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@ -885,10 +885,11 @@ The syntax should look familiar by now::
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See the `#burrow mode reference`_ for symbol and property definitions.
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See the `#burrow mode reference`_ for symbol and property definitions.
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Here's how to create (or add to, if a burrow by that name already exists) a
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Here's how to create (or add to, if a burrow by that name already exists) a
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5x5 burrow named ``Inside+``::
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5x5 burrow named ``Inside+``. It will also register this burrow with
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`gui/civ-alert` if no burrow has yet been registered::
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#burrow
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#burrow
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a{create=true name=Inside+}(5x5)
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a{create=true name=Inside+ civalert=true}(5x5)
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Why the trailing ``+``? That's to indicate to the `burrow` plugin that the
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Why the trailing ``+``? That's to indicate to the `burrow` plugin that the
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burrow should grow as adjacent tiles are dug out.
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burrow should grow as adjacent tiles are dug out.
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@ -2242,6 +2243,8 @@ Symbol Meaning Properties
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``a`` add ``name``: if set, will add to an existing burrow of this name.
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``a`` add ``name``: if set, will add to an existing burrow of this name.
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``create``: if set to ``true``, will create a burrow with the
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``create``: if set to ``true``, will create a burrow with the
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specified ``name`` if it doesn't already exist.
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specified ``name`` if it doesn't already exist.
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``civalert``: if set to ``true``, will register this burrow with
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`gui/civ-alert` if no burrow has already been registered.
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``e`` erase ``name``: if set, will only affect the first burrow of the given
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``e`` erase ``name``: if set, will only affect the first burrow of the given
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name. if not set, will affect all burrows that cover the given
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name. if not set, will affect all burrows that cover the given
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tiles.
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tiles.
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