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@ -7,22 +7,41 @@
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#include "modules/Buildings.h"
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#include "modules/EventManager.h"
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#include "modules/Job.h"
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#include "modules/Maps.h"
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#include "modules/MapCache.h"
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#include "modules/Units.h"
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#include "modules/World.h"
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#include "df/body_part_raw_flags.h"
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#include "df/building.h"
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#include "df/building_type.h"
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#include "df/caste_body_info.h"
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#include "df/coord.h"
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#include "df/general_ref.h"
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#include "df/general_ref_building_holderst.h"
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#include "df/general_ref_unit.h"
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#include "df/general_ref_unit_holderst.h"
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#include "df/general_ref_unit_workerst.h"
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#include "df/item.h"
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#include "df/itemdef_weaponst.h"
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#include "df/item_quality.h"
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#include "df/item_weaponst.h"
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#include "df/inorganic_raw.h"
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#include "df/job.h"
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#include "df/job_skill.h"
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#include "df/job_type.h"
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#include "df/map_block.h"
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#include "df/strain_type.h"
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#include "df/ui.h"
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#include "df/unit.h"
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#include "df/tile_building_occ.h"
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#include "df/tile_occupancy.h"
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#include "df/tiletype.h"
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#include "df/tiletype_material.h"
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#include "df/tiletype_shape.h"
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#include "df/tiletype_shape_basic.h"
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#include "df/ui.h"
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#include "df/unit.h"
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#include "df/unit_inventory_item.h"
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#include "df/world.h"
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#include <algorithm>
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@ -73,7 +92,25 @@ DFhackCExport command_result plugin_shutdown ( color_ostream &out )
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}
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//cost is [path cost, building destruction cost, dig cost, construct cost]. Minimize constructions, then minimize dig cost, then minimize path cost.
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const size_t costDim = 3;
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enum CostDimension {
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Distance,
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DestroyBuilding,
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Dig,
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DestroyConstruction,
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//Construct,
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costDim
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};
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const int32_t costBucket[] = {
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//Distance
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0,
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//DestroyBuilding
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1,
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//Dig
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2,
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//DestroyConstruction
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3,
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};
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struct Cost {
