Commit Graph

3961 Commits (0c989634abe1712a99323cc46edda1d431dc7a46)

Author SHA1 Message Date
Robob27 8f32f1ed7b Fixup focusStrings->focusString 2023-02-05 19:04:21 -05:00
Robob27 86b57380a6 fixup unnecessary changes, remove unnecessary stuff 2023-02-05 19:04:21 -05:00
Robob27 dc40f7182c Fix warning 2023-02-05 19:04:21 -05:00
Robob27 085a308e99 Remove/readd comments 2023-02-05 19:04:21 -05:00
Robob27 6e442a26ca More WIP 2023-02-05 19:04:21 -05:00
Robob27 a770a4cae4 WIP 2023-02-05 19:04:21 -05:00
Myk 3ca2521ce9
Merge pull request #2807 from Bumber64/patch-1
Update Units::isFortControlled
2023-02-05 15:43:31 -08:00
Ryan Williams 08d90de277
Merge branch 'DFHack:develop' into patch-1 2023-02-05 12:02:58 -08:00
TaxiService b6196e91e4
increase min scrollbar height to 2 (from 1)
rationale:
- vanilla scrollbars dont get shorter than 2.
- 2-tall 'bars are easier to click on than 1-tall 'bars.
- this avoids having to make short custom graphics for 1-tall tiles, which most of the time look terrible...

cons:
- short scrollbars are cool : (
2023-02-05 19:00:38 +01:00
TaxiService 30a1f2f924
de-hardcoding scrollbar spritesheet definitions
added a new variable "SBSO", and redefined all scrollbar tile definitions as this variable + an offset.
this could make it easier to switch scrollbar graphics from within the game, if necessary.
2023-02-05 18:56:51 +01:00
Ryan Williams 1eb67ab239
Update Gui::resetDwarfmodeView
* Set `plotinfo->main.mode` again now that alignment is fixed
* Left note about unidentified global
* DF resets the whole `selection_rect` struct
* Comments for `ANNOUNCE_LINE_DURATION` and `ANNOUNCE_DISPLAY_TIME` constants reflect the default 50 GFPS
2023-02-04 19:56:37 -08:00
Ryan Williams 0f78509328
agitated_wilderness_creature is in unit->flags4 2023-02-04 19:29:37 -08:00
Ryan Williams c345acd417
Update Units::isFortControlled
Add check for `agitated_wilderness_creature`.
2023-02-04 18:48:41 -08:00
TaxiService de04cf04e0
wrong scrollbar sprites mapping fix (issue #2777)
i've taken a crack at it, and this seems to fix this "issue" i filed here: https://github.com/DFHack/dfhack/issues/2777

https://i.imgur.com/aFnq80M.mp4
2023-02-04 15:18:26 +01:00
Myk Taylor 71deeb7a48
bump version to 50.05-alpha3.1 2023-02-03 15:48:09 -08:00
Myk Taylor 4a21b0843f
bump to 50.05-alpha3 2023-02-03 14:28:17 -08:00
Myk Taylor 81abd52313
include TRACE messages in the build 2023-02-03 12:25:44 -08:00
Myk Taylor 345b7d78cb
pass attributes through FilteredList 2023-02-03 00:09:10 -08:00
Myk Taylor 2316615763
react to double clicks on list items 2023-02-03 00:09:10 -08:00
Myk Taylor 49246a60f3
properly cast for unsigned comparisons 2023-02-02 23:57:52 -08:00
Myk Taylor 8c7be9a8c2
don't use negative plant indices
and clean up the Kitchen module a bit more
2023-02-02 23:33:24 -08:00
DFHack-Urist via GitHub Actions bb6824ec11 Auto-update submodules
library/xml: master
scripts: master
2023-02-03 05:07:52 +00:00
Myk Taylor 2cf985be73
don't lose List scroll position when dragging 2023-02-02 19:42:41 -08:00
Myk Taylor 7d05a68c60
clean up changelog, update refs 2023-02-02 12:53:20 -08:00
Myk a3f32e66ad
Merge pull request #2775 from myk002/myk_non_defocusable
add defocusable attribute to ZScreen
2023-02-01 17:53:21 -08:00
Myk 1debea59a8
Merge branch 'develop' into myk_non_defocusable 2023-02-01 17:51:04 -08:00
Myk 7fbd95896d
Merge branch 'develop' into myk_pause_forced 2023-02-01 17:50:45 -08:00
Myk 21f93173c3
Merge pull request #2778 from myk002/myk_halfsies
support offset text in graphics mode for pens
2023-02-01 17:50:24 -08:00
Myk 7468170751
Merge pull request #2771 from myk002/myk_seedwatch
update seedwatch
2023-02-01 17:49:57 -08:00
Myk 6513b591bd
Merge pull request #2768 from myk002/myk_textures
add textures used by new gui/control-panel
2023-02-01 17:49:48 -08:00
Myk Taylor 58be8cfd69
support offset text in graphics mode for pens 2023-02-01 17:39:32 -08:00
Myk Taylor 55d07a8cae
actually use the tile 2023-02-01 14:51:46 -08:00
Myk Taylor 6ae771ecb4
display PAUSE FORCED instead of a pause icon
if the window is forcing the game to pause. the icon looked too
clickable
2023-02-01 14:01:29 -08:00
Myk Taylor 88860f21ec
add defocusable attribute to ZScreen 2023-02-01 08:46:32 -08:00
Myk Taylor aae5d5f411
reduce diff in Kitchen.h 2023-02-01 04:28:07 -08:00
Myk Taylor be40d55e64
update seedwatch 2023-02-01 04:03:28 -08:00
Myk Taylor 5127f06571
expose new tiles to Lua 2023-01-31 23:55:30 -08:00
Myk Taylor e442e23589
allow tile in Label tokens to be either pen or id 2023-01-31 23:54:27 -08:00
Myk Taylor aa22917aeb
add new control panel textures 2023-01-31 23:52:30 -08:00
Myk Taylor ab4c766817
Revert "allow tile list icons to be rendered properly"
This reverts commit 508777897b.
