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@ -2729,21 +2729,6 @@ could add this to your ``onMapLoad.init`` file::
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Persisted settings (i.e. ``blocks``, ``boulders``, ``logs``, and ``bars``) are saved with
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your game, so you only need to set them to the values you want once.
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.. _confirm:
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confirm
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=======
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Implements several confirmation dialogs for potentially destructive actions
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(for example, seizing goods from traders or deleting hauling routes).
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Usage:
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:enable confirm: Enable all confirmations; alias ``confirm enable all``.
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Replace with ``disable`` to disable.
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:confirm help: List available confirmation dialogues.
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:confirm enable option1 [option2...]:
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Enable (or disable) specific confirmation dialogues.
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.. _command-prompt:
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command-prompt
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@ -2763,6 +2748,20 @@ Otherwise somewhat similar to `gui/quickcmd`.
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.. image:: images/command-prompt.png
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.. _confirm:
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confirm
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=======
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Implements several confirmation dialogs for potentially destructive actions
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(for example, seizing goods from traders or deleting hauling routes).
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Usage:
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:enable confirm: Enable all confirmations; alias ``confirm enable all``.
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Replace with ``disable`` to disable.
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:confirm help: List available confirmation dialogues.
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:confirm enable option1 [option2...]:
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Enable (or disable) specific confirmation dialogues.
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.. _debug:
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