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int32_t cost[costDim];
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@ -88,39 +125,73 @@ struct Cost {
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}
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Cost( int32_t i ) {
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memset(cost, 0, costDim*sizeof(int32_t));
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cost[0] = i;
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cost[CostDimension::Distance] = i;
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}
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/*
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int32_t workNeeded() const {
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int32_t result = 0;
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for ( int32_t a = 1; a < costDim; a++ ) {
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result += cost[a];
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}
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return result;
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}
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*/
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int32_t compare(const Cost& c) const {
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int32_t table[costDim];
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memset(table, 0, costDim*sizeof(int32_t));
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for ( size_t a = 0; a < costDim; a++ ) {
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table[costBucket[a]] += cost[a] - c.cost[a];
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}
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for ( size_t a = 0; a < costDim; a++ ) {
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if ( table[costDim-1-a] > 0 )
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return 1;
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if ( table[costDim-1-a] < 0 )
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return -1;
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}
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return 0;
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}
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bool operator>(const Cost& c) const {
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return compare(c) > 0;
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/*
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for ( size_t a = 0; a < costDim; a++ ) {
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if ( cost[costDim-1-a] != c.cost[costDim-1-a] )
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return cost[costDim-1-a] > c.cost[costDim-1-a];
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}
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return false;
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*/
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}
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bool operator<(const Cost& c) const {
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return compare(c) < 0;
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/*
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for ( size_t a = 0; a < costDim; a++ ) {
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if ( cost[costDim-1-a] != c.cost[costDim-1-a] )
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return cost[costDim-1-a] < c.cost[costDim-1-a];
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}
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return false;
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*/
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}
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bool operator==(const Cost& c) const {
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return compare(c) == 0;
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/*
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for ( size_t a = 0; a < costDim; a++ ) {
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if ( cost[a] != c.cost[a] )
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return false;
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}
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return true;
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*/
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}
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bool operator<=(const Cost& c) const {
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return *this == c || *this < c;
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return compare(c) <= 0;
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}
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bool operator!=(const Cost& c) const {
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return !( *this == c);
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return compare(c) != 0;
