Warmist
04a43501ac
Fixed loops in linked lists, split xml_types into windows (and in the future linux) versions. Works, but not tested. Also updated offset for migrants.
2012-03-13 21:40:25 +02:00
Warmist
081aee1363
Fixes for DfHack::Process foolery.
2012-03-11 14:59:32 +02:00
Warmist
237d7b433a
Updated to new dfhack standards.
2012-03-11 14:33:08 +02:00
Warmist
792e48fb76
Merge branch 'master' of git://github.com/peterix/dfhack
...
Conflicts:
plugins/Dfusion/luafiles/xml_struct.lua
plugins/Dfusion/luafiles/xml_types.lua
2012-03-11 13:50:14 +02:00
Warmist
35ca21426b
Df reading starting to work. Lots of testing required, some types don't have accessors yet, etc bugs
2012-03-11 13:42:59 +02:00
Petr Mrázek
9d6a19b7d4
Track df2mc, stonesense
2012-03-10 18:48:52 +01:00
Petr Mrázek
75113b715a
Misc fixes for warnings...
2012-03-10 16:03:11 +01:00
Petr Mrázek
003a0f9eb8
Merge https://github.com/angavrilov/dfhack
2012-03-10 15:51:45 +01:00
Petr Mrázek
50b7db982f
Fix zlib, protobuf.
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Zlib is now found using CMake on linux and set to harcoded paths
on windows, yet uniform in use throughout the build system.
protobuf-lite now compiles under MSVC properly.
2012-03-10 15:31:46 +01:00
Alexander Gavrilov
522dd1fd10
Update the devel plugins.
2012-03-10 17:25:00 +04:00
Alexander Gavrilov
8cc82d5876
Make plugins accept explicit output stream references.
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This is an incompatible change to the plugin ABI.
The Console is not thread-safe unless used indirectly
via color_ostream_proxy, so everything should use their
per-thread stream.
2012-03-10 15:55:42 +04:00
Petr Mrázek
c260aca3f1
Merge https://github.com/angavrilov/dfhack
2012-03-10 02:15:34 +01:00
Antalia
77349e9b80
Added age, currently enabled labors, and skill levels to dwarfexport XML
2012-03-10 02:10:53 +01:00
Alexander Gavrilov
edf77cf270
Link protobuf to dfhack core as a shared library.
...
- Change protobuf libraries to build as DLLs.
- Move some stream features to the lite library.
- Install the lite library and use it from dfhack.
Note that:
- A couple of protobuf headers had to be tweaked.
- The lite library is used because the full one is
absolutely incompatible with reloading plugins.
- Shutting down protobuf also can't be allowed.
2012-03-09 19:46:21 +04:00
Petr Mrázek
98a226ab63
Add a lair sub-command to tweak.
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This allows setting the whole map as monster lair, effectively locking items in place so they don't scatter on abandon/reclaim.
2012-03-09 08:26:41 +01:00
Petr Mrázek
dc0b2b8216
Track stonesense
2012-03-08 09:15:55 +01:00
Petr Mrázek
9c7e341e5e
Track df2mc
2012-03-08 00:24:40 +01:00
Petr Mrázek
3598282ed7
Update readme, track df2mc and structures
2012-03-07 23:40:22 +01:00
Petr Mrázek
15a82cfbbf
Merge branch 'master' of github.com:peterix/dfhack
2012-03-07 21:40:09 +01:00
Alexander Gavrilov
9b071097de
Fix advtools metal-detector
...
Trader items are now inside tables, and thus not in the block
item lists. Thus it is necessary to scan the global item vector
and look up blocks by coords.
2012-03-07 18:10:53 +04:00
Warmist
7d2b6b4583
Lots of work done with xml parsing.
2012-03-07 19:41:43 +08:00
Alexander Gavrilov
cbd254991f
Add a tweak for forcibly clearing the Missing status of units.
...
Mainly useful for fixing inexplicably missing ghosts.
2012-03-05 19:47:06 +04:00
Petr Mrázek
a45fc82743
First pass at windowing, track df2mc, stonesense
2012-03-05 01:34:04 +01:00
Warmist
69e1da184c
Merge branch 'master' of git://github.com/peterix/dfhack
2012-03-04 14:47:09 +02:00
Warmist
e8788d8872
Lots of work done with xml parsing.
