|
|
|
@ -107,17 +107,22 @@ The DFHack windowing system allows you to use DFHack tools without interrupting
|
|
|
|
|
the game. That is, if the game is unpaused, it will continue to run while a
|
|
|
|
|
DFHack window is open. You can also interact with the map, scrolling it with the
|
|
|
|
|
keyboard or mouse and selecting units, buildings, and items. Some tools will
|
|
|
|
|
force-pause the game if it make sense to.
|
|
|
|
|
force-pause the game if it makes sense to, like `gui/quickfort`, since you cannot
|
|
|
|
|
interact with the map normally while placing a blueprint.
|
|
|
|
|
|
|
|
|
|
DFHack windows are draggable from the title bar or from anywhere on the window
|
|
|
|
|
that doesn't have a mouse-clickable widget on it. Many are resizable as well
|
|
|
|
|
(if the tool window has components that can be reasonably resized). DFHack windows
|
|
|
|
|
close with :kbd:`Esc` or a right mouse click, but if you want to keep a DFHack
|
|
|
|
|
tool open while you interact with the game, you can hit :kbd:`Alt`:kbd:`L` or
|
|
|
|
|
click the pin in the upper right corner of the DFHack window so that it turns
|
|
|
|
|
green. The DFHack window will then ignore :kbd:`Esc` button presses and right
|
|
|
|
|
clicks that would otherwise close the window. Note that you can still right
|
|
|
|
|
click *on* the DFHack tool window to close it, even when it is pinned.
|
|
|
|
|
(if the tool window has components that can be reasonably resized).
|
|
|
|
|
|
|
|
|
|
DFHack windows close with a right mouse click or keyboard :kbd:`Esc`, but if you
|
|
|
|
|
want to keep a DFHack tool open while you interact with the game, you can click the
|
|
|
|
|
pin in the upper right corner of the DFHack window or hit :kbd:`Alt`:kbd:`L` so
|
|
|
|
|
that the pin turns green. The DFHack window will then ignore right clicks and
|
|
|
|
|
:kbd:`Esc` key presses that would otherwise close the window. This is especially
|
|
|
|
|
useful for the configuration tool windows for the automation tools. For example,
|
|
|
|
|
you can pin the `gui/autochop` window and let it sit there monitoring your
|
|
|
|
|
logging industry as you play, using it as a live status window. Note that you can
|
|
|
|
|
still right click *on* the DFHack tool window to close it, even when it is pinned.
|
|
|
|
|
|
|
|
|
|
You can have multiple DFHack tool windows on the screen at the same time. The
|
|
|
|
|
one that is receiving keyboard input has a highlighted title bar and will appear
|
|
|
|
|