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}
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Cost operator+(const Cost& c) const {
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@ -245,6 +316,7 @@ void doDiggingInvaders(color_ostream& out, void* ptr) {
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xMax *= 16;
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yMax *= 16;
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MapExtras::MapCache cache;
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df::unit* firstInvader = NULL;
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//TODO: look for invaders with buildingdestroyer:3
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@ -263,10 +335,14 @@ void doDiggingInvaders(color_ostream& out, void* ptr) {
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invaderPts.insert(unit->pos);
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costMap[unit->pos] = 0;
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fringe.insert(unit->pos);
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if ( firstInvader == NULL )
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firstInvader = unit;
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} else {
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continue;
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}
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}
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out << firstInvader->id << endl;
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out << firstInvader->pos.x << ", " << firstInvader->pos.y << ", " << firstInvader->pos.z << endl;
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int32_t localPtsFound = 0;
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#if HASHMAP
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@ -285,13 +361,20 @@ void doDiggingInvaders(color_ostream& out, void* ptr) {
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out.print("Double closure! Bad!\n");
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break;
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}
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//closedSet.insert(pt);
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closedSet.insert(pt);
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if ( localPts.find(pt) != localPts.end() ) {
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localPtsFound++;
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if ( localPtsFound >= localPts.size() )
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break;
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if ( costMap[pt].cost[1] > 0 || costMap[pt].cost[2] > 0 /*|| costMap[pt].cost[3] > 0*/ )
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bool doBreak = false;
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for ( int32_t a = 1; a < costDim; a++ ) {
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if ( costMap[pt].cost[a] > 0 ) {
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doBreak = true;
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break;
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}
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}
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if ( doBreak )
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break;
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}
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@ -323,6 +406,9 @@ void doDiggingInvaders(color_ostream& out, void* ptr) {
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clock_t time = clock() - t0;
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out.print("time = %d, totalEdgeTime = %d\n", time, totalEdgeTime);
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unordered_set<df::coord, PointHash> requiresZNeg;
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unordered_set<df::coord, PointHash> requiresZPos;
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//find important edges
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list<Edge> importantEdges;
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for ( auto i = localPts.begin(); i != localPts.end(); i++ ) {
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@ -331,12 +417,30 @@ void doDiggingInvaders(color_ostream& out, void* ptr) {
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continue;
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if ( parentMap.find(pt) == parentMap.end() )
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continue;
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if ( costMap[pt].cost[1] == 0 && costMap[pt].cost[2] == 0 )
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bool requireAction = false;
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for ( int32_t a = 1; a < costDim; a++ ) {
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if ( costMap[pt].cost[a] != 0 ) {
