@ -1858,7 +1858,7 @@ private:
state = OTHER;
else if (dwarf->dwarf->burrows.size() > 0)
state = OTHER; // dwarfs assigned to burrows are treated as if permanently busy
else if (dwarf->dwarf->status2.able_grasp_impair == 0)
else if (dwarf->dwarf->status2.limbs_grasp_count == 0)
{
state = OTHER; // dwarfs unable to grasp are incapable of nearly all labors
dwarf->clear_all = true;