the fix was incorrect. the icon should be set to the pen when it is
not a string, the icon_pen is only for when it is a string
2023-01-30 08:48:45 -08:00
DFHack-Urist via GitHub Actions 4c17d79198 Auto-update submodules
library/xml: master
2023-01-30 02:28:17 +00:00
Myk 376526d512
Merge branch 'develop' into myk_no_stuck_df_viewscreens 2023-01-29 16:55:52 -08:00
Myk 274e995790
Merge pull request #2747 from myk002/myk_on_off
Add new on/off icons
2023-01-29 16:55:01 -08:00
Myk 0f07ac5a30
Merge pull request #2748 from myk002/myk_initial_pause
make initial pause configurable for DFHack windows
2023-01-29 16:54:50 -08:00
Myk edb2859ad4
Merge pull request #2749 from myk002/myk_no_auto_refresh
don't autorefresh the enableable tools list
2023-01-29 16:54:38 -08:00
Myk Taylor 1c6235633f
add dfhack.units.getCitizens() 2023-01-29 16:28:05 -08:00
Myk Taylor 8d4990b8fd
don't autorefresh the enableable tools list
it just takes too long (>1s) to refresh every time.
manual refresh with script_manager.reload() is still available for devs
who need it
2023-01-29 00:55:49 -08:00
Myk Taylor 4c455224f9
make initial pause configurable 2023-01-29 00:41:02 -08:00
Myk f420b4b77e
Merge pull request #2744 from myk002/myk_no_inception
Solve the inception problem: prevent screens (e.g. gui/launcher) from hanging when they attempt to dismiss and show themselves simultaneously
2023-01-29 00:38:17 -08:00
Myk Taylor c2d6debcd8
add on/off light textures and expose to lua 2023-01-29 00:35:29 -08:00
Myk Taylor 211d18717c
test against type instead of string 2023-01-28 23:34:56 -08:00
DFHack-Urist via GitHub Actions 6dc74f201d Auto-update submodules
library/xml: master
scripts: master
2023-01-29 07:13:24 +00:00
Myk 2003efc21f
Merge branch 'develop' into myk_no_stuck_df_viewscreens 2023-01-28 12:03:50 -08:00
Myk 99d1ed6828
Merge branch 'develop' into myk_no_inception 2023-01-28 11:58:37 -08:00
Myk 255307890b
Merge pull request #2735 from myk002/myk_resizable
only mark the border corner as resizable if the window is resizable
2023-01-28 11:55:39 -08:00
Myk 5f90756677
Merge pull request #2734 from myk002/myk_tiletypes
Expose tiletype setting from the tiletypes plugin to lua
2023-01-28 11:55:04 -08:00
Myk Taylor 114bc2a576
also lock down the world map 2023-01-28 08:57:24 -08:00
Myk Taylor a931ca692d
Fix debug level typo 2023-01-28 08:21:13 -08:00
Myk Taylor f12ca33c0b
ensure DF screens don't get "stuck" when DFHack tool windows are on top 2023-01-28 08:05:37 -08:00
Myk Taylor 863ca2ca65
solve the inception problem
where hideGuard smashes the viewscreen stack with multiple insertions
for the same screen
2023-01-28 08:02:46 -08:00
DFHack-Urist via GitHub Actions 9080af6948 Auto-update submodules
library/xml: master
scripts: master
2023-01-27 22:27:41 +00:00
Myk Taylor 18a2827385
only mark the border corner as resizable if the window is resizable 2023-01-27 14:20:21 -08:00
Myk Taylor 22dd49ce38
remove "room" checking for buildings -- there is no room 2023-01-27 13:38:21 -08:00
Myk Taylor c6f4a7ee42
inhibit _MOUSE_L globally once _MOUSE_L_DOWN is handled
so the _MOUSE_L doesn't bleed through to the underlying viewscreen
2023-01-27 13:36:01 -08:00
DFHack-Urist via GitHub Actions 5b83f30706 Auto-update submodules
library/xml: master
scripts: master
2023-01-27 03:14:34 +00:00
DFHack-Urist via GitHub Actions 2a8520fb9e Auto-update submodules
library/xml: master
scripts: master
