@ -399,10 +399,10 @@ DEFINE_GET_FOCUS_STRING_HANDLER(dwarfmode)
switch(game->main_interface.bottom_mode_selected) {
case df::enums::main_bottom_mode_type::STOCKPILE:
newFocusString += "/Stockpile";
if (game->main_interface.stockpile.cur_bld) {
newFocusString += "/Some";
}
break;
case df::enums::main_bottom_mode_type::STOCKPILE_PAINT:
newFocusString += "/Stockpile/Paint";
@ -397,7 +397,7 @@ StockpilesOverlay.ATTRS{
desc='Shows a panel when a stockpile is selected for stockpile automation.',
default_pos={x=24, y=-6},
default_enabled=true,
viewscreens='dwarfmode/Some/Stockpile',
viewscreens='dwarfmode/Stockpile/Some',
frame={w=65, h=4},