Commit Graph

15222 Commits (060becec7ccd347ff22f454e403755e9a3019c31)
 

Author SHA1 Message Date
myk002 3372099f96
add aliases for bronze armor too 2021-01-24 17:11:17 -08:00
myk002 99fa1916f8
update changelog 2021-01-24 17:03:13 -08:00
myk002 cf8f9386f4
add alias for bronze weapons 2021-01-24 17:02:26 -08:00
myk002 10634b8ae5
fix merge error 2021-01-24 09:19:01 -08:00
myk002 96dfea70c3
update changelog 2021-01-24 09:12:49 -08:00
Myk Taylor d0fc448a39
add 'enable all' option for buildingplan
This kind of functionality is much more important now than it used to
be since there are so many supported building types.

Also modified the 'Planning Mode' status on the building placement
screen to reflect whether we're in quickfort mode, enable all mode, or
whether just the building type is enabled.

this setting is not persisted (just like quickfort_mode is not
persisted), but it can be set from onMapLoad.init
2021-01-24 09:08:36 -08:00
myk002 cd476a943c
fix quickfort library aliases for weapons 2021-01-24 09:00:38 -08:00
myk002 32a0363f31
move identity check up a bit to avoid useless work 2021-01-24 08:57:56 -08:00
myk002 03719f58df
avoid infinite parentage when linking rooms 2021-01-24 08:52:34 -08:00
bseiller 3c4cb749a3 Merge branch 'develop' of https://github.com/DFHack/dfhack into prevent_repeated_survey_mlt_calls 2021-01-24 13:57:27 +01:00
bseiller c525b80dda Merge branch 'develop' of https://github.com/DFHack/dfhack into ea_incursion_struct 2021-01-24 13:54:25 +01:00
lethosor d01e61c658
Fix some error message formatting and add some cross-links to docs
Followup to #1747
2021-01-22 21:05:20 -05:00
lethosor 5ef7a81fd1
Merge remote-tracking branch 'myk002/myk_buildingplan_set_settings' into develop 2021-01-22 20:57:30 -05:00
myk002 ad39bb3c33
address review comments 2021-01-22 12:48:36 -08:00
lethosor ed3c48e64b
Update changelog and authors (#1755) 2021-01-21 23:55:01 -05:00
lethosor 0e269906d0
Merge remote-tracking branch 'bseiller/remove_survey_map' into develop 2021-01-21 23:53:07 -05:00
lethosor 4a7546c03a
Update scripts 2021-01-21 00:16:44 -05:00
lethosor 0089edde1e
Merge remote-tracking branch 'myk002/myk_docs_ignore' into develop 2021-01-21 00:14:15 -05:00
bseiller 6a1b70ae76 making lint happy by removing trailing whitespace 2021-01-19 17:43:32 +01:00
bseiller 438811e108 handling special case of the cursor having been positioned in the lower right corner before the search
- matcher.cpp: manually moving the cursor to the neighbouring world tile so it can be moved back and embark_update is being called when all (incursion) data has been collected