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requireAction = true;
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break;
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}
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}
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if ( !requireAction )
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continue;
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while ( parentMap.find(pt) != parentMap.end() ) {
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//out.print("(%d,%d,%d)\n", pt.x, pt.y, pt.z);
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df::coord parent = parentMap[pt];
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if ( !Maps::canWalkBetween(pt, parent) ) {
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if ( pt.z < parent.z ) {
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requiresZNeg.insert(parent);
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requiresZPos.insert(pt);
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} else if ( pt.z > parent.z ) {
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requiresZNeg.insert(pt);
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requiresZPos.insert(parent);
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}
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Cost cost1 = costMap[pt];
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Cost cost2 = costMap[parent];
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cost1.cost[0] = 0;
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cost2.cost[0] = 0;
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if ( true || cost1 != cost2 ) {
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importantEdges.push_front(Edge(pt,parent,0));
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}
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pt = parent;
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@ -344,6 +448,28 @@ void doDiggingInvaders(color_ostream& out, void* ptr) {
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break;
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}
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unordered_set<df::coord,PointHash> toDelete;
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for ( auto a = requiresZNeg.begin(); a != requiresZNeg.end(); a++ ) {
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df::coord pos = *a;
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df::tiletype* type = Maps::getTileType(pos);
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df::tiletype_shape shape = ENUM_ATTR(tiletype, shape, *type);
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if ( ENUM_ATTR(tiletype_shape, passable_low, shape) ) {
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toDelete.insert(pos);
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}
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}
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requiresZNeg.erase(toDelete.begin(), toDelete.end());
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toDelete.clear();
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for ( auto a = requiresZPos.begin(); a != requiresZPos.end(); a++ ) {
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df::coord pos = *a;
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df::tiletype* type = Maps::getTileType(pos);
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df::tiletype_shape shape = ENUM_ATTR(tiletype, shape, *type);
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if ( ENUM_ATTR(tiletype_shape, passable_high, shape) ) {
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toDelete.insert(pos);
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}
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}
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requiresZPos.erase(toDelete.begin(), toDelete.end());
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toDelete.clear();
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bool didSomething = false;
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df::coord where;
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for ( auto i = importantEdges.begin(); i != importantEdges.end(); i++ ) {
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@ -354,54 +480,199 @@ void doDiggingInvaders(color_ostream& out, void* ptr) {
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pt1 = e.p2;
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pt2 = e.p1;
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}
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bool important = //requireZNeg.find(pt1) != requireZNeg.end() ||
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//requireZPos.find(pt1) != requireZPos.end() ||
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requiresZNeg.find(pt2) != requiresZNeg.end() ||
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requiresZPos.find(pt2) != requiresZPos.end();
