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@ -21,7 +21,6 @@ namespace pausing {
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const size_t announcement_flag_arr_size = sizeof(decltype(df::announcements::flags)) / sizeof(df::announcement_flags);
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const size_t announcement_flag_arr_size = sizeof(decltype(df::announcements::flags)) / sizeof(df::announcement_flags);
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bool state_saved = false; // indicates whether a restore state is ok
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bool state_saved = false; // indicates whether a restore state is ok
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bool announcements_disabled = false; // indicates whether disable or restore was last enacted, could use a better name
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bool saved_states[announcement_flag_arr_size]; // state to restore
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bool saved_states[announcement_flag_arr_size]; // state to restore
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bool locked_states[announcement_flag_arr_size]; // locked state (re-applied each frame)
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bool locked_states[announcement_flag_arr_size]; // locked state (re-applied each frame)
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bool allow_player_pause = true; // toggles player pause ability
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bool allow_player_pause = true; // toggles player pause ability
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@ -70,6 +69,16 @@ inline bool only_or_none_locked(Locks locks, LockT* this_lock) {
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return true;
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return true;
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}
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}
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template<typename Locks>
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inline bool reportLockedLocks(color_ostream &out, Locks locks) {
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for (auto &L: locks) {
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if (L->isLocked()) {
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out.print("Lock '%s' is locked\n", L->name.c_str());
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}
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}
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return true;
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}
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bool AnnouncementLock::captureState() {
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bool AnnouncementLock::captureState() {
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if (only_or_none_locked(locks, this)) {
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if (only_or_none_locked(locks, this)) {
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for (size_t i = 0; i < announcement_flag_arr_size; ++i) {
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for (size_t i = 0; i < announcement_flag_arr_size; ++i) {
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@ -93,6 +102,10 @@ bool AnnouncementLock::isOnlyLocked() const {
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return only_lock(locks, this);
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return only_lock(locks, this);
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}
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}
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void AnnouncementLock::reportLocks(color_ostream &out) {
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reportLockedLocks(out, locks);
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}
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bool PlayerLock::isAnyLocked() const {
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bool PlayerLock::isAnyLocked() const {
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return any_lock(locks);
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return any_lock(locks);
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}
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}
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@ -101,14 +114,19 @@ bool PlayerLock::isOnlyLocked() const {
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return only_lock(locks, this);
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return only_lock(locks, this);
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}
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}
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bool World::DisableAnnouncementPausing() {
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void PlayerLock::reportLocks(color_ostream &out) {
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reportLockedLocks(out, locks);
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}
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bool World::DisableAnnouncementPausing(color_ostream &out) {
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if (!announcementLock.isAnyLocked()) {
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if (!announcementLock.isAnyLocked()) {
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for (auto& flag : df::global::d_init->announcements.flags) {
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for (auto& flag : df::global::d_init->announcements.flags) {
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flag.bits.PAUSE = false;
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flag.bits.PAUSE = false;
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//out.print("pause: %d\n", flag.bits.PAUSE);
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}
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}
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announcements_disabled = true;
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return true;
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}
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}
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return announcements_disabled;
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return false;
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}
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}
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bool World::SaveAnnouncementSettings() {
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bool World::SaveAnnouncementSettings() {
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@ -116,6 +134,7 @@ bool World::SaveAnnouncementSettings() {
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for (size_t i = 0; i < announcement_flag_arr_size; ++i) {
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for (size_t i = 0; i < announcement_flag_arr_size; ++i) {
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saved_states[i] = df::global::d_init->announcements.flags[i].bits.PAUSE;
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saved_states[i] = df::global::d_init->announcements.flags[i].bits.PAUSE;
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}
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}
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state_saved = true;
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return true;
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return true;
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}
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}
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return false;
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return false;
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@ -126,7 +145,6 @@ bool World::RestoreAnnouncementSettings() {
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for (size_t i = 0; i < announcement_flag_arr_size; ++i) {
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for (size_t i = 0; i < announcement_flag_arr_size; ++i) {
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df::global::d_init->announcements.flags[i].bits.PAUSE = saved_states[i];
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df::global::d_init->announcements.flags[i].bits.PAUSE = saved_states[i];
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}
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}
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announcements_disabled = false;
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return true;
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return true;
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}
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}
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return false;
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return false;
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