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@ -1858,7 +1858,7 @@ private:
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state = OTHER;
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state = OTHER;
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else if (dwarf->dwarf->burrows.size() > 0)
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else if (dwarf->dwarf->burrows.size() > 0)
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state = OTHER; // dwarfs assigned to burrows are treated as if permanently busy
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state = OTHER; // dwarfs assigned to burrows are treated as if permanently busy
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else if (dwarf->dwarf->status2.able_grasp_impair == 0)
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else if (dwarf->dwarf->status2.limbs_grasp_count == 0)
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{
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{
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state = OTHER; // dwarfs unable to grasp are incapable of nearly all labors
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state = OTHER; // dwarfs unable to grasp are incapable of nearly all labors
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dwarf->clear_all = true;
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dwarf->clear_all = true;
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