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if ( !important ) {
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Cost c1 = costMap[pt1];
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Cost c2 = costMap[pt2];
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c1.cost[0] = 0;
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c2.cost[0] = 0;
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if ( c1 == c2 ) {
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//definitely not important
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continue;
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}
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}
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df::map_block* block1 = Maps::getTileBlock(pt1);
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df::map_block* block2 = Maps::getTileBlock(pt2);
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bool passable1 = block1->walkable[pt1.x&0x0F][pt1.y&0x0F];
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bool passable2 = block2->walkable[pt2.x&0x0F][pt2.y&0x0F];
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//TODO: if actions required > 1, continue
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df::building* building = Buildings::findAtTile(pt2);
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if ( building != NULL && passable2 ) {
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building = NULL;
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}
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if ( building != NULL ) {
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building->flags.bits.almost_deleted = true;
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out.print("%s, line %d: Destroying building %d\n", __FILE__, __LINE__, building->id);
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//building->flags.bits.almost_deleted = true;
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df::job* job = new df::job;
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job->job_type = df::enums::job_type::DestroyBuilding;
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job->flags.bits.special = 1;
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df::general_ref_building_holderst* buildingRef = new df::general_ref_building_holderst;
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buildingRef->building_id = building->id;
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job->references.push_back(buildingRef);
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df::general_ref_unit_workerst* workerRef = new df::general_ref_unit_workerst;
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workerRef->unit_id = firstInvader->id;
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job->references.push_back(workerRef);
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firstInvader->job.current_job = job;
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firstInvader->path.path.x.clear();
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firstInvader->path.path.y.clear();
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firstInvader->path.path.z.clear();
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firstInvader->path.dest = pt1;
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firstInvader->job.hunt_target = NULL;
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|
|
|
|
firstInvader->job.destroy_target = NULL;
|
|
|
|
|
|
|
|
|
|
building->jobs.clear();
|
|
|
|
|
building->jobs.push_back(job);
|
|
|
|
|
Job::linkIntoWorld(job);
|
|
|
|
|
|
|
|
|
|
didSomething = true;
|
|
|
|
|
where = pt2;
|
|
|
|
|
break;
|
|
|
|
|
continue;
|
|
|
|
|
} else {
|
|
|
|
|
df::map_block* block1 = Maps::getTileBlock(pt1);
|
|
|
|
|
df::map_block* block2 = Maps::getTileBlock(pt2);
|
|
|
|
|
df::tiletype* type1 = Maps::getTileType(pt1);
|
|
|
|
|
df::tiletype* type2 = Maps::getTileType(pt2);
|
|
|
|
|
df::tiletype_shape shape1 = ENUM_ATTR(tiletype, shape, *type1);
|
|
|
|
|
df::tiletype_shape shape2 = ENUM_ATTR(tiletype, shape, *type2);
|
|
|
|
|
bool construction2 = ENUM_ATTR(tiletype, material, *type1) == df::enums::tiletype_material::CONSTRUCTION;
|
|
|
|
|
if ( construction2 ) {
|
|
|
|
|
out.print("%s, line %d. Removing construction (%d,%d,%d)\n", __FILE__, __LINE__, pt2.x,pt2.y,pt2.z);
|
|
|
|
|
df::job* job = new df::job();
|
|
|
|
|
job->job_type = df::enums::job_type::RemoveConstruction;
|
|
|
|
|
df::general_ref_unit_workerst* workerRef = new df::general_ref_unit_workerst;
|
|
|
|
|
workerRef->unit_id = firstInvader->id;
|
|
|
|
|
job->references.push_back(workerRef);
|
|
|
|
|
job->pos = pt2;
|
|
|
|
|
firstInvader->job.current_job = job;
|
|
|
|
|
firstInvader->path.path.x.clear();
|
|
|
|
|
firstInvader->path.path.y.clear();
|
|
|
|
|
firstInvader->path.path.z.clear();
|
|
|
|
|
firstInvader->path.dest = pt1;
|
|
|
|
|
firstInvader->job.hunt_target = NULL;
|
|
|
|
|
firstInvader->job.destroy_target = NULL;
|
|
|
|
|
Job::linkIntoWorld(job);
|
|
|
|
|
didSomething = true;
|
|
|
|
|
where = pt2;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if ( pt1.z != pt2.z && shape1 != df::enums::tiletype_shape::STAIR_DOWN && shape1 != df::enums::tiletype_shape::STAIR_UPDOWN ) {
|
|
|
|
|
/*if ( pt1.z != pt2.z && shape1 != df::enums::tiletype_shape::STAIR_DOWN && shape1 != df::enums::tiletype_shape::STAIR_UPDOWN ) {
|
|
|
|
|
block1->tiletype[pt2.x&0x0F][pt2.y&0x0F] = df::enums::tiletype::ConstructedStairUD;
|
|
|
|
|
where = pt2;
|
|
|
|
|
didSomething = true;
|
|
|
|
|
break;
|
|
|
|
|
}*/
|
|
|
|
|
|
|
|
|
|
bool up = requiresZPos.find(pt2) != requiresZPos.end();
|
|
|
|
|
bool down = requiresZNeg.find(pt2) != requiresZNeg.end();
|
|
|
|
|
df::job* job = new df::job;
|
|
|
|
|
if ( up && down ) {
|
|
|
|
|
job->job_type = df::enums::job_type::CarveUpDownStaircase;
|
|
|
|
|
job->pos = pt2;
|
|
|
|
|
} else if ( up && !down ) {
|
|
|
|
|
job->job_type = df::enums::job_type::CarveUpwardStaircase;
|
|
|
|
|
job->pos = pt2;
|
|
|
|
|
} else if ( !up && down ) {
|
|
|
|
|
job->job_type = df::enums::job_type::CarveDownwardStaircase;
|
|
|
|
|
job->pos = pt2;
|
|
|
|
|
} else {
|
|
|
|
|
job->job_type = df::enums::job_type::Dig;
|
|
|
|
|
job->pos = pt1;
|
|
|
|
|
}
|
|
|
|
|
df::general_ref_unit_workerst* ref = new df::general_ref_unit_workerst;
|
|
|
|
|
ref->unit_id = firstInvader->id;
|
|
|
|
|
job->references.push_back(ref);
|
|
|
|
|
firstInvader->job.hunt_target = NULL;
|
|
|
|
|
firstInvader->job.destroy_target = NULL;
|
|
|
|
|
firstInvader->job.current_job = job;
|
|
|
|
|
firstInvader->path.path.x.clear();
|
|
|
|
|
firstInvader->path.path.y.clear();
|
|
|
|
|
firstInvader->path.path.z.clear();
|
|
|
|
|
firstInvader->path.dest = pt2;
|
|
|
|
|
Job::linkIntoWorld(job);
|
|
|
|
|
|
|
|
|
|
//create and give a pick
|
|
|
|
|
df::item_weaponst* pick = new df::item_weaponst;
|
|
|
|
|
pick->pos = firstInvader->pos;
|
|
|
|
|
pick->flags.bits.forbid = 1;
|
|
|
|
|
pick->flags.bits.on_ground = 1;
|
|
|
|
|
pick->id = (*df::global::item_next_id)++;
|
|
|
|
|
pick->ignite_point = -1;
|
|
|
|
|
pick->heatdam_point = -1;
|
|
|
|
|
pick->colddam_point = -1;
|
|
|
|
|
pick->boiling_point = 11000;
|
|
|
|
|
pick->melting_point = 10500;
|
|
|
|
|
pick->fixed_temp = -1;
|
|
|
|
|
pick->weight = 0;
|
|
|
|
|
pick->weight_fraction = 0;
|
|
|
|
|
pick->stack_size = 1;
|
|
|
|
|
pick->temperature = 10059;
|
|
|
|
|
pick->temperature_fraction = 0;
|
|
|
|
|
pick->mat_type = 0;
|
|
|
|
|
pick->mat_index = 5;
|
|
|
|
|
pick->maker_race = 0; //hehe
|
|
|
|
|
pick->quality = (df::enums::item_quality::item_quality)0;
|
|
|
|
|
pick->skill_used = (df::enums::job_skill::job_skill)0;
|
|
|
|
|
pick->maker = -1;
|
|
|
|
|
df::itemdef_weaponst* itemdef = NULL;
|
|
|
|
|
for ( size_t a = 0; a < df::global::world->raws.itemdefs.weapons.size(); a++ ) {
|
|
|
|
|
df::itemdef_weaponst* candidate = df::global::world->raws.itemdefs.weapons[a];
|
|
|
|
|
if ( candidate->id == "ITEM_WEAPON_PICK" ) {
|
|
|
|
|
itemdef = candidate;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if ( itemdef == NULL ) {
|
|
|
|
|
out.print("%s, %d: null itemdef.\n", __FILE__, __LINE__);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
pick->subtype = itemdef;
|
|
|
|
|
pick->sharpness = 5000;
|
|
|
|
|
|
|
|
|
|
if ( ENUM_ATTR(tiletype_shape, basic_shape, shape2) == df::enums::tiletype_shape_basic::Wall ) {
|
|
|
|
|
block2->tiletype[pt2.x&0x0F][pt2.y&0x0F] = df::enums::tiletype::ConstructedStairUD;
|
|
|
|
|
int32_t part = -1;
|
|
|
|
|
part = firstInvader->body.unk_3c8; //weapon_bp
|
|
|
|
|
if ( part == -1 ) {
|
|
|
|
|
out.print("%s, %d: no grasp part.\n", __FILE__, __LINE__);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
//check for existing item there
|
|
|
|
|
for ( size_t a = 0; a < firstInvader->inventory.size(); a++ ) {
|
|
|
|
|
df::unit_inventory_item* inv_item = firstInvader->inventory[a];
|
|
|
|
|
if ( false || inv_item->body_part_id == part ) {
|
|
|
|
|
//throw it on the GROUND
|
|
|
|
|
Items::moveToGround(cache, inv_item->item, firstInvader->pos);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
Items::moveToInventory(cache, pick, firstInvader, df::unit_inventory_item::T_mode::Weapon, part);
|
|
|
|
|
didSomething = true;
|
|
|
|
|
where = pt2;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
out << "didSomething = " << didSomething << endl;
|
|
|
|
|
|
|
|
|
|
if ( !didSomething )
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
Cost cost = costMap[where];
|
|
|
|
|
float cost_tick = 0;
|
|
|
|
|
cost_tick += cost.cost[0];
|
|
|
|
|
cost_tick += cost.cost[1] / (float)destroySpeed;
|
|
|
|
|
cost_tick += cost.cost[2] / (float)digSpeed;
|
|
|
|
|
cost_tick += cost.cost[CostDimension::Distance];
|
|
|
|
|
cost_tick += cost.cost[CostDimension::DestroyBuilding] / (float)destroySpeed;
|
|
|
|
|
cost_tick += cost.cost[CostDimension::Dig] / (float)digSpeed;
|
|
|
|
|
|
|
|
|
|
EventManager::EventHandler handle(doDiggingInvaders);
|
|
|
|
|
Plugin* me = Core::getInstance().getPluginManager()->getPluginByName("diggingInvaders");
|
|
|
|
|
EventManager::registerTick(handle, (int32_t)cost_tick, me);
|
|
|
|
|
//EventManager::registerTick(handle, (int32_t)cost_tick, me);
|
|
|
|
|
df::global::world->reindex_pathfinding = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
int32_t getDestroyCost(df::building* building) {
|
|
|
|
|
return 10000;
|
|
|
|
|
return 1;
|
|
|
|
|
#if 0
|
|
|
|
|
if ( building->mat_type != 0 ) {
|
|
|
|
|
cerr << "Error " << __FILE__ << ", " << __LINE__ << endl;
|
|
|
|
@ -415,7 +686,7 @@ int32_t getDestroyCost(df::building* building) {
|
|
|
|
|
|
|
|
|
|
int32_t getDigCost(MapExtras::MapCache& cache, df::coord point) {
|
|
|
|
|
//TODO: check for constructions
|
|
|
|
|
return 1000000;
|
|
|
|
|
return 1;
|
|
|
|
|
#if 0
|
|
|
|
|
df::tiletype* type = Maps::getTileType(point);
|
|
|
|
|
df::enums::tiletype_material::tiletype_material ttmat = ENUM_ATTR(tiletype, material, *type);
|
|
|
|
@ -431,11 +702,11 @@ int32_t getDigCost(MapExtras::MapCache& cache, df::coord point) {
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int32_t getDeconstructCost(df::coord point) {
|
|
|
|
|
return 1000000;
|
|
|
|
|
return 1;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int32_t getConstructCost(df::coord point) {
|
|
|
|
|
return 10000000;
|
|
|
|
|
return 1;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
vector<Edge>* getEdgeSet(color_ostream &out, df::coord point, MapExtras::MapCache& cache, int32_t xMax, int32_t yMax, int32_t zMax) {
|
|
|
|
@ -455,6 +726,18 @@ vector<Edge>* getEdgeSet(color_ostream &out, df::coord point, MapExtras::MapCach
|
|
|
|
|
Cost cost = 1;
|
|
|
|
|
//if ( dz != 0 ) cost++;
|
|
|
|
|
if ( Maps::canWalkBetween(point, neighbor) ) {
|
|
|
|
|
df::map_block* block2 = Maps::getTileBlock(neighbor);
|
|
|
|
|
bool building2 = block2->occupancy[point.x&0x0F][point.y&0x0F].bits.building == df::enums::tile_building_occ::Obstacle || block2->occupancy[point.x&0x0F][point.y&0x0F].bits.building == df::enums::tile_building_occ::Impassable;
|
|
|
|
|
if ( building2 ) {
|
|
|
|
|
df::building* building = Buildings::findAtTile(neighbor);
|
|
|
|
|
if ( building->getType() == df::enums::building_type::Hatch ) {
|
|
|
|
|
if ( building->isForbidden() ) {
|
|
|
|
|
//TODO: worry about destroying hatches with nowhere to stand
|
|
|
|
|
cost.cost[CostDimension::DestroyBuilding] += getDestroyCost(building);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
Edge edge(point, neighbor, cost);
|
|
|
|
|
result->push_back(edge);
|
|
|
|
|
} else {
|
|
|
|
@ -478,82 +761,114 @@ vector<Edge>* getEdgeSet(color_ostream &out, df::coord point, MapExtras::MapCach
|
|
|
|
|
df::tiletype_shape shape1 = ENUM_ATTR(tiletype, shape, *type1);
|
|
|
|
|
df::tiletype_shape shape2 = ENUM_ATTR(tiletype, shape, *type2);
|
|
|
|
|
|
|
|
|
|
bool construction1 = ENUM_ATTR(tiletype, material, *type1) == df::enums::tiletype_material::CONSTRUCTION;
|
|
|
|
|
bool construction2 = ENUM_ATTR(tiletype, material, *type2) == df::enums::tiletype_material::CONSTRUCTION;
|
|
|
|
|
bool passable1 = block1->walkable[point.x&0xF][point.y&0xF] != 0;
|
|
|
|
|
bool passable2 = block2->walkable[neighbor.x&0xF][neighbor.y&0xF] != 0;
|
|
|
|
|
|
|
|
|
|
bool building1, building2;
|
|
|
|
|
bool sameBuilding = false;
|
|
|
|
|
{
|
|
|
|
|
df::building* building1 = Buildings::findAtTile(point);
|
|
|
|
|
df::building* building2 = Buildings::findAtTile(neighbor);
|
|
|
|
|
if ( building2 != NULL && building2 != building1 ) {
|
|
|
|
|
cost.cost[1] += getDestroyCost(building2);
|
|
|
|
|
if ( dz != 0 )
|
|
|
|
|
continue;
|
|
|
|
|
df::enums::tile_building_occ::tile_building_occ awk = block1->occupancy[point.x&0x0F][point.y&0x0F].bits.building;
|
|
|
|
|
building1 = awk == df::enums::tile_building_occ::Obstacle || awk == df::enums::tile_building_occ::Impassable;
|
|
|
|
|
awk = block2->occupancy[neighbor.x&0x0F][neighbor.y&0x0F].bits.building;
|
|
|
|
|
building2 = awk == df::enums::tile_building_occ::Obstacle || awk == df::enums::tile_building_occ::Impassable;
|
|
|
|
|
if ( building1 && building2 ) {
|
|
|
|
|
df::building* b1 = Buildings::findAtTile(point);
|
|
|
|
|
df::building* b2 = Buildings::findAtTile(neighbor);
|
|
|
|
|
sameBuilding = b1 == b2;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if ( !passable2 && building2 && !sameBuilding ) {
|
|
|
|
|
df::building* b2 = Buildings::findAtTile(neighbor);
|
|
|
|
|
cost.cost[CostDimension::DestroyBuilding] += getDestroyCost(b2);
|
|
|
|
|
if ( dz != 0 )
|
|
|
|
|
continue;
|
|
|
|
|
} else {
|
|
|
|
|
|
|
|
|
|
if ( shape2 == df::enums::tiletype_shape::EMPTY ) {
|
|
|
|
|
//cost.cost[3] += getConstructCost(neighbor);
|
|
|
|
|
//cost.cost[CostDimension::Construct] += getConstructCost(neighbor);
|
|
|
|
|
continue;
|
|
|
|
|
} else {
|
|
|
|
|
if ( point.z == neighbor.z ) {
|
|
|
|
|
if ( ENUM_ATTR(tiletype_shape, walkable, shape2) ) {
|
|
|
|
|
if ( ENUM_ATTR(tiletype_shape, walkable, shape1 ) ) {
|
|
|
|
|
if ( dz == 0 ) {
|
|
|
|
|
if ( passable2 ) {
|
|
|
|
|
