Alphabetizes confirm/command-prompt correctly

develop
Josh Cooper 2022-04-17 14:56:56 -07:00 committed by Myk
parent 634751a12c
commit f570b5441a
1 changed files with 14 additions and 15 deletions

@ -2729,21 +2729,6 @@ could add this to your ``onMapLoad.init`` file::
Persisted settings (i.e. ``blocks``, ``boulders``, ``logs``, and ``bars``) are saved with Persisted settings (i.e. ``blocks``, ``boulders``, ``logs``, and ``bars``) are saved with
your game, so you only need to set them to the values you want once. your game, so you only need to set them to the values you want once.
.. _confirm:
confirm
=======
Implements several confirmation dialogs for potentially destructive actions
(for example, seizing goods from traders or deleting hauling routes).
Usage:
:enable confirm: Enable all confirmations; alias ``confirm enable all``.
Replace with ``disable`` to disable.
:confirm help: List available confirmation dialogues.
:confirm enable option1 [option2...]:
Enable (or disable) specific confirmation dialogues.
.. _command-prompt: .. _command-prompt:
command-prompt command-prompt
@ -2763,6 +2748,20 @@ Otherwise somewhat similar to `gui/quickcmd`.
.. image:: images/command-prompt.png .. image:: images/command-prompt.png
.. _confirm:
confirm
=======
Implements several confirmation dialogs for potentially destructive actions
(for example, seizing goods from traders or deleting hauling routes).
Usage:
:enable confirm: Enable all confirmations; alias ``confirm enable all``.
Replace with ``disable`` to disable.
:confirm help: List available confirmation dialogues.
:confirm enable option1 [option2...]:
Enable (or disable) specific confirmation dialogues.
.. _debug: .. _debug: