Caldfir
035d65536b
Added in job loading to t_unit for stonesense.
2012-04-22 18:51:27 -07:00
Robert Heinrich
e1770fa62b
regrass: leaves tiles with the no_grow flag alone (avoids regrassing roads etc you embark on)
2012-04-23 00:34:19 +02:00
Robert Heinrich
045b7b6a20
Merge branch 'master' of git://github.com/ab9rf/dfhack
2012-04-22 20:26:12 +02:00
Robert Heinrich
760bc8b09f
regrass: ignore furrowed tiles (dirt roads)
2012-04-22 20:25:10 +02:00
Alexander Gavrilov
125cd6622a
Support sorting units in many more ui contexts.
2012-04-22 19:22:00 +04:00
Kelly Martin
26cec5f60c
Probe now displays the "surroundings" name for the biome (e.g. Joyous Wilds, or Terrifying).
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Rprobe can be used from the embark screen to set the evilness of the selected biome; use with due care.
2012-04-22 10:17:14 -05:00
Robert Heinrich
af12e83ac4
Merge branch 'master' of git://github.com/ab9rf/dfhack
2012-04-22 15:25:22 +02:00
Kelly Martin
f5644f385b
Probe now displays biome savagery and evilness.
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Devel plugin bprobe (also in this commit) goes digging around in region data at embark screen, not really useful for public consumption.
2012-04-21 23:22:21 -05:00
Kelly Martin
c104f822a4
Move stripcaged to master branch, works fine.
2012-04-21 12:53:46 -05:00
Jared Adams
567b3e2a52
Fix range on tiletypes and make it saner for both plugins.
2012-04-21 11:26:40 -06:00
Alexander Gavrilov
2ef321a208
Preserve the original lua global environment for modules.
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The intent is to prevent accidental pollution of module namespaces
by globals defined from careless scripts running in the _G environment.
2012-04-21 20:15:57 +04:00
Alexander Gavrilov
4af051bab3
Add a few more unit orderings, and a way to reverse direction.
2012-04-21 16:53:17 +04:00
Alexander Gavrilov
3282ac3db2
Add a hotkey command that sorts units in lists using lua comparators.
2012-04-21 15:43:52 +04:00
Robert Heinrich
709536c6c3
Merge branch 'master' of git://github.com/ab9rf/dfhack
2012-04-21 11:53:19 +02:00
Robert Heinrich
a282c9dede
Merge branch 'master' of git://github.com/peterix/dfhack
2012-04-21 11:52:25 +02:00
Robert Heinrich
2d19514fbc
probe: minor change
2012-04-21 11:52:03 +02:00
Alexander Gavrilov
adbd351462
Rename units.other[0] to units.active.
2012-04-21 12:46:55 +04:00
Kelly Martin
ad73b8c737
Add "tamable" for animals that can be tamed (PET or PET_EXOTIC in raws)
2012-04-20 14:38:50 -05:00
Kelly Martin
e0bb5bf53b
Add "naked" (has no inventory) predicate to zone (useful for mass pitting)
2012-04-20 14:22:20 -05:00
Alexander Gavrilov
0a6982f404
Enable warnings correctly on linux and fix a lot of them.
2012-04-20 13:30:37 +04:00
Alexander Gavrilov
d95cc3435f
Fix lua wrapper sizeof for static arrays.
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Since it actually depends on the element type, it is more tricky.
2012-04-20 13:04:03 +04:00
Jared Adams
52138d8998
Improve the range function of tiletypes a bit and add the functionality to liquids.
2012-04-19 21:13:07 -06:00
Jared Adams
f97e2bf410
Make tiletypes more useful
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* Add any option to clear paint/filter
* Add aquifer bit
* Stop filtering process killing execute early
* Filter on all bits, not just dig
2012-04-19 17:44:26 -06:00
Alexander Gavrilov
0b32d374db
Implement SOIL/STONE substitution logic, and add compat in mapexport.
2012-04-19 23:02:30 +04:00
Alexander Gavrilov
4b87f1bcac
Refactor MapCache: make it parse everything that is known re tiles & mats.
2012-04-19 19:17:07 +04:00
Alexander Gavrilov
f655a0986d
Sync to changes in the data structure definitions.
2012-04-19 11:03:29 +04:00
Kelly Martin
b7b27ebb9e
Merge remote-tracking branch 'upstream/master'
2012-04-18 11:35:32 -05:00
Kelly Martin
2dc3aa1b89
danger of rotting)
2012-04-18 11:33:17 -05:00
Kelly Martin
9e1e34f69b
Created new stockcheck plugin
2012-04-18 00:16:44 -05:00
Petr Mrázek
c17529a794
Track stonesense
2012-04-18 05:09:22 +02:00
Petr Mrázek
5583d47b4f
Silly copypasta fail
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Mixed up tiletype shape and material in readme
2012-04-18 04:18:08 +02:00
Petr Mrázek
6d53ab37e0
Mass fixage
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Updated readme.rst
Fixed up some help strings of plugin commands
Moved catsplosion and regrass to normal plugin folder
Fixed tiletypes and liquids not keeping command history properly
2012-04-18 04:12:11 +02:00
Petr Mrázek
c46cb37865
Reformat readme.rst to fit in some reasonable limits
2012-04-18 01:40:07 +02:00
Petr Mrázek
b1c5621123
Bump release to r2
2012-04-17 23:24:43 +02:00
Petr Mrázek
d825356878
Fix windows console bug
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Line input cursor was going crazy when input reached right side of the screen
2012-04-17 23:23:45 +02:00
Petr Mrázek
c031349a62
Track structures
2012-04-17 21:48:18 +02:00
Petr Mrázek
e530707985
Merge https://github.com/angavrilov/dfhack
2012-04-17 21:48:04 +02:00
Petr Mrázek
d0e9ab49e7
Merge https://github.com/jaxad0127/dfhack
2012-04-17 21:46:57 +02:00
Petr Mrázek
bdd697f1a0
Merge https://github.com/rh73/dfhack
2012-04-17 21:46:40 +02:00
Robert Heinrich
299510f0d9
zone: don't assign to cages which are designated but not yet placed (minor fix, it's not like bad things happen without it)
2012-04-17 18:11:14 +02:00
Robert Heinrich
40f36c1912
minor stuff, use building->is_room instead of building->isRoom() which returns unexpected values
2012-04-17 16:57:41 +02:00
Alexander Gavrilov
378a1fb914
Support the '#' string as index for wrapper vector insert at end.
2012-04-17 12:15:45 +04:00
Alexander Gavrilov
3beb2ebf25
Export the onStateChange event to core lua context & add some docs.
2012-04-17 11:45:09 +04:00
Jared Adams
ebd21e9249
Fix some issues with last commit
2012-04-16 20:48:08 -06:00
Petr Mrázek
7946cafc86
Merge https://github.com/jaxad0127/dfhack
2012-04-16 22:37:07 +02:00
Petr Mrázek
d2dde361ad
Merge https://github.com/rh73/dfhack
2012-04-16 22:35:46 +02:00
Petr Mrázek
ccf10a1428
Merge https://github.com/warmist/dfhack
2012-04-16 22:30:55 +02:00
Robert Heinrich
6d180d61c4
autopasture: only process domesticated own units to avoid problems with wild animals forgetting their training and going on a rampage
2012-04-16 21:37:48 +02:00
Petr Mrázek
45f9f756f0
Merge https://github.com/rh73/dfhack
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Conflicts:
plugins/stonesense
2012-04-16 20:33:30 +02:00
Petr Mrázek
862fa9d675
Track stonesense
2012-04-16 20:19:45 +02:00