if ( passable1 ) {
|
|
|
|
|
out.print("%s, line %d: weirdness. (%d,%d,%d), (%d,%d,%d)\n", __FILE__, __LINE__, point.x,point.y,point.z, neighbor.x,neighbor.y,neighbor.z);
|
|
|
|
|
//exit(1);
|
|
|
|
|
//must be building impassible tile or something
|
|
|
|
|
//TODO: check
|
|
|
|
|
df::building* building = Buildings::findAtTile(neighbor);
|
|
|
|
|
if ( building != NULL )
|
|
|
|
|
cost.cost[1]+=getDestroyCost(building);
|
|
|
|
|
else {
|
|
|
|
|
building = Buildings::findAtTile(point);
|
|
|
|
|
if ( building == NULL ) {
|
|
|
|
|
//out.print("%s, %d: (%d,%d,%d), (%d,%d,%d)\n", __FILE__, __LINE__, point.x,point.y,point.z, neighbor.x,neighbor.y,neighbor.z);
|
|
|
|
|
//exit(1);
|
|
|
|
|
//TODO: deal with the silly RAMP_TOP condition
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
} else {
|
|
|
|
|
//this is fine: only charge once for digging through a wall, etc
|
|
|
|
|
}
|
|
|
|
|
//this is fine: only charge once for digging through a wall
|
|
|
|
|
} else {
|
|
|
|
|
cost.cost[2] += getDigCost(cache, neighbor);
|
|
|
|
|
//passable2 is false
|
|
|
|
|
if ( construction2 ) {
|
|
|
|
|
//must deconstruct orthogonally
|
|
|
|
|
if ( dx*dy != 0 )
|
|
|
|
|
continue;
|
|
|
|
|
cost.cost[CostDimension::DestroyConstruction] += getDeconstructCost(neighbor);
|
|
|
|
|
} else {
|
|
|
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cost.cost[CostDimension::Dig] += getDigCost(cache, neighbor);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
} else {
|
|
|
|
|
bool ascending = neighbor.z > point.z;
|
|
|
|
|
/*df::tiletype_shape temp;
|
|
|
|
|
if ( neighbor.z > point.z ) {
|
|
|
|
|
temp = shape1;
|
|
|
|
|
shape1 = shape2;
|
|
|
|
|
shape2 = temp;
|
|
|
|
|
}*/
|
|
|
|
|
if ( point.x == neighbor.x && point.y == neighbor.y ) {
|
|
|
|
|
//dz is nonzero
|
|
|
|
|
bool ascending = dz > 0;
|
|
|
|
|
if ( dx == 0 && dy == 0 ) {
|
|
|
|
|
if ( ENUM_ATTR(tiletype_shape, basic_shape, shape2) == df::enums::tiletype_shape_basic::Stair ) {
|
|
|
|
|
if ( (ascending && ENUM_ATTR(tiletype_shape, passable_low, shape2)) || (!ascending && ENUM_ATTR(tiletype_shape, walkable_up, shape2)) ) {
|
|
|
|
|
//must be a forbidden hatch: TODO: check
|
|
|
|
|
df::building* building = Buildings::findAtTile(dz < 0 ? point : neighbor);
|
|
|
|
|
if ( building != NULL ) {
|
|
|
|
|
cost.cost[1] += getDestroyCost(building);
|
|
|
|
|
out.print("%s, line %d: weirdness. (%d,%d,%d), (%d,%d,%d)\n", __FILE__, __LINE__, point.x,point.y,point.z, neighbor.x,neighbor.y,neighbor.z);
|
|
|
|
|
//TODO: check for forbidden hatch
|
|
|
|
|
continue;
|
|
|
|
|
} else {
|
|
|
|
|
//figure out if we can dig something in there
|
|
|
|
|
df::enums::tiletype_shape_basic::tiletype_shape_basic basic = ENUM_ATTR(tiletype_shape, basic_shape, shape2);
|
|
|
|
|
if ( ascending ) {
|
|
|
|
|
if ( construction2 )
|
|
|
|
|
continue; //technically possible: moving up, construction is up stair, hiding a floor with no down stair
|
|
|
|
|
if ( basic == df::enums::tiletype_shape_basic::Wall || basic == df::enums::tiletype_shape_basic::Stair || df::enums::tiletype_shape_basic::Floor ) {
|
|
|
|
|
cost.cost[CostDimension::Dig] += 1;
|
|
|
|
|
} else {
|
|
|
|
|
out.print("%s, line %d: Weirdness (%d,%d,%d), (%d,%d,%d).\n", __FILE__, __LINE__, point.x,point.y,point.z, neighbor.x,neighbor.y,neighbor.z);
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
} else {
|
|
|
|
|
//too complicated
|
|
|
|
|
//descending
|
|
|
|
|
if ( construction2 )
|
|
|
|
|
continue;
|
|
|
|
|
if ( basic == df::enums::tiletype_shape_basic::Wall ) {
|
|
|
|
|
cost.cost[CostDimension::Dig] += 1;
|
|
|
|
|
} else {
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
} else {
|
|
|
|
|
//bad!
|
|
|
|
|
//shape2 is not a stair
|
|
|
|
|
if ( ENUM_ATTR(tiletype_shape, basic_shape, shape2) == df::enums::tiletype_shape_basic::Wall ) {
|
|
|
|
|
cost.cost[2] += getDigCost(cache, neighbor);
|
|
|
|
|
if ( construction2 )
|
|
|
|
|
continue;
|
|
|
|
|
cost.cost[CostDimension::Dig] += getDigCost(cache, neighbor);
|
|
|
|
|
} else if ( ENUM_ATTR(tiletype_shape, basic_shape, shape2) == df::enums::tiletype_shape_basic::Open ) {
|
|
|
|
|
cost.cost[3] += getConstructCost(neighbor);
|
|
|
|
|
continue;
|
|
|
|
|
//cost.cost[CostDimension::Construct] += getConstructCost(neighbor);
|
|
|
|
|
} else {
|
|
|
|
|
if ( ascending && ENUM_ATTR(tiletype_shape, basic_shape, shape2) == df::enums::tiletype_shape_basic::Floor && !construction2 ) {
|
|
|
|
|
cost.cost[CostDimension::Dig] += 1;
|
|
|
|
|
}
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
} else {
|
|
|
|
|
//too complicated
|
|
|
|
|
//now we're talking about moving up and down nonvertically, ie with ramps
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if ( cost.cost[CostDimension::DestroyBuilding] != 0 ) {
|
|
|
|
|
//out.print("Line %d: Destroy building from (%d,%d,%d), (%d,%d,%d)\n", __LINE__, point.x,point.y,point.z, neighbor.x,neighbor.y,neighbor.z);
|
|
|
|
|
}
|
|
|
|
|
Edge edge(point, neighbor, cost);
|
|
|
|
|
result->push_back(edge);
|
|
|
|
|
}
|
|
|
|
|