Co-Authored-By: PatrikLundell <22739822+PatrikLundell@users.noreply.github.com>
2021-01-19 16:37:59 +01:00
bseiller 9b9373be4f removing commented out assigments 2021-01-19 12:06:36 +01:00
bseiller cb496c3f59 fixing indention/whitespaces
- defs.h: replacing tab with space/blank for indents
2021-01-19 00:07:28 +01:00
bseiller e99c8faa24 switching to mid_level_tile_incursion_base to store incursion data of world tile edges
- defs.h: using mid_level_tile_incursion_base in region_tile_datum to store incursion data of world tile edges
- survey.cpp: commented out "not used" blocks of assignment in survey_mid_level_tile that no longer make sense now
2021-01-19 00:01:54 +01:00
bseiller bdfd50cc65 using mid_level_tile_incursion_base instead of mid_level_tile for incursion processing
- matcher.cpp, survey.cpp: adapting signatures to use new struct that only contains incursion specific attributes
2021-01-18 23:50:14 +01:00
bseiller cc68767336 created struct mid_level_tile_incursion_base that only contains attributes that are relevant for incursion processing
- def.h: make attributes/fields of mid_level_tile_incursion_base available in mid_level_tile by inheriting from mid_level_tile_incursion_base which also allows treating mid_level_tile as a mid_level_tile_incursion_base
2021-01-18 23:23:50 +01:00
bseiller 85fe05b723 early return from embark_update during an active search to improve performance
- embark-assistant.cpp: checking if a search is active, if so return early
2021-01-18 22:08:46 +01:00
bseiller c300cae2f9 removing 2 dead stores to speed up survey::survey_mid_level_tile
- survey.cpp: removing layer_bottom and layer_top, which are never read, but slow down survey_mid_level_tile significantly because entries are added quite often into the tree map structure
- survey.h: removing now obsolete include for map
2021-01-18 19:38:57 +01:00
Susan b57286c59c update changelog 2021-01-17 17:32:31 +00:00
Susan 84b07005d8 tabs to spaces [whoops] 2021-01-16 23:47:41 +00:00
Susan 7a14bf475f don't turn off seedwatch on map load
fixes #682
2021-01-16 23:23:05 +00:00
Susan b506f0a240 remove misleading comment
per https://github.com/DFHack/dfhack/issues/682#issuecomment-138705257, seedwatch supports linux and has done for over a decade.
2021-01-16 23:01:25 +00:00
lethosor e7b770b65a
Update scripts 2021-01-16 00:20:49 -05:00
lethosor 00cc32f059
Merge remote-tracking branch 'myk002/myk_empty_alias' into develop 2021-01-16 00:10:55 -05:00
myk002 5a2181d55e
don't render overflow text 2021-01-13 22:02:22 -08:00
lethosor cfdc28dfa6
Update scripts 2021-01-14 00:13:06 -05:00
abstern 78df890217 factor out functions to get plant names and set individual farms 2021-01-13 08:55:48 +01:00
myk002 39d274b00e
address review comments 2021-01-12 23:42:53 -08:00
myk002 d4fbf4261f
address review comments 2021-01-12 23:27:14 -08:00
Myk 4300c185d7
Update docs/changelog.txt
Co-authored-by: Alan <lethosor@users.noreply.github.com>
2021-01-12 22:46:18 -08:00
abstern 80674f7697 [feature] autofarm: fallow farms when no further plants requested 2021-01-12 21:37:51 +01:00
myk002 b5b7319a23
add documentation for #ignore blueprints 2021-01-11 15:58:16 -08:00
myk002 39059f2b12
update changelog 2021-01-11 15:14:24 -08:00
myk002 d43ccf118a
give names to stockpiles levers bridges and zones
and ensure diggers don't dig deeper than they need to using dig
priorities
2021-01-11 15:11:16 -08:00
Myk Taylor fc270677fd
add checklist for all required dreamfort commands 2021-01-11 15:11:16 -08:00
myk002 b49768a7cf
use and document new {Empty} quickfort keycode 2021-01-11 15:04:41 -08:00
myk002 97309e45f5
update changelog 2021-01-11 15:02:58 -08:00
myk002 dac9538fd9
let navigation keys propagate
so other components can use them for simultaneous control
2021-01-11 15:02:12 -08:00
Myk Taylor 2797061b04
scroll Label text when height exceeds viewrect 2021-01-11 14:47:05 -08:00
myk002 96b117d369
update plugin docs and changelog 2021-01-11 14:37:57 -08:00
Myk Taylor 339d5ce26b
set buildingplan global settings from prompt
allow buildingplan settings to be set from the DFHack# prompt. For
example, if a player knows they'll always want to build with blocks,
they could add the following two lines to onMapLoad.init:

buildingplan set boulders false
buildingplan set logs false
2021-01-10 17:29:53 -08:00