jj
|
0403e008d5
|
deathcause: show more info for non histfigs
|
2012-12-10 17:48:53 +01:00 |
Alexander Gavrilov
|
10667dfb9e
|
Make the inspect screen background look more sane on some tilesets.
Namely where ' ' is not totally transparent.
|
2012-12-08 14:45:17 +04:00 |
Alexander Gavrilov
|
6fd306b558
|
Add tiles colored separately by fg and bg in inspect-screen.
|
2012-12-08 09:51:09 +04:00 |
Alexander Gavrilov
|
99e9785826
|
Add a script for inspecting screen tile parameters.
|
2012-12-07 18:10:24 +04:00 |
Alexander Gavrilov
|
885059c887
|
Add a script to expose the correct season to soundsense on world load.
|
2012-12-06 19:00:48 +04:00 |
jj
|
126c31684e
|
deathcause: ghosts are dead
|
2012-12-06 13:43:58 +01:00 |
jj
|
9a6eff0370
|
deathcause: allow selection from unitlist screen
|
2012-12-06 13:00:33 +01:00 |
Alexander Gavrilov
|
58239e97ed
|
Implement the history graph in the workflow status screen.
|
2012-12-01 16:50:03 +04:00 |
Kelly Martin
|
e5f509a994
|
autofarm: sync with changes to structures for df-item.xml
|
2012-11-30 20:51:40 -06:00 |
Kelly Martin
|
5d8adbc779
|
Merge branch 'master' of https://github.com/jjyg/dfhack.git
|
2012-11-30 11:15:15 -06:00 |
Kelly Martin
|
57233cb350
|
Merge branch 'master' of https://github.com/angavrilov/dfhack.git
Conflicts:
scripts/autofarm.rb (resolved with added bug correction)
|
2012-11-30 11:09:03 -06:00 |
Kelly Martin
|
9e30bf0dff
|
Autofarm: use player's actual seed stocks as basis for plantable seeds, instead of player entity's hypothetically plantable seeds. Avoids designating a plot for planting with seeds the player doesn't have.
|
2012-11-30 11:05:37 -06:00 |
Alexander Gavrilov
|
0bfe006016
|
Try to reimplement the inventory monitor by falconne in lua.
For no other reason than to provide a complete example of lua
interface for a native plugin :)
TODO: paint the graph in the right pane.
|
2012-11-30 19:10:17 +04:00 |
jj
|
9ed7a56202
|
deathcause: handle non-dead units
|
2012-11-30 15:50:35 +01:00 |
Kelly Martin
|
f8dea0e9f9
|
Autofarm: only try to plant things that have seeds.
|
2012-11-29 18:19:53 -06:00 |
jj
|
184082b379
|
scripts/lever: fix for links to cage/support
|
2012-11-29 17:11:29 +01:00 |
Alexander Gavrilov
|
5ea26d9cae
|
Only show the advanced new constraint dialog on Shift-Enter.
Upon reflection it is a bit too scary to be always shown.
|
2012-11-29 16:27:51 +04:00 |
jj
|
614225cc5f
|
follow rename itemst.flags.artifact1 -> artifact
|
2012-11-28 19:48:47 +01:00 |
jj
|
e73274d281
|
ruby: add description field to onupdate_register
|
2012-11-24 16:10:55 +01:00 |
jj
|
cb06c89698
|
stripcaged: dont list empty cages individually
|
2012-11-24 16:10:55 +01:00 |
jj
|
b577bcde1a
|
scripts/lever: show pending jobs
|
2012-11-24 16:10:55 +01:00 |
jj
|
8429f65176
|
add scripts/stripcaged.rb and documentation
|
2012-11-24 16:10:55 +01:00 |
jj
|
fd9a4ffafa
|
script/lever: synchronize linked buildings as the game does
|
2012-11-22 03:17:41 +01:00 |
jj
|
5f92561cd9
|
add scripts/lever, add binary patches section in NEWS file
|
2012-11-22 02:57:55 +01:00 |
Kelly Martin
|
364030f06b
|
Add unsuspend and autounsuspend scripts. The latter is especially useful when trying to build near aquifers. :)
|
2012-11-20 08:41:35 -06:00 |
Kelly Martin
|
79b6a8f9f9
|
Add autofarm script.