2012-03-04 14:45:15 +02:00
Petr Mrázek
99abd4102d
Merge https://github.com/quietust/dfhack
2012-03-04 11:58:37 +01:00
Petr Mrázek
1821dd6201
Merge https://github.com/warmist/dfhack
2012-03-04 11:57:44 +01:00
Petr Mrázek
d33e9a9770
Sort layer materials in prospector by depth.
2012-03-03 23:18:12 +01:00
Quietust
a0b671b289
sqrt() doesn't work on integers
2012-03-03 16:06:31 -06:00
Quietust
e43a87b13b
Merge branch 'master' of git://github.com/peterix/dfhack
2012-03-03 14:13:51 -06:00
Petr Mrázek
7fe8762852
Get rid of Simple namespace, Gui module is now a namespace.
2012-03-03 14:38:24 +01:00
Quietust
5d4114f5b7
Add "bprobe" command, describes the buildings located under the cursor
2012-03-02 09:35:49 -06:00
Alexander Gavrilov
3dd27c8d1d
Support items in bags, and tweak the output format in metal-detector.
2012-03-02 17:46:44 +04:00
Alexander Gavrilov
da3ac54af7
Don't put clothing held in hands into the first 3 columns of list-equipped.
...
For some reason that stuff has INV_WEAPON and shows up in the
report, so since it does, put it in the weapon column.
2012-03-02 11:19:30 +04:00
Alexander Gavrilov
ae655daf1a
Add an advtool for detecting metal stuff in shops.
...
Inspired by Q's advmode reveal. Obviously doesn't work in travel mode.
2012-03-02 11:10:34 +04:00
Alexander Gavrilov
d014554679
Merge remote-tracking branch 'q-github/master'
2012-03-02 09:26:52 +04:00
Quietust
5019af038b
Allow Reveal to be used in Adventurer mode
2012-03-01 22:52:40 -06:00
Warmist
1c90019de4
More work with parsing xml (almost works)
2012-03-02 01:23:03 +02:00
Alexander Gavrilov
df6bd59006
Fix advtools: player_id is an array index, not nemesis id.
...
In most worlds they happen to be the same, but not always.
2012-02-29 17:06:05 +04:00
Petr Mrázek
26c15a1d51
Nuke wagons, move regrass to devel, bump to a dev version.
2012-02-28 23:33:02 +01:00
Petr Mrázek
2c532b630a
Merge https://github.com/angavrilov/dfhack
2012-02-28 19:05:44 +01:00
Mike Stewart
a3108c668b
Actually fix cursor detection in follow this time.
2012-02-28 09:23:02 -08:00
Mike Stewart
bc02acb64f
Fix cursor detection for follow.
2012-02-28 09:16:33 -08:00
Alexander Gavrilov
bc270c1813
Add advtools list-equipped to quickly check companion equipment.
...
Items are printed as a table, with columns for head,
body, legs, and weapons/ammo/misc.
2012-02-28 17:58:08 +04:00
Petr Mrázek
f8721c88b5
dev version. update structures, stonesense
2012-02-27 20:10:31 +01:00
Petr Mrázek
46a99084ee
Track stonesense
2012-02-26 18:35:20 +01:00
Petr Mrázek
8afafd0430
Get rid of ntdll, update stonesense
2012-02-25 22:59:32 +01:00
Petr Mrázek
30fe1f63ed
Track stonesense
2012-02-25 15:44:15 +01:00
Alexander Gavrilov
ad7b9d42a1
Add a command for swapping body with another units in adventure mode.
...
Based on dfusion code, with lots of safety checks added. Supports two
swap modes: transient and permanent; the former does a minimal change
and is intended for managing companion inventory. The permanent one
performs all known actions necessary to turn it into the real adventurer.
Note: the transient mode is a hack and may cause the game to crash
if not reverted while within range of the real adventurer unit.
2012-02-25 17:08:05 +04:00
Quietust
bca78088e2
Add "changevein" plugin, lets you change what mineral inclusions are made of
2012-02-24 14:07:04 -06:00