2023-01-26 07:15:05 +00:00
Myk Taylor be59083202
reduce spacing for CycleHotkeyLabel from 2 to 1 2023-01-25 22:59:29 -08:00
DFHack-Urist via GitHub Actions 33132e5556 Auto-update submodules
library/xml: master
2023-01-25 19:41:45 +00:00
DFHack-Urist via GitHub Actions 15ab59b12d Auto-update submodules
library/xml: master
scripts: master
2023-01-25 07:17:04 +00:00
Myk Taylor c5f2588522
fix issues with clicks "falling through" scrollbars 2023-01-24 21:28:25 -08:00
Myk Taylor 4e35895cf4
fix build errors with channel-safely 2023-01-24 18:48:23 -08:00
DFHack-Urist via GitHub Actions 018715f869 Auto-update submodules
library/xml: master
scripts: master
2023-01-24 19:18:16 +00:00
Myk 83c89cfaa9
Merge pull request #2705 from myk002/myk_zscreen_redux
Implement new ZScreen semantics
2023-01-24 11:14:43 -08:00
Myk Taylor 0e03ac8e5b
don't use tabs in enable output
so they display nicely in gui/launcher
2023-01-23 23:50:08 -08:00
Myk Taylor f39eb42889
remove references to pinnable 2023-01-23 19:34:48 -08:00
Myk Taylor 1c2f8eccbf
paint pause symbol for force-pause windows 2023-01-23 19:02:26 -08:00
Myk Taylor 0905943ecf
don't unfocus if mouse is not being passed through 2023-01-23 18:05:03 -08:00
Myk Taylor 4377065081
move pause restore to dismiss
and fix the condition
2023-01-23 17:46:03 -08:00
Myk Taylor 8b98ba5042
allow windows to be defocused instead of pinned 2023-01-23 17:40:16 -08:00
Myk Taylor 5ad6ce16e8
don't change definitions of deprecated frame styles 2023-01-23 16:00:10 -08:00
Myk d0905a5e16
Merge pull request #2703 from myk002/myk_borders
Add new borders for various use cases
2023-01-23 11:20:28 -08:00
Myk Taylor 7329f6dee2
use new frame names 2023-01-23 04:16:38 -08:00
Myk Taylor fcb156ed43
add compatibility frames 2023-01-23 04:03:31 -08:00
Myk Taylor 9aaa55cd7f
add textures and frames for various use cases 2023-01-23 03:58:51 -08:00
Myk Taylor d34238918e
move helpdb from autorefresh to explicit refresh
this greatly speeds up the launch time of `gui/launcher`
2023-01-23 02:30:51 -08:00
Myk Taylor a6b3de1afb
support scrolling to the beginning or end in Label 2023-01-23 02:16:07 -08:00
Myk d82a795ef4
Merge pull request #2681 from 20k/develop
More civzone <-> building work, add removing zones with associated squads support
2023-01-22 17:14:24 -08:00
20k 4559168005 update for multiple ownership 2023-01-22 22:59:25 +00:00
20k b15fcc93d2 remove assignments on zone destroy 2023-01-22 15:26:55 +00:00
20k c7ca9d0d7b reverse squad iteration delete 2023-01-22 15:25:16 +00:00
Myk Taylor f862e4a6b7
comment out SEC_SELECT in dialogs 2023-01-22 03:09:07 -08:00
20k 598354d9d4 getbiometype naming, docs 2023-01-21 20:33:40 +00:00
20k 9054efd7c8 Update miscutils to support member pointer to a variable defined in the base when passing in a derived type 2023-01-21 19:15:28 +00:00
20k 3024c4a0df update to remove ambiguity after structures change 2023-01-21 18:45:36 +00:00
20k 1dbf01e5d1 Civzone interop style changes 2023-01-21 18:45:36 +00:00
20k 8c68f54f50 update with squad removal support 2023-01-21 18:45:36 +00:00
Myk Taylor bb16009f49
bump version to 50.05-alpha2 2023-01-20 17:13:28 -08:00
Myk Taylor acf2b8b319
use newly narrowd relations vector 2023-01-20 14:30:48 -08:00
Myk 310940e1a2
Merge branch 'develop' into Autoclothing 2023-01-20 14:05:26 -08:00
Rose 8e6252fc2b Small fixes to make things more clean. 2023-01-20 13:45:56 -08:00