diff --git a/library/modules/Gui.cpp b/library/modules/Gui.cpp index b479c1d18..ea2470e4b 100644 --- a/library/modules/Gui.cpp +++ b/library/modules/Gui.cpp @@ -399,10 +399,10 @@ DEFINE_GET_FOCUS_STRING_HANDLER(dwarfmode) switch(game->main_interface.bottom_mode_selected) { case df::enums::main_bottom_mode_type::STOCKPILE: + newFocusString += "/Stockpile"; if (game->main_interface.stockpile.cur_bld) { newFocusString += "/Some"; } - newFocusString += "/Stockpile"; break; case df::enums::main_bottom_mode_type::STOCKPILE_PAINT: newFocusString += "/Stockpile/Paint"; diff --git a/plugins/lua/stockpiles.lua b/plugins/lua/stockpiles.lua index 9740929ec..c7a8cc527 100644 --- a/plugins/lua/stockpiles.lua +++ b/plugins/lua/stockpiles.lua @@ -397,7 +397,7 @@ StockpilesOverlay.ATTRS{ desc='Shows a panel when a stockpile is selected for stockpile automation.', default_pos={x=24, y=-6}, default_enabled=true, - viewscreens='dwarfmode/Some/Stockpile', + viewscreens='dwarfmode/Stockpile/Some', frame={w=65, h=4}, }