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@ -33,9 +33,45 @@ local language_name_types = {
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[df.language_name_type.SymbolFood] = 'Inn Tavern',
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[df.language_name_type.Temple] = 'Temple',
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[df.language_name_type.Hospital] = 'Hospital',
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[df.language_name_type.Guildhall] = 'Guildhall'
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[df.language_name_type.Guildhall] = 'Guildhall',
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[df.language_name_type.Library] = 'Library'
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}
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local function add_spheres(hf, spheres)
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if not hf then return end
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for _, sphere in ipairs(hf.info.spheres.spheres) do
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spheres[sphere] = true
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end
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end
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local function stringify_spheres(spheres)
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local strs = {}
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for sphere in pairs(spheres) do
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table.insert(strs, df.sphere_type[sphere])
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end
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return table.concat(strs, ' ')
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end
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local function get_religion_string(religion_id, religion_type)
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if religion_id == -1 then return '' end
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if religion_type == -1 then return 'Temple' end
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local entity
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local spheres = {}
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if religion_type == 0 then
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entity = df.historical_figure.find(religion_id)
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add_spheres(entity, spheres)
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elseif religion_type == 1 then
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entity = df.historical_entity.find(religion_id)
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if entity then
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for _, deity in ipairs(entity.relations.deities) do
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add_spheres(df.historical_figure.find(deity), spheres)
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end
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end
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end
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if not entity then return end
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return ('%s %s'):format(dfhack.TranslateName(entity.name, true), stringify_spheres(spheres))
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end
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local function get_default_zone_name(zone_type)
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return zone_names[zone_type] or ''
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end
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@ -61,6 +97,7 @@ local function get_zone_search_key(zone)
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table.insert(result, df.civzone_type[zone.type]);
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else -- zone is a special location and we need to get its type from world data
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local building, success, _ = utils.binsearch(site.buildings, zone.location_id, 'id')
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if success and building.name then
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table.insert(result, language_name_types[building.name.type] or '')
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if building.name.has_name then
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@ -77,6 +114,33 @@ local function get_zone_search_key(zone)
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return table.concat(result, ' ')
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end
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local function get_location_search_key(zone)
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local site = df.global.world.world_data.active_site[0]
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local result = {}
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-- get language_name and type (we dont need user-given zone name because it does not appear on this page)
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local building, success, _ = utils.binsearch(site.buildings, zone.location_id, 'id')
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if success and building.name then
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table.insert(result, language_name_types[building.name.type] or '')
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if building.name.has_name then
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table.insert(result, dfhack.TranslateName(building.name, true))
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end
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-- for temples and guildhalls, get assigned organization
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if language_name_types[building.name.type] == 'Temple' then
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table.insert(result, get_religion_string(building.deity_data.Deity or building.deity_data.Religion, building.deity_type))
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elseif language_name_types[building.name.type] == 'Guildhall' then
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-- Broke this up into two locals because table.insert doesn't like it all being inside the second argument for some reason
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local profession = df.profession[building.contents.profession]
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local dwarfified_profession = profession:gsub('[Mm][Aa][Nn]', 'dwarf') -- Craftsman becomes Craftsdwarf, etc
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table.insert(result, dwarfified_profession)
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end
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end
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return table.concat(result, ' ')
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end
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-- ----------------------
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-- PlacesOverlay
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--
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@ -106,6 +170,7 @@ function PlacesOverlay:init()
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}
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self:register_handler('ZONES', buildings.list[df.buildings_mode_type.ZONES], curry(sortoverlay.single_vector_search, {get_search_key_fn=get_zone_search_key}))
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self:register_handler('LOCATIONS', buildings.list[df.buildings_mode_type.LOCATIONS], curry(sortoverlay.single_vector_search, {get_search_key_fn=get_location_search_key}))
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end
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function PlacesOverlay:get_key()
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@ -114,6 +179,8 @@ function PlacesOverlay:get_key()
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-- Not there right now so it doesn't render a search bar on unsupported Places subpages
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if buildings.mode == df.buildings_mode_type.ZONES then
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return 'ZONES'
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elseif buildings.mode == df.buildings_mode_type.LOCATIONS then
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return 'LOCATIONS'
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end
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end
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end
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