Commit Graph

1421 Commits (0f1aaa6ec48d43e61f7889d97658b94f57965c67)

Author SHA1 Message Date
Kelly Martin 0f1aaa6ec4 Autolabor: Items marked for dump now generate haul refuse demand. Also corrected labor for dump item jobs. 2012-12-04 01:59:44 -06:00
Kelly Martin 287ee2bc04 Autolabor: allow multiple simultaneous jobs at farms. 2012-12-03 14:20:57 -06:00
Kelly Martin 208b9915ea Autolabor: splints and crutches are furniture (at least at a forge); remove test that excludes pet owners from being given jobs when they're idle; add test for hungry/thirsty dwarves to trigger a feed/water civilians requirement; add a vehicle hauling requirement based on the existence of hauling routes 2012-12-03 04:28:08 -06:00
Kelly Martin 9563dae5d7 Autolabor: add labors for construct bridge, construct nestbox, construct trap, deconstruct wagon; fix error in labor for deconstruct furnace/tradedepot/construction; actually update the "active dwarf" numbers displayed in "autolabor list"; increase assignment penalty for dwarfs using skills lower than their best skill; increase assignment bonus for continuing in the same labor and for having the right tool for the job. 2012-12-03 01:41:02 -06:00
Kelly Martin 44bb965c97 Autolabor: add more building labors 2012-12-02 18:41:20 -06:00
Kelly Martin 4cd217b782 to new assignment algorithm. Add priority boost for labors based on how long it's been since they were last used, to avoid labor starvation. Move persistent configuration to "autolabor/2.0" to avoid conflicting with older versions. 2012-12-02 14:27:13 -06:00
Kelly Martin b743f4f42d Autolabor: remove some debug spam, and fix an error in computing preference scoring 2012-12-02 09:47:15 -06:00
Kelly Martin 799da41f70 Autolabor: Add debugging messages from the labor deduction module; add deduction rules for some building destroy jobs; automatically exclude handless dwarfs from labor poor; use DF's own hauling job counts to compute hauling demand (and arrange for the "hauling canary" so that this always works) 2012-12-02 02:02:16 -06:00
Kelly Martin 45564ca0cb Autolabor: generating haulers based on unstockpiled items (less than ideal). Fix wrong build labor for Farmer's workshop. Add build labor function for constructions (also works for furnaces and trade depots). Add architect detection. Use a different mechanism for selecting dwarfs for labors. 2012-12-01 23:12:41 -06:00
Kelly Martin 15f7ffa0e2 autolabor: add ConstructBuilding (Farm); change priority calculation 2012-12-01 17:39:01 -06:00
Kelly Martin bb2b97baa3 autolabor: exclude "item lost" jobs, exclude jobs that are not first-in-queue at workshop, improve debug messages 2012-12-01 16:09:52 -06:00
Kelly Martin 201430ed08 Autolabor: add health awareness, fix initialization crash, fix idle dwarf loop crash 2012-12-01 14:08:15 -06:00
Kelly Martin afb6d8ef79 Autolabor: improve (hopefully) the functionality for mapping jobs to labors. Still some gaps to fill, but not many. 2012-12-01 02:26:06 -06:00
Kelly Martin d2ec52fa0b Merge branch 'master' into autolabor 2012-11-30 21:47:30 -06:00
Kelly Martin 05dce0d2f1 Fix inadvertently prematurely terminated block comment. 2012-11-30 21:24:18 -06:00
Kelly Martin 384a667e97 Assorted progress on new autolabor. Still lots of issues. 2012-11-30 20:22:58 -06:00
Kelly Martin 5f3328dcb2 Merge branch 'master' into autolabor
Conflicts:
	plugins/autolabor.cpp
2012-11-30 11:25:41 -06:00
Kelly Martin eecb604800 Sync submodules 2012-11-30 11:23:58 -06:00
Alexander Gavrilov 2cb594ba89 Tweak the workflow lua api: include history in output of listConstraints. 2012-11-30 14:48:05 +04:00
jj d7f7538d01 ruby: fix Pointer assignment 2012-11-29 17:11:29 +01:00
jj 771a5ac50b ruby: tweak flagarray#inspect 2012-11-28 20:08:34 +01:00
jj 614225cc5f follow rename itemst.flags.artifact1 -> artifact 2012-11-28 19:48:47 +01:00
Alexander Gavrilov bfc11cf946 Add persistent history of per-constraint item counts in workflow.
This will be needed for properly merging or integrating the status
screen by falconne. The history is maintained as a circular buffer
of up to 28 entries, and persists in save files.
2012-11-28 19:25:01 +04:00
Anuradha Dissanayake 593dc4f554 Fix handling of manipulator hotkey in unit search screen 2012-11-28 17:18:38 +04:00
jj 8f0d552556 ruby: add DFHack::VERSION 2012-11-28 13:33:07 +01:00
jj 76bb5f0196 ruby: items in containers are free 2012-11-26 20:09:56 +01:00
jj f091284a75 ruby: avoid crash on ArgumentError in onupdate 2012-11-25 17:29:03 +01:00
Quietust e9141f34f6 Adjust minimum widths so they actually work at 80x25 without glitching out 2012-11-24 11:13:54 -06:00
Quietust c58f30ba00 Use teal background instead of red for no-labor cells 2012-11-24 10:37:22 -06:00
Quietust cdc44b74f2 Fix possible crash when using shift+enter on cells that don't have labors 2012-11-24 10:36:32 -06:00
jj 4dfe46e26f manipulator: fix column width calculations for 80x25 window 2012-11-24 16:52:21 +01:00
jj e73274d281 ruby: add description field to onupdate_register 2012-11-24 16:10:55 +01:00
Quietust 139fd07df3 missed a spot 2012-11-23 19:23:06 -06:00
Quietust e3eb325d36 Minimize references to gps->dimx/dimy 2012-11-23 19:18:56 -06:00
Alexander Gavrilov 2a0d048040 Make tweak stable-cursor interact with the build menu properly. 2012-11-22 20:08:47 +04:00
Alexander Gavrilov e7905a5cff Add docs for the automaterial plugin, and use the new Painter class. 2012-11-22 19:38:45 +04:00
Alexander Gavrilov 2794143f77 Merge remote-tracking branch 'falconne/automaterial' 2012-11-22 18:27:31 +04:00
Anuradha Dissanayake 2a83d92290 Code cleanup 2012-11-21 23:45:26 +13:00
Anuradha Dissanayake 0d9efec062 Disable plugin in non construction menu 2012-11-21 20:17:36 +13:00
jj 5b5c674f6e ruby: update map_tile.mat_info for soil/stone special cases 2012-11-20 21:17:33 +01:00
Anuradha Dissanayake 9cb1a45855 Automaterial branch commit 2012-11-20 23:12:11 +13:00
Alexander Gavrilov f587d603e8 Allow the workflow goal gap in any range between 1..goal-1 2012-11-19 18:59:58 +04:00
Alexander Gavrilov 902d2d5597 Try reducing the replace with sparring chance due to xp gain overkill.
Also add more debug spam to make behavior tracking easier.
2012-11-18 22:06:47 +04:00
Alexander Gavrilov ae7bf5aca6 Check unit inventory when replacing skill demo with sparring.
E.g. if they have no shields, they won't gain that skill when sparring.
2012-11-18 13:02:49 +04:00
Alexander Gavrilov 2953e4c386 Implement a dialog to specify a workflow constraint with all features. 2012-11-17 20:32:39 +04:00
Alexander Gavrilov 0b568942f4 Follow changes in the xml defs. 2012-11-17 16:43:29 +04:00
Quietust 1ab48aa2de Merge https://github.com/ab9rf/dfhack 2012-11-16 21:15:38 -06:00
Quietust e2b9b703a0 Get rid of tabs 2012-11-16 15:33:36 -06:00
Kelly Martin fc1a1e1f0e Merge remote-tracking branch 'jjyg/master'
Conflicts:
	NEWS
2012-11-16 13:20:46 -06:00
Kelly Martin 2a0171a4ff Merge remote-tracking branch 'angavrilov/master' 2012-11-16 13:15:55 -06:00