develop
Myk Taylor 2023-01-15 00:49:11 -08:00
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commit 22e0f4325c
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@ -34,8 +34,7 @@ itself. Many of the game's rough edges have been smoothed with DFHack tools.
Here are some common tasks people use DFHack tools to accomplish:
- Automatically chop trees when log stocks are low
- Record fortress layouts in blueprint files and later play them back in
different forts
- Record blueprint files that allow copy and paste of fort designs
- Import and export lists of manager orders
- Clean contaminants from map squares that dwarves can't reach
- Automatically butcher excess livestock so you don't become overrun with
@ -54,12 +53,12 @@ seeds and preventing your chefs from cooking seeds that you need for planting.
Enableable tools that affect a fort save their state with the fort and will
remember that they are enabled the next time you load your save.
Other tools add information to the screen or provide new integrated functionality
via the DFHack `overlay` framework. For example, the `unsuspend` tool, in addition
to its basic function of unsuspending all building construction jobs, can also
overlay a marker on suspended buildings to indicate that they are suspended (and
will use different markers to tell you whether this is a problem). These overlays
can be configured with the `gui/overlay` tool.
And still other tools add information to the screen or provide new integrated
functionality via the DFHack `overlay` framework. For example, the `unsuspend`
tool, in addition to its basic function of unsuspending all building construction
jobs, can also overlay a marker on suspended buildings to indicate that they are
suspended (and will use different markers to tell you whether this is a problem).
These overlays can be configured with the `gui/overlay` tool.
How can I figure out which commands to run?
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