|
2012-11-20 08:40:42 -06:00 |
Kelly Martin
|
5ac8d3be82
|
Added option to region-pops script to additively augment populations.
|
2012-11-20 08:28:06 -06:00 |
Alexander Gavrilov
|
f587d603e8
|
Allow the workflow goal gap in any range between 1..goal-1
|
2012-11-19 18:59:58 +04:00 |
Alexander Gavrilov
|
2953e4c386
|
Implement a dialog to specify a workflow constraint with all features.
|
2012-11-17 20:32:39 +04:00 |
jj
|
342badac98
|
scripts/superdwarf: advmode support
|
2012-11-16 17:59:42 +01:00 |
Quietust
|
bbe94c006f
|
Update for temperaturest
|
2012-11-12 11:54:21 -06:00 |
Quietust
|
7a3de785ec
|
Missed a few spots
|
2012-11-12 08:29:44 -06:00 |
Alexander Gavrilov
|
bd75cad508
|
Support ! and ~ prefixes in the lua script, and edit readme.
|
2012-11-12 12:48:17 +04:00 |
Alexander Gavrilov
|
6cf85b4318
|
Abstract the back-end from the binpatch script, and use in gui/assign-rack.
|
2012-11-12 12:26:31 +04:00 |
Alexander Gavrilov
|
c32f85d637
|
Merge remote-tracking branch 'warmist/master'
Conflicts:
plugins/Dfusion/include/OutFile.h
|
2012-11-12 10:50:48 +04:00 |
Warmist
|
ce8ada4419
|
More bug fixing
|
2012-11-11 22:14:00 +02:00 |
Warmist
|
3eb852a43b
|
Added cheat commands to companion-order, (including rumrushers)
|
2012-11-11 21:18:59 +02:00 |
Alexander Gavrilov
|
012d22fa4f
|
Add a script for manipulating binary patches at runtime, and some patches.
|
2012-11-11 17:24:13 +04:00 |
Alexander Gavrilov
|
d5c31942b5
|
Add a way to only count locally-made items in workflow.
|
2012-11-11 15:56:31 +04:00 |
Warmist
|
0e4df55364
|
Merge branch 'master' of https://github.com/angavrilov/dfhack
|
2012-11-11 12:46:55 +02:00 |
Warmist
|
856c9ebd4b
|
Added save specific scripts to lua interpreter script, also better error reporting.
|
2012-11-11 12:39:49 +02:00 |
Alexander Gavrilov
|
eb936c4ce0
|
Support milking and shearing in workflow.
|
2012-11-10 17:06:54 +04:00 |
Alexander Gavrilov
|
20e98d4926
|
Add a script for viewing and poking at local populations.
|
2012-11-04 20:51:13 +04:00 |
Warmist
|
6be65690f7
|
Merge branch 'master' of https://github.com/angavrilov/dfhack into experimental-dontmerge
|
2012-11-02 20:29:27 +02:00 |
Warmist
|
296d1cf090
|
More scripts for dfusion. Only fixes left, and updating bin-plugins (friendship and migrants(??))
|
2012-11-02 00:50:20 +02:00 |
Warmist
|
ba071468dc
|
New way of doing things!
Now using a class for menus, also no (non script) way to use bin-plugins.
|
2012-11-02 00:28:16 +02:00 |
Warmist
|
209d593f21
|
Another day, another commit.
|
2012-11-01 16:00:00 +02:00 |
Alexander Gavrilov
|
e353f5f03e
|
Add a script to complement the weapon rack binary patch.
|
2012-10-27 20:16:27 +04:00 |
Alexander Gavrilov
|
e23052a570
|
Fix an error in gui/workflow when enabling, and tweak color.
|
2012-10-26 11:52:41 +04:00 |
Alexander Gavrilov
|
8eebfa007c
|
Tweak the workflow gui script to make the UI operate smoother.
|
2012-10-25 12:15:18 +04:00 |