25 +02:00
Petr Mrázek 25b6c99628 *some* linux offsets 2010-05-20 06:50:16 +02:00
simon 1cb6f04bbc Merge branch 'bartavelle' of bigbox.banquise.net:dfhack into bartavelle 2010-05-19 17:35:33 +02:00
simon 5da1e1a75f Some weird bug 2010-05-19 17:28:51 +02:00
simon cd04b18e6d New offsets for windows version ... tests 2010-05-19 17:05:25 +02:00
simon 1f7f2ff557 Merge branch 'bartavelle' of bigbox.banquise.net:dfhack into bartavelle 2010-05-18 18:31:50 +02:00
simon 77f7b1a494 Memory offsets for 31.04 windows 2010-05-18 18:25:37 +02:00
simon 70939674a8 tentative linux stuff :( 2010-05-18 16:40:48 +02:00
simon 3e57950228 New memory values skeleton 2010-05-17 15:49:28 +02:00
simon df90c6be2c New world module, sporting right now date readings 2010-05-12 15:27:51 +02:00
simon db1decea0a Creature birth date and time is now read 2010-05-12 14:41:43 +02:00
simon 76dddb8419 Support for the TLCM_TIMING attribute in color descriptors 2010-05-12 14:21:31 +02:00
simon a7fb5efb28 default race attributes values are now decoded and displayed 2010-05-10 13:11:46 +02:00
Petr Mrázek c32d9d6d8e Merge branch 'master' of http://github.com/doomchild/dfhack 2010-05-06 22:41:11 +02:00
simon d435313632 Body parts are decoded
Color modifiers parts are decoded
2010-05-05 13:48:01 +02:00
simon 0c0eaa66d8 Eyes color are now decoded 2010-05-05 12:57:05 +02:00
RusAnon 735b49e776 Some changes for mingw 2010-05-05 20:33:44 +11:00
simon 99b0d7dc1e Color modifiers are now decoded for castes 2010-05-05 11:17:40 +02:00
simon 2356e49768 proper offsets for sex and caste (they are different things) 2010-05-04 16:47:40 +02:00
simon 32176875f9 preliminary improvement system 2010-05-04 16:46:15 +02:00
U-glouglou\simon f46a7f1213 Basic code for item handling, now it should be tested :) 2010-05-02 10:35:23 +02:00
simon 9f939687ec Some generic material is decoded, although not well 2010-04-30 17:42:31 +02:00
simon c8d0f391fa Offset for race extracts 2010-04-30 17:03:41 +02:00
simon 7b35f976e5 material types are extracted from items ! 2010-04-30 16:17:10 +02:00
simon 860b0a67af Merge commit 'origin' into bartavelle 2010-04-29 18:13:43 +02:00
simon f0406f408e tentative item reading stuff 2010-04-29 17:00:34 +02:00
Petr Mrázek c0ae0840db stones.py sort-of works 2010-04-28 23:48:50 +02:00
Petr Mrázek df3efe23fb Fix creature moods on 0.31.01 and 0.31.02 2010-04-27 20:18:46 +02:00
simon ff9a4d6091 test description of metal bars 2010-04-26 17:33:17 +02:00
simon bc08be3cbb Another flag is useful here 2010-04-26 17:19:20 +02:00
simon 2188ab1122 Add support for reading those strange flags in the mood materials 2010-04-26 15:34:07 +02:00
simon 2c4aa5a970 fixed offset 2010-04-26 15:20:27 +02:00
simon b59b552f93 Mood reading preliminary support 2010-04-26 13:23:57 +02:00
U-glouglou\simon 80d10a9748 mood offset 2010-04-23 20:12:32 +02:00
Petr Mrázek ddc2dd354d operator precedence! 2010-04-23 04:00:41 +02:00
simon 494cc49b51 new offsets and data related to mood 2010-04-21 16:12:14 +02:00
simon 06cb869940 an appearance vector location 2010-04-21 11:00:10 +02:00
simon 0b782333ca offsets for RGB color descriptors, and shapes 2010-04-20 18:25:15 +02:00
Petr Mrázek 8676ba5f07 Extremely basic map feature reading, lives in vector check ... 2010-04-20 04:37:45 +02:00
simon 1ff7f6e478 Add civilization support :
* field in creature structure
* offset of the player civilization id
2010-04-19 14:36:21 +02:00
simon 9705e05d8c Creature tile description support
Reading of the tile character and colors in the race structure, plus
offsets in Memory.xml.
Upgrade of creaturedump
2010-04-19 11:23:11 +02:00
Petr Mrázek 3268b26852 Veindig can now dig stairs to reach veins on different z-levels 2010-04-19 04:42:27 +02:00